ELF>>@@%$   UH@dH%(HD$81HHt$HD$HFHD$$D$ t0H|$1HT$8dH+%(uhH@]@HT$H|$H5|$HtHt+HH5HPtHuH1Huff.fUSHHdH%(HD$81HHt$HD$HFHD$$D$ HD$t6H|$1HT$8dH+%(utHH[]fHt$H|$tHl$H=HtHH=uHuHc@HATUSH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uYHD$Ho(Ht!\$ +\$$tJH|$1HT$8dH+%(H@[]A\HHuːHt$H|$tD$$Ld$uXHELH@H;u\H=tLH=u)HeHcZfDLL@HЉfH8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(uQH8HHuҐuHHH;uHuHHfH8VdH%(HD$(1HH4$HD$HGfnfnȉD$fbfD$u4H(HttOH111HT$(dH+%(uQH8@HtHx(HtҋD$t2H1HHuHHT$DATUH8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$uCH(HtD$9D$tHH111HT$(dH+%(H8]A\fDHHuftDHo8HuHtQHHHIHuLH@HHH;tHfDHHNATH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$uDH(HtD$9D$tIH11E1HD$(dH+%(H0LA\@HHufHHRxH;IMtoI$H5LPtZHuLIHoHbL1HHP@L8fE1H"DIjfAUATUSHHfnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uWHD$Ho(Ht!D$ +D$$tHH|$1HT$8dH+%(HH[]A\A]HHu͐Ht$H|$tD$$Ld$lHEHH;Lm8MMnLLxLLLhHLIL$HE8HH)HHHL1HfDAoHH9uLLHH :I int C++: static vtkTypeBool IsTypeOf(const char *type) Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. V.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. V.SafeDownCast(vtkObjectBase) -> vtkEdgeLayoutStrategy C++: static vtkEdgeLayoutStrategy *SafeDownCast(vtkObjectBase *o) V.NewInstance() -> vtkEdgeLayoutStrategy C++: vtkEdgeLayoutStrategy *NewInstance() V.SetGraph(vtkGraph) C++: virtual void SetGraph(vtkGraph *graph) Setting the graph for the layout strategy V.Initialize() C++: virtual void Initialize() This method allows the layout strategy to do initialization of data structures or whatever else it might want to do. V.Layout() C++: virtual void Layout() This is the layout method where the graph that was set in SetGraph() is laid out. V.SetEdgeWeightArrayName(string) C++: virtual void SetEdgeWeightArrayName(const char *_arg) Set/Get the field to use for the edge weights. V.GetEdgeWeightArrayName() -> string C++: virtual char *GetEdgeWeightArrayName() Set/Get the field to use for the edge weights. 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