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fLd$PLl$0LL fo|$PfoL$`foT$pT$D)$)$)$HELHpD$Pf.$zgue$f.D$XzTuR$f.D$`zAu?D$hf.$z.u,D$pf.$zuD$xf.$zt+fDHuL1LfH/HHEDLH0HUH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uLHo(Ht!D$ +D$$tFH|$1HT$8dH+%(urH@]f.HHuϐHt$ H|$tD$$t$ u)HEHHuHHDHHHHH9 tH D 9O1H9tH@1(98tH8D8f.0z uH00O1H9$tH$@1$x 9tHD9tHD9tHD1SafeDownCastvtkObjectBasevtkImageTracerWidgetIsTypeOfGetGlyphSourceIsClosedGetImageSnapTypeMinValueGetProjectionNormalMinValueGetImageSnapTypeMaxValueGetProjectionNormalMaxValueGetImageSnapTypeGetSelectedLinePropertyGetProjectionNormalGetHandleMiddleMouseButtonGetProjectToPlaneGetSelectedHandlePropertyGetHandlePropertyGetNumberOfHandlesGetLinePropertyGetHandleRightMouseButtonGetHandleLeftMouseButtonGetInteractionGetCaptureRadiusGetProjectionPositionGetAutoCloseGetSnapToImageSnapToImageOnSnapToImageOffInteractionOffInteractionOnSetProjectionPositionInitializeHandlesvtkPointsSetViewPropvtkPropSetSnapToImageGetPathvtkPolyDataSetInteractionSetProjectionNormalToZAxesSetProjectionNormalToYAxesSetProjectionNormalToXAxesSetHandleRightMouseButtonSetHandleLeftMouseButtonSetCaptureRadiusSetProjectToPlaneSetAutoCloseSetHandleMiddleMouseButtonHandleRightMouseButtonOnHandleLeftMouseButtonOnAutoCloseOnHandleRightMouseButtonOffHandleMiddleMouseButtonOffHandleLeftMouseButtonOffProjectToPlaneOnProjectToPlaneOffAutoCloseOffHandleMiddleMouseButtonOnSetImageSnapTypeSetProjectionNormalNewInstanceIsAGetHandlePositionSetHandlePositionSetSelectedLinePropertyvtkPropertySetLinePropertySetSelectedHandlePropertySetHandlePropertyPlaceWidgetSetEnabledVTK_ITW_PROJECTION_YZVTK_ITW_PROJECTION_XZVTK_ITW_PROJECTION_XYVTK_ITW_SNAP_CELLSVTK_ITW_SNAP_POINTS1vtk3DWidgetvtkInteractorObservervtkObjectUH=Hu]ÐHH=tHH=tHH=tH]HH8H;u) tLJ 1HH8H;u! tLJ HHH;u!8tLJ8HHH;u)8tLJ81HHH;u!tLJHHH;u)tLJ1HH(H;u!tLJHH(H;u)tLJ1HHHH;u!tLJHHHH;u)tLJ1vtkImageTracerWidget - 3D widget for tracing on planar props. Superclass: vtk3DWidget vtkImageTracerWidget is different from other widgets in three distinct ways: 1) any sub-class of vtkProp can be input rather than just vtkProp3D, so that vtkImageActor can be set as the prop and then traced over, 2) the widget fires pick events at the input prop to decide where to move its handles, 3) the widget has 2D glyphs for handles instead of 3D spheres as is done in other sub-classes of vtk3DWidget. This widget is primarily designed for manually tracing over image data. The button actions and key modifiers are as follows for controlling the widget: 1) left button click over the image, hold and drag draws a free hand line. 2) left button click and release erases the widget line, if it exists, and repositions the first handle. 3) middle button click starts a snap drawn line. The line is terminated by clicking the middle button while depressing the ctrl key. 4) when tracing a continuous or snap drawn line, if the last cursor position is within a specified tolerance to the first handle, the widget line will form a closed loop. 5) right button clicking and holding on any handle that is part of a snap drawn line allows handle dragging: existing line segments are updated accordingly. If the path is open and AutoClose is set to On, the path can be closed by repositioning the first and last points over one another. 6) ctrl key + right button down on any handle will erase it: existing snap drawn line segments are updated accordingly. If the line was formed by continuous tracing, the line is deleted leaving one handle. 7) shift key + right button down on any snap drawn line segment will insert a handle at the cursor position. The line segment is split accordingly. @warning the input vtkDataSet should be vtkImageData. @sa vtk3DWidget vtkBoxWidget vtkLineWidget vtkPointWidget vtkSphereWidget vtkImagePlaneWidget vtkImplicitPlaneWidget vtkPlaneWidget vtkInteractionWidgetsPython.vtkImageTracerWidgetV.IsTypeOf(string) -> int C++: static vtkTypeBool IsTypeOf(const char *type) Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. V.