ELF>x@@@&%   UH@dH%(HD$81HHt$HD$HFHD$$D$ t0H|$1HT$8dH+%(uhH@]@HT$H|$H5|$HtHt+HH5HPtHuH1Huff.fUSHHdH%(HD$81HHt$HD$HFHD$$D$ HD$t6H|$1HT$8dH+%(HH[]DHt$H|$tHl$H=HtHH=uHuHc@HH=tHH=tHSH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(u}H0[fDHHuӐt,fH~HufHnfHHH;ufH~fDfH~f.SH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(u}H0[fDHHuӐt,fH~HufHnfHHH;ufH~fDfH~f.UH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uLHo(Ht!D$ +D$$tFH|$1HT$8dH+%(H@]fDHHuϐHt$H|$tD$$D$t?f.ztHEHHuHHt@HEHH;u$f.ztHDHff.UH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uLHo(Ht!D$ +D$$tFH|$1HT$8dH+%(H@]fDHHuϐHt$H|$tD$$D$t?f.ztHEHHuHHt@HEHH;u$f.ztHDHff.ATUSH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uYHD$Ho(Ht!\$ +\$$tJH|$1HT$8dH+%(H@[]A\HHuːHt$H|$tD$$Ld$u`HELH@H;H=tLH=u-HaHcVf.LLH=tLH=tLfDHЉfATH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$uDH(HtD$9D$tIH11E1HD$(dH+%(H0LA\@HHufHHRxH;IMtoI$H5LPtZHuLIHoHbL1HHP@L8fE1H"DIjfAT1UHhHNdH%(HD$X1HGAfnH%fnA)fbAAuZH Ht$ HL$(T$8fD$0HHo(Ht int C++: static vtkTypeBool IsTypeOf(const char *type) Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. V.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. V.SafeDownCast(vtkObjectBase) -> vtkImageNoiseSource C++: static vtkImageNoiseSource *SafeDownCast(vtkObjectBase *o) V.NewInstance() -> vtkImageNoiseSource C++: vtkImageNoiseSource *NewInstance() V.SetMinimum(float) C++: virtual void SetMinimum(double _arg) Set/Get the minimum and maximum values for the generated noise. V.GetMinimum() -> float C++: virtual double GetMinimum() Set/Get the minimum and maximum values for the generated noise. V.SetMaximum(float) C++: virtual void SetMaximum(double _arg) Set/Get the minimum and maximum values for the generated noise. V.GetMaximum() -> float C++: virtual double GetMaximum() Set/Get the minimum and maximum values for the generated noise. V.SetWholeExtent(int, int, int, int, int, int) C++: void SetWholeExtent(int xMinx, int xMax, int yMin, int yMax, int zMin, int zMax) V.SetWholeExtent((int, int, int, int, int, int)) C++: void SetWholeExtent(const int ext[6]) Set how large of an image to generate. 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