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HSafeDownCastvtkObjectBasevtkMultiBlockPLOT3DReaderIsTypeOfRemoveAllFunctionsSetByteOrderToBigEndianSetByteOrderToLittleEndianGetMultiGridGetDoublePrecisionGetControllerGetByteOrderGetAutoDetectFormatGetForceReadGetGammaGetRGetTwoDimensionalGeometryGetIBlankingGetScalarFunctionNumberGetVectorFunctionNumberGetBinaryFileGetHasByteCountSetVectorFunctionNumberSetControllervtkMultiProcessControllerRemoveFunctionAddFunctionSetScalarFunctionNumberGetByteOrderAsStringSetFileNameGetFunctionFileNameGetQFileNameGetXYZFileNameGetFileNameSetMultiGridSetIBlankingSetAutoDetectFormatSetForceReadSetRSetGammaSetByteOrderSetBinaryFileSetDoublePrecisionSetTwoDimensionalGeometrySetHasByteCountBinaryFileOnIBlankingOnForceReadOnDoublePrecisionOnBinaryFileOffTwoDimensionalGeometryOnForceReadOffHasByteCountOffMultiGridOnAutoDetectFormatOffTwoDimensionalGeometryOffDoublePrecisionOffHasByteCountOnIBlankingOffAutoDetectFormatOnMultiGridOffNewInstanceIsASetFunctionFileNameSetQFileNameFILE_BIG_ENDIANFILE_LITTLE_ENDIANAddFunctionNameCanReadBinaryFileSetXYZFileNameAUATIULHMtuHtXLtiLLLhLLLHHHEH]A\A]HfDLHDžHu]A\A]AUATIULHMtuHtXLtiLLLhLLLHHHEH]A\A]HfDLHDžHu]A\A]vtkMultiBlockDataSetAlgorithmvtkAlgorithmvtkObjectUH=Hu]ÐHH=tHH=tHH=tH]HHH;u!tƇ1HHH;u)tLJ1HHH;u!tLJHHH;u)tLJ1HHH;u!tLJHHH;u)tLJ1HHH;u!tLJHHH;u!tLJHHH;u)tLJ1HHH;u!tLJHHH;u)tLJ1HH8H;u!tLJHH8H;u)tLJ1HHXH;u!tLJHHXH;u)tLJ1HHxH;u!tLJHHxH;u)tLJ1HHH;u!uƇGetPreserveIntermediateFunctionsPreserveIntermediateFunctionsOnPreserveIntermediateFunctionsOffSetPreserveIntermediateFunctionsvtkMultiBlockPLOT3DReader - read PLOT3D data files Superclass: vtkMultiBlockDataSetAlgorithm vtkMultiBlockPLOT3DReader is a reader object that reads PLOT3D formatted files and generates structured grid(s) on output. PLOT3D is a computer graphics program designed to visualize the grids and solutions of computational fluid dynamics. This reader also supports the variant of the PLOT3D format used by NASA's OVERFLOW CFD software, including full support for all Q variables. Please see the "PLOT3D User's Manual" available from NASA Ames Research Center, Moffett Field CA. PLOT3D files consist of a grid file (also known as XYZ file), an optional solution file (also known as a Q file), and an optional function file that contains user created data (currently unsupported). The Q file contains solution information as follows: the four parameters free stream mach number (Fsmach), angle of attack (Alpha), Reynolds number (Re), and total integration time (Time). This information is stored in an array called Properties in the FieldData of each output (tuple 0: fsmach, tuple 1: alpha, tuple 2: re, tuple 3: time). In addition, the solution file contains the flow density (scalar), flow momentum (vector), and flow energy (scalar). Note that this reader does not support time series data which is usually stored as a series of Q and optionally XYZ files. If you want to read such a file series, use vtkPlot3DMetaReader. The reader can generate additional scalars and vectors (or "functions") from this information. To use vtkMultiBlockPLOT3DReader, you must specify the particular function number for the scalar and vector you want to visualize. This implementation of the reader provides the following functions. The scalar functions are: -1 - don't read or compute any scalars 100 - density 110 - pressure 111 - pressure coefficient (requires Overflow file with Gamma) 112 - mach number (requires Overflow file with Gamma) 113 - sounds speed (requires Overflow file with Gamma) 120 - temperature 130 - enthalpy 140 - internal energy 144 - kinetic energy 153 - velocity magnitude 163 - stagnation energy 170 - entropy 184 - swirl 211 - vorticity magnitude The vector functions are: -1 - don't read or compute any vectors 200 - velocity 201 - vorticity 202 - momentum 210 - pressure gradient. 212 - strain rate (Other functions are described in the PLOT3D spec, but only those listed are implemented here.) Note that by default, this reader creates the density scalar (100), stagnation energy (163) and momentum vector (202) as output. (These are just read in from the solution file.) Please note that the validity of computation is a function of this class's gas constants (R, Gamma) and the equations used. They may not be suitable for your computational domain. Additionally, you can read other data and associate it as a vtkDataArray into the output's point attribute data. Use the method AddFunction() to list all the functions that you'd like to read. AddFunction() accepts an integer parameter that defines the function number. @sa vtkMultiBlockDataSet vtkStructuredGrid vtkPlot3DMetaReader vtkIOParallelPython.vtkMultiBlockPLOT3DReaderV.IsTypeOf(string) -> int C++: static vtkTypeBool IsTypeOf(const char *type) Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. V.