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. V.SafeDownCast(vtkObjectBase) -> vtkImageTracerWidget C++: static vtkImageTracerWidget *SafeDownCast(vtkObjectBase *o) V.NewInstance() -> vtkImageTracerWidget C++: vtkImageTracerWidget *NewInstance() V.SetEnabled(int) C++: void SetEnabled(int) override; Methods that satisfy the superclass' API. V.PlaceWidget([float, float, float, float, float, float]) C++: void PlaceWidget(double bounds[6]) override; V.PlaceWidget() C++: void PlaceWidget() override; V.PlaceWidget(float, float, float, float, float, float) C++: void PlaceWidget(double xmin, double xmax, double ymin, double ymax, double zmin, double zmax) override; Methods that satisfy the superclass' API. V.SetHandleProperty(vtkProperty) C++: virtual void SetHandleProperty(vtkProperty *) Set/Get the handle properties (the 2D glyphs are the handles). The properties of the handles when selected and normal can be manipulated. V.GetHandleProperty() -> vtkProperty C++: virtual vtkProperty *GetHandleProperty() Set/Get the handle properties (the 2D glyphs are the handles). The properties of the handles when selected and normal can be manipulated. V.SetSelectedHandleProperty(vtkProperty) C++: virtual void SetSelectedHandleProperty(vtkProperty *) Set/Get the handle properties (the 2D glyphs are the handles). The properties of the handles when selected and normal can be manipulated. V.GetSelectedHandleProperty() -> vtkProperty C++: virtual vtkProperty *GetSelectedHandleProperty() Set/Get the handle properties (the 2D glyphs are the handles). The properties of the handles when selected and normal can be manipulated. V.SetLineProperty(vtkProperty) C++: virtual void SetLineProperty(vtkProperty *) Set/Get the line properties. The properties of the line when selected and unselected can be manipulated. V.GetLineProperty() -> vtkProperty C++: virtual vtkProperty *GetLineProperty() Set/Get the line properties. The properties of the line when selected and unselected can be manipulated. V.SetSelectedLineProperty(vtkProperty) C++: virtual void SetSelectedLineProperty(vtkProperty *) Set/Get the line properties. The properties of the line when selected and unselected can be manipulated. V.GetSelectedLineProperty() -> vtkProperty C++: virtual vtkProperty *GetSelectedLineProperty() Set/Get the line properties. The properties of the line when selected and unselected can be manipulated. V.SetViewProp(vtkProp) C++: void SetViewProp(vtkProp *prop) Set the prop, usually a vtkImageActor, to trace over. V.SetProjectToPlane(int) C++: virtual void SetProjectToPlane(int _arg) Force handles to be on a specific ortho plane. Default is Off. V.GetProjectToPlane() -> int C++: virtual int GetProjectToPlane() Force handles to be on a specific ortho plane. Default is Off. V.ProjectToPlaneOn() C++: virtual void ProjectToPlaneOn() Force handles to be on a specific ortho plane. Default is Off. V.ProjectToPlaneOff() C++: virtual void ProjectToPlaneOff() Force handles to be on a specific ortho plane. Default is Off. V.SetProjectionNormal(int) C++: virtual void SetProjectionNormal(int _arg) Set the projection normal. The normal in SetProjectionNormal is 0,1,2 for YZ,XZ,XY planes respectively. Since the handles are 2D glyphs, it is necessary to specify a plane on which to generate them, even though ProjectToPlane may be turned off. V.GetProjectionNormalMinValue() -> int C++: virtual int GetProjectionNormalMinValue() Set the projection normal. The normal in SetProjectionNormal is 0,1,2 for YZ,XZ,XY planes respectively. Since the handles are 2D glyphs, it is necessary to specify a plane on which to generate them, even though ProjectToPlane may be turned off. V.GetProjectionNormalMaxValue() -> int C++: virtual int GetProjectionNormalMaxValue() Set the projection normal. The normal in SetProjectionNormal is 0,1,2 for YZ,XZ,XY planes respectively. Since the handles are 2D glyphs, it is necessary to specify a plane on which to generate them, even though ProjectToPlane may be turned off. V.GetProjectionNormal() -> int C++: virtual int GetProjectionNormal() Set the projection normal. The normal in SetProjectionNormal is 0,1,2 for YZ,XZ,XY planes respectively. Since the handles are 2D