ELF>|@@CB !#$%&'()*+,-./09:UH@dH%(HD$81HHt$HD$HFHD$$D$ t0H|$1HT$8dH+%(uhH@]@HT$H|$H5|$HtHt+HH5HPtHuH1Huff.fUSHHdH%(HD$81HHt$HD$HFHD$$D$ HD$t6H|$1HT$8dH+%(HH[]DHt$H|$tHl$H=HtHH=uHuHc@HH=tHH=tHATUSH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uYHD$Ho(Ht!\$ +\$$tJH|$1HT$8dH+%(H@[]A\HHuːHt$H|$tD$$Ld$u`HELH@H;H=tLH=u-HaHcVf.LLH=tLH=tLfDHЉfSH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(uUH0[fDHHuӐt$Hu뵐HH(H;tЉfSH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(uUH0[fDHHuӐt%Hu뵐HHHH;tЉfSH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(uUH0[fDHHuӐt&Hu뵐HHhH;tЉfUH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uLHo(D$Ht!D$ +D$$tAH|$1HT$8dH+%(H@]ÐHHuԐHt$H|$tD$$t$t8@8$tHE@$HHuHH@HEH H;u$@8$t@$HfH@H8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(H8@HHuҐHtAH H;uI$t Ƈ$HuHH@H8H;t@1DH8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(H8@HHuҐHtAH H;uI$u Ƈ$HuHH@H0H;t@fH8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(H8@HHuҐHtAH`H;uI&t Ƈ&HuHH@HxH;t@1DH8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(H8@HHuҐHtAH`H;uI&u Ƈ&HuHH@HpH;t@fH8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(H8@HHuҐHtAH@H;uI%t Ƈ%HuHH@HXH;t@1DH8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(H8@HHuҐHtAH@H;uI%u Ƈ%HuHH@HPH;t@fUH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uLHo(D$Ht!D$ +D$$tAH|$1HT$8dH+%(H@]ÐHHuԐHt$H|$tD$$t$t8@8&tHE@&HHuHH@HEH`H;u$@8&t@&HfH@UH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uLHo(D$Ht!D$ +D$$tAH|$1HT$8dH+%(H@]ÐHHuԐHt$H|$tD$$t$t8@8%tHE@%HHuHH@HEH@H;u$@8%t@%HfH@ATH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$uDH(HtD$9D$tIH11E1HD$(dH+%(H0LA\@HHufHHRxH;IMtoI$H5LPtZHuLIHoHbL1HHP@L8fE1H"DIjfATL%H HH5LuLHLA\ATIUHHt HH5LHtHmtH]A\HH]A\H8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(uLH8HHuҐu$HHuHH@ff.H8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(uLH8HHuҐu$HHuHH@ff.H8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(uLH8HHuҐu$HHuHH@@8$tH@$$@8%tH@%%@8&tH@&&SafeDownCastvtkObjectBaseIsTypeOfIsAGetLockAspectToViewportGetCenterAtStartPositionSetLockAspectToViewportLockAspectToViewportOffLockAspectToViewportOnCenterAtStartPositionOffCenterAtStartPositionOnSetCenterAtStartPositionNewInstanceOnLeftButtonUpOnLeftButtonDownOnMouseMovevtkInteractorStyleRubberBandZoomGetUseDollyForPerspectiveProjectionUseDollyForPerspectiveProjectionOffUseDollyForPerspectiveProjectionOnSetUseDollyForPerspectiveProjectionvtkInteractorStyleRubberBandZoom - zoom in by amount indicated by rubber band box Superclass: vtkInteractorStyle This interactor style allows the user to draw a rectangle in the render window using the left mouse button. When the mouse button is released, the current camera zooms by an amount determined from the shorter side of the drawn rectangle. vtkInteractionStylePython.vtkInteractorStyleRubberBandZoomV.IsTypeOf(string) -> int C++: static vtkTypeBool IsTypeOf(const char *type) Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. V.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. V.SafeDownCast(vtkObjectBase) -> vtkInteractorStyleRubberBandZoom C++: static vtkInteractorStyleRubberBandZoom *SafeDownCast( vtkObjectBase *o) V.NewInstance() -> vtkInteractorStyleRubberBandZoom C++: vtkInteractorStyleRubberBandZoom *NewInstance() V.SetLockAspectToViewport(bool) C++: virtual void SetLockAspectToViewport(bool _arg) When set to true (default, false), the interactor will lock the rendered box to the viewport's aspect ratio. V.GetLockAspectToViewport() -> bool C++: virtual bool GetLockAspectToViewport() When set to true (default, false), the interactor will lock the rendered box to the viewport's aspect ratio. V.LockAspectToViewportOn() C++: virtual void LockAspectToViewportOn() When set to true (default, false), the interactor will lock the rendered box to the viewport's aspect ratio. V.LockAspectToViewportOff() C++: virtual void LockAspectToViewportOff() When set to true (default, false), the interactor will lock the rendered box to the viewport's aspect ratio. V.SetCenterAtStartPosition(bool) C++: virtual void SetCenterAtStartPosition(bool _arg) When set