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- represent the vtkBiDimensionalWidget Superclass: vtkWidgetRepresentation The vtkBiDimensionalRepresentation is used to represent the bi-dimensional measure of an object. This representation consists of two perpendicular lines defined by four vtkHandleRepresentations. The four handles can be independently manipulated consistent with the orthogonal constraint on the lines. (Note: the four points are referred to as Point1, Point2, Point3 and Point4. Point1 and Point2 define the first line; and Point3 and Point4 define the second orthogonal line.) This particular class is an abstract class, contrete subclasses (e.g., vtkBiDimensionalRepresentation2D) actual implement the widget. To create this widget, you click to place the first two points. The third point is mirrored with the fourth point; when you place the third point (which is orthogonal to the lined defined by the first two points), the fourth point is dropped as well. After definition, the four points can be moved (in constrained fashion, preserving orthogonality). Further, the entire widget can be translated by grabbing the center point of the widget; each line can be moved along the other line; and the entire widget can be rotated around its center point. @sa vtkAngleWidget vtkHandleRepresentation vtkBiDimensionalRepresentation2D InstantiateHandleRepresentationvtkInteractionWidgetsPython.vtkBiDimensionalRepresentationV.IsTypeOf(string) -> int C++: static vtkTypeBool IsTypeOf(const char *type) Standard VTK methods. V.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Standard VTK methods. V.SafeDownCast(vtkObjectBase) -> vtkBiDimensionalRepresentation C++: static vtkBiDimensionalRepresentation *SafeDownCast( vtkObjectBase *o) Standard VTK methods. V.NewInstance() -> vtkBiDimensionalRepresentation C++: vtkBiDimensionalRepresentation *NewInstance() Standard VTK methods. V.SetPoint1WorldPosition([float, float, float]) C++: virtual void SetPoint1WorldPosition(double pos[3]) Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. V.SetPoint2WorldPosition([float, float, float]) C++: virtual void SetPoint2WorldPosition(double pos[3]) Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. V.SetPoint3WorldPosition([float, float, float]) C++: virtual void SetPoint3WorldPosition(double pos[3]) Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. V.SetPoint4WorldPosition([float, float, float]) C++: virtual void SetPoint4WorldPosition(double pos[3]) Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. V.GetPoint1WorldPosition([float, float, float]) C++: virtual void GetPoint1WorldPosition(double pos[3]) Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. V.GetPoint2WorldPosition([float, float, float]) C++: virtual void GetPoint2WorldPosition(double pos[3]) Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. V.GetPoint3WorldPosition([float, float, float]) C++: virtual void GetPoint3WorldPosition(double pos[3]) Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. V.GetPoint4WorldPosition([float, float, float]) C++: virtual void GetPoint4WorldPosition(double pos[3]) Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. V.SetPoint1DisplayPosition([float, float, float]) C++: virtual void SetPoint1DisplayPosition(double pos[3]) Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. V.SetPoint2DisplayPosition([float, float, float]) C++: virtual void SetPoint2DisplayPosition(double pos[3]) Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. V.SetPoint3DisplayPosition([float, float, float]) C++: virtual void SetPoint3DisplayPosition(double pos[3]) Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. V.SetPoint4DisplayPosition([float, float, float]) C++: virtual void SetPoint4DisplayPosition(double pos[3]) Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. V.GetPoint1DisplayPosition([float, float, float]) C++: virtual void GetPoint1DisplayPosition(double pos[3]) Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. V.GetPoint2DisplayPosition([float, float, float]) C++: virtual void GetPoint2DisplayPosition(double pos[3]) Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. V.GetPoint3DisplayPosition([float, float, float]) C++: virtual void GetPoint3DisplayPosition(double pos[3]) Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. V.GetPoint4DisplayPosition([float, float, float]) C++: virtual