glyphs, it is necessary to specify a plane on which to generate them, even though ProjectToPlane may be turned off. V.SetProjectionNormalToXAxes() C++: void SetProjectionNormalToXAxes() Set the projection normal. The normal in SetProjectionNormal is 0,1,2 for YZ,XZ,XY planes respectively. Since the handles are 2D glyphs, it is necessary to specify a plane on which to generate them, even though ProjectToPlane may be turned off. V.SetProjectionNormalToYAxes() C++: void SetProjectionNormalToYAxes() Set the projection normal. The normal in SetProjectionNormal is 0,1,2 for YZ,XZ,XY planes respectively. Since the handles are 2D glyphs, it is necessary to specify a plane on which to generate them, even though ProjectToPlane may be turned off. V.SetProjectionNormalToZAxes() C++: void SetProjectionNormalToZAxes() Set the projection normal. The normal in SetProjectionNormal is 0,1,2 for YZ,XZ,XY planes respectively. Since the handles are 2D glyphs, it is necessary to specify a plane on which to generate them, even though ProjectToPlane may be turned off. V.SetProjectionPosition(float) C++: void SetProjectionPosition(double position) Set the position of the widgets' handles in terms of a plane's position. e.g., if ProjectionNormal is 0, all of the x-coordinate values of the handles are set to ProjectionPosition. No attempt is made to ensure that the position is within the bounds of either the underlying image data or the prop on which tracing is performed. V.GetProjectionPosition() -> float C++: virtual double GetProjectionPosition() Set the position of the widgets' handles in terms of a plane's position. e.g., if ProjectionNormal is 0, all of the x-coordinate values of the handles are set to ProjectionPosition. No attempt is made to ensure that the position is within the bounds of either the underlying image data or the prop on which tracing is performed. V.SetSnapToImage(int) C++: void SetSnapToImage(int snap) Force snapping to image data while tracing. Default is Off. V.GetSnapToImage() -> int C++: virtual int GetSnapToImage() Force snapping to image data while tracing. Default is Off. V.SnapToImageOn() C++: virtual void SnapToImageOn() Force snapping to image data while tracing. Default is Off. V.SnapToImageOff() C++: virtual void SnapToImageOff() Force snapping to image data while tracing. Default is Off. V.SetAutoClose(int) C++: virtual void SetAutoClose(int _arg) In concert with a CaptureRadius value, automatically form a closed path by connecting first to last path points. Default is Off. V.GetAutoClose() -> int C++: virtual int GetAutoClose() In concert with a CaptureRadius value, automatically form a closed path by connecting first to last path points. Default is Off. V.AutoCloseOn() C++: virtual void AutoCloseOn() In concert with a CaptureRadius value, automatically form a closed path by connecting first to last path points. Default is Off. V.AutoCloseOff() C++: virtual void AutoCloseOff() In concert with a CaptureRadius value, automatically form a closed path by connecting first to last path points. Default is Off. V.SetCaptureRadius(float) C++: virtual void SetCaptureRadius(double _arg) Set/Get the capture radius for automatic path closing. For image data, capture radius should be half the distance between voxel/pixel centers. Default is 1.0 V.GetCaptureRadius() -> float C++: virtual double GetCaptureRadius() Set/Get the capture radius for automatic path closing. For image data, capture radius should be half the distance between voxel/pixel centers. Default is 1.0 V.GetPath(vtkPolyData) C++: void GetPath(vtkPolyData *pd) Grab the points and lines that define the traced path. These point values are guaranteed to be up-to-date when either the InteractionEvent or EndInteraction events are invoked. The user provides the vtkPolyData and the points and cells representing the line are added to it. V.GetGlyphSource() -> vtkGlyphSource2D C++: vtkGlyphSource2D *GetGlyphSource() Get the handles' geometric representation via vtkGlyphSource2D. V.SetImageSnapType(int) C++: virtual void SetImageSnapType(int _arg) Set/Get the type of snapping to image