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. V.SafeDownCast(vtkObjectBase) -> vtkMultiBlockPLOT3DReader C++: static vtkMultiBlockPLOT3DReader *SafeDownCast( vtkObjectBase *o) V.NewInstance() -> vtkMultiBlockPLOT3DReader C++: vtkMultiBlockPLOT3DReader *NewInstance() V.SetFileName(string) C++: void SetFileName(const char *name) Set/Get the PLOT3D geometry filename. V.GetFileName() -> string C++: const char *GetFileName() Set/Get the PLOT3D geometry filename. V.SetXYZFileName(string) C++: virtual void SetXYZFileName(const char *) Set/Get the PLOT3D geometry filename. V.GetXYZFileName() -> string C++: virtual char *GetXYZFileName() Set/Get the PLOT3D geometry filename. V.SetQFileName(string) C++: virtual void SetQFileName(const char *_arg) Set/Get the PLOT3D solution filename. V.GetQFileName() -> string C++: virtual char *GetQFileName() Set/Get the PLOT3D solution filename. V.SetFunctionFileName(string) C++: virtual void SetFunctionFileName(const char *_arg) Set/Get the PLOT3D function filename. V.GetFunctionFileName() -> string C++: virtual char *GetFunctionFileName() Set/Get the PLOT3D function filename. V.SetAutoDetectFormat(int) C++: virtual void SetAutoDetectFormat(int _arg) When this option is turned on, the reader will try to figure out the values of various options such as byte order, byte count etc. automatically. This options works only for binary files. When it is turned on, the reader should be able to read most Plot3D files automatically. The default is OFF for backwards compatibility reasons. For binary files, it is strongly recommended that you turn on AutoDetectFormat and leave the other file format related options untouched. V.GetAutoDetectFormat() -> int C++: virtual int GetAutoDetectFormat() When this option is turned on, the reader will try to figure out the values of various options such as byte order, byte count etc. automatically. This options works only for binary files. When it is turned on, the reader should be able to read most Plot3D files automatically. The default is OFF for backwards compatibility reasons. For binary files, it is strongly recommended that you turn on AutoDetectFormat and leave the other file format related options untouched. V.AutoDetectFormatOn() C++: virtual void AutoDetectFormatOn() When this option is turned on, the reader will try to figure out the values of various options such as byte order, byte count etc. automatically. This options works only for binary files. When it is turned on, the reader should be able to read most Plot3D files automatically. The default is OFF for backwards compatibility reasons. For binary files, it is strongly recommended that you turn on AutoDetectFormat and leave the other file format related options untouched. V.AutoDetectFormatOff() C++: virtual void AutoDetectFormatOff() When this option is turned on, the reader will try to figure out the values of various options such as byte order, byte count etc. automatically. This options works only for binary files. When it is turned on, the reader should be able to read most Plot3D files automatically. The default is OFF for backwards compatibility reasons. For binary files, it is strongly recommended that you turn on AutoDetectFormat and leave the other file format related options untouched. V.SetBinaryFile(int) C++: virtual void SetBinaryFile(int _arg) Is the file to be read written in binary format (as opposed to ascii). V.GetBinaryFile() -> int C++: virtual int GetBinaryFile() Is the file to be read written in binary format (as opposed to ascii). V.BinaryFileOn() C++: virtual void BinaryFileOn() Is the file to be read written in binary format (as opposed to ascii). V.BinaryFileOff() C++: virtual void BinaryFileOff() Is the file to be read written in binary format (as opposed to ascii). V.SetMultiGrid(int) C++: virtual void SetMultiGrid(int _arg) Does the file to be read contain information about number of grids. In some PLOT3D files, the first value contains the number of grids (even if there is only 1). If reading such a file, set this to true. V.GetMultiGrid() -> int C++: virtual int GetMultiGrid() Does the file to be read contain information about number of grids. In some PLOT3D files, the first value contains the number of grids (even if there is only 1). If reading such a file, set this to true. V.MultiGridOn() C++: virtual void MultiGridOn() Does the file to be read contain information about number of grids. In some PLOT3D files, the first value contains the number of grids (even if there is only 1). If reading such a file, set this to true. V.MultiGridOff() C++: virtual void MultiGridOff() Does the file to be read contain information about number of grids. In some PLOT3D files, the first value contains the number of grids (even if there is only 1). If reading such a file, set this to true. V.SetHasByteCount(int) C++: virtual void SetHasByteCount(int _arg) Were the arrays written with leading and trailing byte counts ? Usually, files written by a fortran program will contain these byte counts whereas the ones written by C/C++ won't. V.GetHasByteCount() -> int C++: virtual int GetHasByteCount() Were the arrays written with leading and trailing byte counts ? Usually, files written by a fortran program will contain these byte counts whereas the ones written by C/C++ won't. V.HasByteCountOn() C++: virtual void HasByteCountOn() Were the arrays written with leading and trailing byte counts ? Usually, files written by a fortran program will contain these byte counts whereas the ones written by C/C++ won't. V.HasByteCountOff() C++: virtual void HasByteCountOff() Were the arrays written with leading and trailing byte counts ? Usually, files written by a fortran program will contain these byte counts whereas the ones written by C/C++ won't. V.SetIBlanking(int) C++: virtual void SetIBlanking(int _arg) Is there iblanking (point visibility) information in the file. If there is iblanking arrays, these will be read and assigned to the PointVisibility array of the output. V.GetIBlanking() -> int C++: virtual int GetIBlanking() Is there iblanking (point visibility) information in the file. If there is iblanking arrays, these will be read and assigned to the PointVisibility array of the output. V.IBlankingOn() C++: virtual void IBlankingOn() Is there iblanking (point visibility) information in the file. If there is iblanking arrays, these will be read and assigned to the PointVisibility array of the output. V.IBlankingOff() C++: virtual void IBlankingOff() Is there iblanking (point visibility) information in the file. If there is iblanking arrays, these will be read and assigned to the PointVisibility array of the output. V.SetTwoDimensionalGeometry(int) C++: virtual void SetTwoDimensionalGeometry(int _arg) If only two-dimensional data was written to the file, turn this on. V.GetTwoDimensionalGeometry() -> int C++: virtual int GetTwoDimensionalGeometry() If only two-dimensional data was written to the file, turn this on. V.TwoDimensionalGeometryOn() C++: virtual void TwoDimensionalGeometryOn() If only two-dimensional data was written to the file, turn this on. V.TwoDimensionalGeometryOff() C++: virtual void TwoDimensionalGeometryOff() If only two-dimensional data was written to the file, turn this on. V.SetDoublePrecision(int) C++: virtual void SetDoublePrecision(int _arg) Is this file in double precision or single precision. This only matters for binary files. Default is single. V.GetDoublePrecision() -> int C++: virtual int GetDoublePrecision() Is this file in double precision or single precision. This only matters for binary files. Default is single. V.DoublePrecisionOn() C++: virtual void DoublePrecisionOn() Is this file in double precision or single precision. This only matters for binary files. Default is single. V.DoublePrecisionOff() C++: virtual void DoublePrecisionOff() Is this file in double precision or single precision. This only matters for binary files. Default is single. V.SetForceRead(int) C++: virtual void SetForceRead(int _arg) Try to read a binary file even if the file length seems to be inconsistent with the header information. Use this with caution, if the file length is not the same as calculated from the header. either the file is corrupt or the settings are wrong. V.GetForceRead() -> int C++: virtual int GetForceRead() Try to read a binary file even if the file length seems to be inconsistent with the header information. Use this with caution, if the file length is not the same as calculated from the header. either the file is corrupt or the settings are wrong. V.ForceReadOn() C++: virtual void ForceReadOn() Try to read a binary file even if the file length seems to be inconsistent with the header information. Use this with caution, if the file length is not the same as calculated from the header. either the file is corrupt or the settings are wrong. V.ForceReadOff() C++: virtual void ForceReadOff() Try to read a binary file even if the file length seems to be inconsistent with the header information. Use this with caution, if the file length is not the same as calculated from the header. either the file is corrupt or the settings are wrong. V.SetByteOrderToBigEndian() C++: void SetByteOrderToBigEndian() Set the byte order of the file (remember, more Unix workstations write big endian whereas PCs write little endian). Default is big endian (since most older PLOT3D files were written by workstations). V.SetByteOrderToLittleEndian() C++: void SetByteOrderToLittleEndian() Set the byte order of the file (remember, more Unix workstations write big endian whereas PCs write little endian). Default is big endian (since most older PLOT3D files were written by workstations). V.SetByteOrder(int) C++: virtual void SetByteOrder(int _arg) Set the byte order of the file (remember, more Unix workstations write big endian whereas PCs write little endian). Default is big endian (since most older PLOT3D files were written by workstations). V.GetByteOrder() -> int C++: virtual int GetByteOrder() Set the