void GetPoint4DisplayPosition(double pos[3]) Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. V.GetPoint1Representation() -> vtkHandleRepresentation C++: virtual vtkHandleRepresentation *GetPoint1Representation() Set/Get the handle representations used within the vtkBiDimensionalRepresentation2D. (Note: properties can be set by grabbing these representations and setting the properties appropriately.) V.GetPoint2Representation() -> vtkHandleRepresentation C++: virtual vtkHandleRepresentation *GetPoint2Representation() Set/Get the handle representations used within the vtkBiDimensionalRepresentation2D. (Note: properties can be set by grabbing these representations and setting the properties appropriately.) V.GetPoint3Representation() -> vtkHandleRepresentation C++: virtual vtkHandleRepresentation *GetPoint3Representation() Set/Get the handle representations used within the vtkBiDimensionalRepresentation2D. (Note: properties can be set by grabbing these representations and setting the properties appropriately.) V.GetPoint4Representation() -> vtkHandleRepresentation C++: virtual vtkHandleRepresentation *GetPoint4Representation() Set/Get the handle representations used within the vtkBiDimensionalRepresentation2D. (Note: properties can be set by grabbing these representations and setting the properties appropriately.) V.SetLine1Visibility(int) C++: virtual void SetLine1Visibility(int _arg) Special methods for turning off the lines that define the bi-dimensional measure. Generally these methods are used by the vtkBiDimensionalWidget to control the appearance of the widget. Note: turning off Line1 actually turns off Line1 and Line2. V.GetLine1Visibility() -> int C++: virtual int GetLine1Visibility() Special methods for turning off the lines that define the bi-dimensional measure. Generally these methods are used by the vtkBiDimensionalWidget to control the appearance of the widget. Note: turning off Line1 actually turns off Line1 and Line2. V.Line1VisibilityOn() C++: virtual void Line1VisibilityOn() Special methods for turning off the lines that define the bi-dimensional measure. Generally these methods are used by the vtkBiDimensionalWidget to control the appearance of the widget. Note: turning off Line1 actually turns off Line1 and Line2. V.Line1VisibilityOff() C++: virtual void Line1VisibilityOff() Special methods for turning off the lines that define the bi-dimensional measure. Generally these methods are used by the vtkBiDimensionalWidget to control the appearance of the widget. Note: turning off Line1 actually turns off Line1 and Line2. V.SetLine2Visibility(int) C++: virtual void SetLine2Visibility(int _arg) Special methods for turning off the lines that define the bi-dimensional measure. Generally these methods are used by the vtkBiDimensionalWidget to control the appearance of the widget. Note: turning off Line1 actually turns off Line1 and Line2. V.GetLine2Visibility() -> int C++: virtual int GetLine2Visibility() Special methods for turning off the lines that define the bi-dimensional measure. Generally these methods are used by the vtkBiDimensionalWidget to control the appearance of the widget. Note: turning off Line1 actually turns off Line1 and Line2. V.Line2VisibilityOn() C++: virtual void Line2VisibilityOn() Special methods for turning off the lines that define the bi-dimensional measure. Generally these methods are used by the vtkBiDimensionalWidget to control the appearance of the widget. Note: turning off Line1 actually turns off Line1 and Line2. V.Line2VisibilityOff() C++: virtual void Line2VisibilityOff() Special methods for turning off the lines that define the bi-dimensional measure. Generally these methods are used by the vtkBiDimensionalWidget to control the appearance of the widget. Note: turning off Line1 actually turns off Line1 and Line2. V.SetHandleRepresentation(vtkHandleRepresentation) C++: void SetHandleRepresentation(vtkHandleRepresentation *handle) This method is used to specify the type of handle representation to use for the four internal vtkHandleRepresentations within vtkBiDimensionalRepresentation. To use this method, create a dummy vtkHandleRepresentation (or subclass), and then invoke this method with this dummy. Then the vtkBiDimensionalRepresentation uses this dummy to clone four vtkHandleRepresentations of the same type. Make sure you set the