data: center of a pixel/voxel or nearest point defining a pixel/voxel. V.GetImageSnapTypeMinValue() -> int C++: virtual int GetImageSnapTypeMinValue() Set/Get the type of snapping to image data: center of a pixel/voxel or nearest point defining a pixel/voxel. V.GetImageSnapTypeMaxValue() -> int C++: virtual int GetImageSnapTypeMaxValue() Set/Get the type of snapping to image data: center of a pixel/voxel or nearest point defining a pixel/voxel. V.GetImageSnapType() -> int C++: virtual int GetImageSnapType() Set/Get the type of snapping to image data: center of a pixel/voxel or nearest point defining a pixel/voxel. V.SetHandlePosition(int, [float, float, float]) C++: void SetHandlePosition(int handle, double xyz[3]) V.SetHandlePosition(int, float, float, float) C++: void SetHandlePosition(int handle, double x, double y, double z) Set/Get the handle position in terms of a zero-based array of handles. V.GetHandlePosition(int, [float, float, float]) C++: void GetHandlePosition(int handle, double xyz[3]) V.GetHandlePosition(int) -> (float, float, float) C++: double *GetHandlePosition(int handle) Set/Get the handle position in terms of a zero-based array of handles. V.GetNumberOfHandles() -> int C++: virtual int GetNumberOfHandles() Get the number of handles. V.SetInteraction(int) C++: void SetInteraction(int interact) Enable/disable mouse interaction when the widget is visible. V.GetInteraction() -> int C++: virtual int GetInteraction() Enable/disable mouse interaction when the widget is visible. V.InteractionOn() C++: virtual void InteractionOn() Enable/disable mouse interaction when the widget is visible. V.InteractionOff() C++: virtual void InteractionOff() Enable/disable mouse interaction when the widget is visible. V.InitializeHandles(vtkPoints) C++: void InitializeHandles(vtkPoints *) Initialize the widget with a set of points and generate lines between them. If AutoClose is on it will handle the case wherein the first and last points are congruent. V.IsClosed() -> int C++: int IsClosed() Is the path closed or open? V.SetHandleLeftMouseButton(int) C++: virtual void SetHandleLeftMouseButton(int _arg) Enable/Disable mouse button events V.GetHandleLeftMouseButton() -> int C++: virtual int GetHandleLeftMouseButton() Enable/Disable mouse button events V.HandleLeftMouseButtonOn() C++: virtual void HandleLeftMouseButtonOn() Enable/Disable mouse button events V.HandleLeftMouseButtonOff() C++: virtual void HandleLeftMouseButtonOff() Enable/Disable mouse button events V.SetHandleMiddleMouseButton(int) C++: virtual void SetHandleMiddleMouseButton(int _arg) Enable/Disable mouse button events V.GetHandleMiddleMouseButton() -> int C++: virtual int GetHandleMiddleMouseButton() Enable/Disable mouse button events V.HandleMiddleMouseButtonOn() C++: virtual void HandleMiddleMouseButtonOn() Enable/Disable mouse button events V.HandleMiddleMouseButtonOff() C++: virtual void HandleMiddleMouseButtonOff() Enable/Disable mouse button events V.SetHandleRightMouseButton(int) C++: virtual void SetHandleRightMouseButton(int _arg) Enable/Disable mouse button events V.GetHandleRightMouseButton() -> int C++: virtual int GetHandleRightMouseButton() Enable/Disable mouse button events V.HandleRightMouseButtonOn() C++: virtual void HandleRightMouseButtonOn() Enable/Disable mouse button events V.HandleRightMouseButtonOff() C++: virtual void HandleRightMouseButtonOff() Enable/Disable mouse button events HHHDGCC: (Ubuntu 11.4.0-1ubuntu1~22.04) 11.4.0GNUzRx  0 D X l! 1     !  4)H \1p    ! ! $!8 L ` t EDPa AE  bEY B }D?0?DDX?lD?D?D(EAD`n AAF ED@ AG ED@ AG DED@ AG hED@ AG ED@ AG ED@ AG ED@ AG ED@ AG ED@ AG @ED@ AG dED@ AG ED@ AG ED@ AG ED@ AG ED@ AG ED@ AG <ED@ AG `ED@ AG ED@ AG ED@ AG ED@ AG ED@ AG H@ I 0H@ I LH@ I hH@ I EDP AK EDP AK EDP AK EDP AK EDP AK 8EDP AK \H@ I xH@ I H@ I DEDP AG DEDP AG TEDP AG  DEDP AG @ DEDP AG d DEDP AG  H@ E  H@ E  H@ E  H@ E  H@ E  H@ E 0 H@ E L H@ E h H@ E  H@ E lEDP AG lEDP AG gFD@ EE 0 FAA D`  AABH 4@ FDA D  ABBE 0x FDA Dr  ABBJ  MFF8 FBD A(D0a (A ABBH    EDP AK < EDP AK ` EDP AK EDP 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