byte order of the file (remember, more Unix workstations write big endian whereas PCs write little endian). Default is big endian (since most older PLOT3D files were written by workstations). V.GetByteOrderAsString() -> string C++: const char *GetByteOrderAsString() Set the byte order of the file (remember, more Unix workstations write big endian whereas PCs write little endian). Default is big endian (since most older PLOT3D files were written by workstations). V.SetR(float) C++: virtual void SetR(double _arg) Set/Get the gas constant. Default is 1.0. V.GetR() -> float C++: virtual double GetR() Set/Get the gas constant. Default is 1.0. V.SetGamma(float) C++: virtual void SetGamma(double _arg) Set/Get the ratio of specific heats. Default is 1.4. V.GetGamma() -> float C++: virtual double GetGamma() Set/Get the ratio of specific heats. Default is 1.4. V.SetPreserveIntermediateFunctions(bool) C++: virtual void SetPreserveIntermediateFunctions(bool _arg) When set to true (default), the reader will preserve intermediate computed quantities that were not explicitly requested e.g. if `VelocityMagnitude` is enabled, but not `Velocity`, the reader still needs to compute `Velocity`. If `PreserveIntermediateFunctions` if false, then the output will not have `Velocity` array, only the requested `VelocityMagnitude`. This is useful to avoid using up memory for arrays that are not relevant for the analysis. V.GetPreserveIntermediateFunctions() -> bool C++: virtual bool GetPreserveIntermediateFunctions() When set to true (default), the reader will preserve intermediate computed quantities that were not explicitly requested e.g. if `VelocityMagnitude` is enabled, but not `Velocity`, the reader still needs to compute `Velocity`. If `PreserveIntermediateFunctions` if false, then the output will not have `Velocity` array, only the requested `VelocityMagnitude`. This is useful to avoid using up memory for arrays that are not relevant for the analysis. V.PreserveIntermediateFunctionsOn() C++: virtual void PreserveIntermediateFunctionsOn() When set to true (default), the reader will preserve intermediate computed quantities that were not explicitly requested e.g. if `VelocityMagnitude` is enabled, but not `Velocity`, the reader still needs to compute `Velocity`. If `PreserveIntermediateFunctions` if false, then the output will not have `Velocity` array, only the requested `VelocityMagnitude`. This is useful to avoid using up memory for arrays that are not relevant for the analysis. V.PreserveIntermediateFunctionsOff() C++: virtual void PreserveIntermediateFunctionsOff() When set to true (default), the reader will preserve intermediate computed quantities that were not explicitly requested e.g. if `VelocityMagnitude` is enabled, but not `Velocity`, the reader still needs to compute `Velocity`. If `PreserveIntermediateFunctions` if false, then the output will not have `Velocity` array, only the requested `VelocityMagnitude`. This is useful to avoid using up memory for arrays that are not relevant for the analysis. V.SetScalarFunctionNumber(int) C++: void SetScalarFunctionNumber(int num) Specify the scalar function to extract. If ==(-1), then no scalar function is extracted. V.GetScalarFunctionNumber() -> int C++: virtual int GetScalarFunctionNumber() Specify the scalar function to extract. If ==(-1), then no scalar function is extracted. V.SetVectorFunctionNumber(int) C++: void SetVectorFunctionNumber(int num) Specify the vector function to extract. If ==(-1), then no vector function is extracted. V.GetVectorFunctionNumber() -> int C++: virtual int GetVectorFunctionNumber() Specify the vector function to extract. If ==(-1), then no vector function is extracted. V.AddFunction(int) C++: void AddFunction(int functionNumber) Specify additional functions to read. These are placed into the point data as data arrays. Later on they can be used by labeling them as scalars, etc. V.RemoveFunction(int) C++: void RemoveFunction(int) Specify additional functions to read. These are placed into the point data as data arrays. Later on they can be used by labeling them as scalars, etc. V.RemoveAllFunctions() C++: void RemoveAllFunctions() Specify additional functions to read. These are placed into the point data as data arrays. Later on they can be used by labeling them as scalars, etc. V.CanReadBinaryFile(string) -> int C++: virtual int CanReadBinaryFile(const char *fname) Return 1 if the reader can read the given file name. Only meaningful for binary files. V.SetController(vtkMultiProcessController) C++: void SetController(vtkMultiProcessController *c) Set/Get the communicator object (we'll use global World controller if you don't set a different one). V.GetController() -> vtkMultiProcessController C++: virtual vtkMultiProcessController *GetController() Set/Get the communicator object (we'll use global World controller if you don't set a different one). 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