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Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. V.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. V.SafeDownCast(vtkObjectBase) -> vtkPointWidget C++: static vtkPointWidget *SafeDownCast(vtkObjectBase *o) V.NewInstance() -> vtkPointWidget C++: vtkPointWidget *NewInstance() V.SetEnabled(int) C++: void SetEnabled(int) override; Methods that satisfy the superclass' API. V.PlaceWidget([float, float, float, float, float, float]) C++: void PlaceWidget(double bounds[6]) override; V.PlaceWidget() C++: void PlaceWidget() override; V.PlaceWidget(float, float, float, float, float, float) C++: void PlaceWidget(double xmin, double xmax, double ymin, double ymax, double zmin, double zmax) override; Methods that satisfy the superclass' API. V.GetPolyData(vtkPolyData) C++: void GetPolyData(vtkPolyData *pd) Grab the polydata (including points) that defines the point. A single point and a vertex compose the vtkPolyData. V.SetPosition(float, float, float) C++: void SetPosition(double x, double y, double z) V.SetPosition([float, float, float]) C++: void SetPosition(double x[3]) Set/Get the position of the point. Note that if the position is set outside of the bounding box, it will be clamped to the boundary of the bounding box. V.GetPosition() -> (float, float, float) C++: double *GetPosition() V.GetPosition([float, float, float]) C++: void GetPosition(double xyz[3]) V.SetOutline(int) C++: void SetOutline(int o) Turn on/off the wireframe bounding box. V.GetOutline() -> int C++: int GetOutline() V.OutlineOn() C++: void OutlineOn() V.OutlineOff() C++: void OutlineOff() V.SetXShadows(int) C++: void SetXShadows(int o) Turn on/off the wireframe x-shadows. V.GetXShadows() -> int C++: int GetXShadows() V.XShadowsOn() C++: void XShadowsOn() V.XShadowsOff() C++: void XShadowsOff() V.SetYShadows(int) C++: void SetYShadows(int o) Turn on/off the wireframe y-shadows. V.GetYShadows() -> int C++: int GetYShadows() V.YShadowsOn() C++: void YShadowsOn() V.YShadowsOff() C++: void YShadowsOff() V.SetZShadows(int) C++: void SetZShadows(int o) Turn on/off the wireframe z-shadows. V.GetZShadows() -> int C++: int GetZShadows() V.ZShadowsOn() C++: void ZShadowsOn() V.ZShadowsOff() C++: void ZShadowsOff() V.SetTranslationMode(int) C++: void SetTranslationMode(int mode) If translation mode is on, as the widget is moved the bounding box, shadows, and cursor are all translated simultaneously as the point moves. V.GetTranslationMode() -> int C++: int GetTranslationMode() V.TranslationModeOn() C++: void TranslationModeOn() V.TranslationModeOff() C++: void TranslationModeOff() V.AllOn() C++: void AllOn() Convenience methods to turn outline and shadows on and off. V.AllOff() C++: void AllOff() Convenience methods to turn outline and shadows on and off. V.GetProperty() -> vtkProperty C++: virtual vtkProperty *GetProperty() Get the handle properties (the little balls are the handles). The properties of the handles when selected and normal can be set. V.GetSelectedProperty() -> vtkProperty C++: virtual vtkProperty *GetSelectedProperty() Get the handle properties (the little balls are the handles). The properties of the handles when selected and normal can be set. V.SetHotSpotSize(float) C++: virtual void SetHotSpotSize(double _arg) Set the "hot spot" size; i.e., the region around the focus, in which the motion vector is used to control the constrained sliding action. Note the size is specified as a fraction of the length of the diagonal of the point widget's bounding box. V.GetHotSpotSizeMinValue() -> float C++: virtual double GetHotSpotSizeMinValue() Set the "hot spot" size; i.e., the region around the focus, in which the motion vector is used to control the constrained sliding action. Note the size is specified as a fraction of the length of the diagonal of the point widget's bounding box. V.GetHotSpotSizeMaxValue() -> float C++: virtual double GetHotSpotSizeMaxValue() Set the "hot spot" size; i.e., the region around the focus, in which the motion vector is used to control the constrained sliding action. Note the size is specified as a fraction of the length of the diagonal of the point widget's bounding box. V.GetHotSpotSize() -> float C++: virtual double GetHotSpotSize() Set the "hot spot" size; i.e., the region around the focus, in which the motion vector is used to control the constrained sliding action. 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