to true (default, false), the position where the user starts the interaction is treated as the center of the box rather that one of the corners of the box. V.GetCenterAtStartPosition() -> bool C++: virtual bool GetCenterAtStartPosition() When set to true (default, false), the position where the user starts the interaction is treated as the center of the box rather that one of the corners of the box. V.CenterAtStartPositionOn() C++: virtual void CenterAtStartPositionOn() When set to true (default, false), the position where the user starts the interaction is treated as the center of the box rather that one of the corners of the box. V.CenterAtStartPositionOff() C++: virtual void CenterAtStartPositionOff() When set to true (default, false), the position where the user starts the interaction is treated as the center of the box rather that one of the corners of the box. V.SetUseDollyForPerspectiveProjection(bool) C++: virtual void SetUseDollyForPerspectiveProjection(bool _arg) If camera is in perspective projection mode, this interactor style uses vtkCamera::Dolly to dolly the camera ahead for zooming. However, that can have unintended consequences such as the camera entering into the data. Another option is to use vtkCamera::Zoom instead. In that case, the camera position is left unchanged, instead the focal point is changed to the center of the target box and then the view angle is changed to zoom in. To use this approach, set this parameter to false (default, true). V.GetUseDollyForPerspectiveProjection() -> bool C++: virtual bool GetUseDollyForPerspectiveProjection() If camera is in perspective projection mode, this interactor style uses vtkCamera::Dolly to dolly the camera ahead for zooming. However, that can have unintended consequences such as the camera entering into the data. Another option is to use vtkCamera::Zoom instead. In that case, the camera position is left unchanged, instead the focal point is changed to the center of the target box and then the view angle is changed to zoom in. To use this approach, set this parameter to false (default, true). V.UseDollyForPerspectiveProjectionOn() C++: virtual void UseDollyForPerspectiveProjectionOn() If camera is in perspective projection mode, this interactor style uses vtkCamera::Dolly to dolly the camera ahead for zooming. However, that can have unintended consequences such as the camera entering into the data. Another option is to use vtkCamera::Zoom instead. In that case, the camera position is left unchanged, instead the focal point is changed to the center of the target box and then the view angle is changed to zoom in. To use this approach, set this parameter to false (default, true). V.UseDollyForPerspectiveProjectionOff() C++: virtual void UseDollyForPerspectiveProjectionOff() If camera is in perspective projection mode, this interactor style uses vtkCamera::Dolly to dolly the camera ahead for zooming. However, that can have unintended consequences such as the camera entering into the data. Another option is to use vtkCamera::Zoom instead. In that case, the camera position is left unchanged, instead the focal point is changed to the center of the target box and then the view angle is changed to zoom in. To use this approach, set this parameter to false (default, true). V.OnMouseMove() C++: void OnMouseMove() override; Event bindings V.OnLeftButtonDown() C++: void OnLeftButtonDown() override; Event bindings V.OnLeftButtonUp() C++: void OnLeftButtonUp() override; Event bindings HHvtkInteractorStylevtkInteractorObservervtkObjectUH=Hu]ÐHH=tHH=tHH=tH]HH H;u!$uƇ$HH@H;u!%uƇ%HH@H;u!%tƇ%1HH H;u!$tƇ$1HH`H;u!&uƇ&HH`H;u!&tƇ&1ATL%UH-HHH=LHH-H=LH5HH=LHHHH]A\HDGCC: (Ubuntu 11.4.0-1ubuntu1~22.04) 11.4.0GNUzRx !0 D!X l!   EDPa AE zPLRx $HIbEY B }<?P?d<x<?<(EAD`n AAF 0FAA D`  AABH ED@ AG 8ED@ AG \ED@ AG LEDP AB  H@ E H@ E  H@ E H@ E  H@ E 0H@ E LLEDP AB pLEDP AB gFD@ EE MFF0OFDD n ABA DDB$FHN eAB0H@ I LH@ I hH@ I W 4!#%')+-/u6pP0L' s  m   L^0Lg571H1!pfP57 """)$(@(YqPx &,2X"!" "!" ^"!" $ " b      "3 !9O : z " "#b   "%?5 K "'? 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