handle representation before the widget is enabled. (The method InstantiateHandleRepresentation() is invoked by the vtkBiDimensionalWidget for the purposes of cloning.) V.InstantiateHandleRepresentation() C++: virtual void InstantiateHandleRepresentation() This method is used to specify the type of handle representation to use for the four internal vtkHandleRepresentations within vtkBiDimensionalRepresentation. To use this method, create a dummy vtkHandleRepresentation (or subclass), and then invoke this method with this dummy. Then the vtkBiDimensionalRepresentation uses this dummy to clone four vtkHandleRepresentations of the same type. Make sure you set the handle representation before the widget is enabled. (The method InstantiateHandleRepresentation() is invoked by the vtkBiDimensionalWidget for the purposes of cloning.) V.SetTolerance(int) C++: virtual void SetTolerance(int _arg) The tolerance representing the distance to the representation (in pixels) in which the cursor is considered near enough to the representation to be active. V.GetToleranceMinValue() -> int C++: virtual int GetToleranceMinValue() The tolerance representing the distance to the representation (in pixels) in which the cursor is considered near enough to the representation to be active. V.GetToleranceMaxValue() -> int C++: virtual int GetToleranceMaxValue() The tolerance representing the distance to the representation (in pixels) in which the cursor is considered near enough to the representation to be active. V.GetTolerance() -> int C++: virtual int GetTolerance() The tolerance representing the distance to the representation (in pixels) in which the cursor is considered near enough to the representation to be active. V.GetLength1() -> float C++: virtual double GetLength1() Return the length of the line defined by (Point1,Point2). This is the distance in the world coordinate system. V.GetLength2() -> float C++: virtual double GetLength2() Return the length of the line defined by (Point3,Point4). This is the distance in the world coordinate system. V.SetLabelFormat(string) C++: virtual void SetLabelFormat(const char *_arg) Specify the format to use for labelling the distance. Note that an empty string results in no label, or a format string without a "%" character will not print the distance value. V.GetLabelFormat() -> string C++: virtual char *GetLabelFormat() Specify the format to use for labelling the distance. Note that an empty string results in no label, or a format string without a "%" character will not print the distance value. V.SetShowLabelAboveWidget(int) C++: virtual void SetShowLabelAboveWidget(int _arg) Toggle whether to display the label above or below the widget. Defaults to 1. V.GetShowLabelAboveWidget() -> int C++: virtual int GetShowLabelAboveWidget() Toggle whether to display the label above or below the widget. Defaults to 1. V.ShowLabelAboveWidgetOn() C++: virtual void ShowLabelAboveWidgetOn() Toggle whether to display the label above or below the widget. Defaults to 1. V.ShowLabelAboveWidgetOff() C++: virtual void ShowLabelAboveWidgetOff() Toggle whether to display the label above or below the widget. Defaults to 1. V.SetID(int) C++: void SetID(vtkIdType id) Set/get the id to display in the label. V.GetID() -> int C++: virtual vtkIdType GetID() Set/get the id to display in the label. V.GetLabelText() -> string C++: virtual char *GetLabelText() Get the text shown in the widget's label. V.GetLabelPosition() -> (float, ...) C++: virtual double *GetLabelPosition() V.GetLabelPosition([float, float, float]) C++: virtual void GetLabelPosition(double pos[3]) Get the position of the widget's label in display coordinates. V.GetWorldLabelPosition([float, float, float]) C++: virtual void GetWorldLabelPosition(double pos[3]) Get the position of the widget's label in display coordinates. V.StartWidgetDefinition([float, float]) C++: virtual void StartWidgetDefinition(double e[2]) These are methods that satisfy vtkWidgetRepresentation's API. V.Point2WidgetInteraction([float, float]) C++: virtual void Point2WidgetInteraction(double e[2]) These are methods that satisfy vtkWidgetRepresentation's API. V.Point3WidgetInteraction([float, float]) C++: virtual void Point3WidgetInteraction(double e[2]) These are methods that satisfy vtkWidgetRepresentation's API. 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