ELF>X@@65 !"#$UH@dH%(HD$81HHt$HD$HFHD$$D$ t0H|$1HT$8dH+%(uhH@]@HT$H|$H5|$HtHt+HH5HPtHuH1Huff.fUSHHdH%(HD$81HHt$HD$HFHD$$D$ HD$t6H|$1HT$8dH+%(HH[]DHt$H|$tHl$H=HtHH=uHuHc@HH=tHH=tHH=tHH=tHff.ATUSH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uYHD$Ho(Ht!\$ +\$$tJH|$1HT$8dH+%(H@[]A\HHuːHt$H|$tD$$Ld$u`HELH@H;H=tLH=u-HaHcVf.LLH=tLH=tLH=tLH=tLxDHЉgUH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(uVH0]fDHHuӐtHHuH뵐HHXH;tHSH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(uUH0[fDHHuӐtHuHcfHH@H;tЉfSH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(uUH0[fDHHuӐtHuHc뵐HH0H;tЉfUH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(H0]fHHuӐt4HHuHt>HH5HDHH`H;tHfDHHlATUH8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$uCH(HtD$9D$tHH111HT$(dH+%(H8]A\fDHHufuHHH;uAHuA H-LHHuLHsDHHYHuHHFHIff.ATUH8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$uCH(HtD$9D$tHH111HT$(dH+%(H8]A\fDHHufuHHH;uAHuAH-LHHuLHsDHHYHuHHFHIff.H8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(H8@HHuҐHtIH8H;uQtLJHuHHHPH;t@1ff.fH8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(H8@HHuҐHtIH8H;uQtLJHuHHfHHH;t@f.UH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uLHo(Ht!D$ +D$$tFH|$1HT$8dH+%(H@]fDHHuϐHt$ H|$tD$$t$ t99tHEHHuHH|@HEH8H;u;tƉHHff.ATH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$uDH(HtD$9D$tIH11E1HD$(dH+%(H0LA\@HHufHHRxH;IMtoI$H5LPtZHuLIHoHbL1HHP@L8fE1H"DIjfATL%H HH5LuLHLA\ATIUHHt HH5LHtHmtH]A\HH]A\UH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uLHD$Ho(Ht!D$ +D$$t=H|$1HT$8dH+%(ukH@]ÐHHuؐHt$H|$tċD$$Ht$u(HEHHuHcDH.bmpHWindows BMPH9tHDHHSafeDownCastvtkObjectBasevtkBMPReaderIsTypeOfIsAGetLookupTableGetAllow8BitBMPGetDepthGetColorsp_voidGetDescriptiveNameGetFileExtensionsAllow8BitBMPOffAllow8BitBMPOnSetAllow8BitBMPNewInstanceCanReadFilevtkIOImagePython.vtkBMPReadervtkImageReadervtkImageReader2vtkImageAlgorithmvtkAlgorithmvtkObjectUH=Hu]ÐHH=tHH=tHH=tHH=tHH=tH]HH8H;u!tLJHH8H;u)tLJ1vtkBMPReader - read Windows BMP files Superclass: vtkImageReader vtkBMPReader is a source object that reads Windows BMP files. This includes indexed and 24bit bitmaps Usually, all BMPs are converted to 24bit RGB, but BMPs may be output as 8bit images with a LookupTable if the Allow8BitBMP flag is set. BMPReader creates structured point datasets. The dimension of the dataset depends upon the number of files read. Reading a single file results in a 2D image, while reading more than one file results in a 3D volume. To read a volume, files must be of the form "FileName." (e.g., foo.bmp.0, foo.bmp.1, ...). You must also specify the image range. This range specifies the beginning and ending files to read (range can be any pair of non-negative numbers). The default behavior is to read a single file. In this case, the form of the file is simply "FileName" (e.g., foo.bmp). @sa vtkBMPWriter V.IsTypeOf(string) -> int C++: static vtkTypeBool IsTypeOf(const char *type) Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. V.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. V.SafeDownCast(vtkObjectBase) -> vtkBMPReader C++: static vtkBMPReader *SafeDownCast(vtkObjectBase *o) V.NewInstance() -> vtkBMPReader C++: vtkBMPReader *NewInstance() V.GetDepth() -> int C++: virtual int GetDepth() Returns the depth of the BMP, either 8 or 24. V.CanReadFile(string) -> int C++: int CanReadFile(const char *fname) override; Is the given file a BMP file? V.GetFileExtensions() -> string C++: const char *GetFileExtensions() override; Get the file extensions for this format. Returns a string with a space separated list of extensions in the format .extension V.GetDescriptiveName() -> string C++: const char *GetDescriptiveName() override; Return a descriptive name for the file format that might be useful in a GUI. V.SetAllow8BitBMP(int) C++: virtual void SetAllow8BitBMP(int _arg) If this flag is set and the BMP reader encounters an 8bit file, the data will be kept as unsigned chars and a lookuptable will be exported V.GetAllow8BitBMP() -> int C++: virtual int GetAllow8BitBMP() If this flag is set and the BMP reader encounters an 8bit file, the data will be kept as unsigned chars and a lookuptable will be exported V.Allow8BitBMPOn() C++: virtual void Allow8BitBMPOn() If this flag is set and the BMP reader encounters an 8bit file, the data will be kept as unsigned chars and a lookuptable will be exported V.Allow8BitBMPOff() C++: virtual void Allow8BitBMPOff() If this flag is set and the BMP reader encounters an 8bit file, the data will be kept as unsigned chars and a lookuptable will be exported V.GetLookupTable() -> vtkLookupTable C++: virtual vtkLookupTable *GetLookupTable() V.GetColors() -> (int, ...) C++: virtual unsigned char *GetColors() Returns the color lut. 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