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UH@dH%(HD$81HHt$HD$HFHD$$D$ t0H|$1HT$8dH+%(uhH@]@HT$H|$H5|$HtHt+HH5HPtHuH1Huff.fUSHHdH%(HD$81HHt$HD$HFHD$$D$ HD$t6H|$1HT$8dH+%(HH[]DHt$H|$tHl$H=HtHH=uHuHc@HH=tHH=tHH=tHff.ATUSH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uYHD$Ho(Ht!\$ +\$$tJH|$1HT$8dH+%(H@[]A\HHuːHt$H|$tD$$Ld$u`HELH@H;H=tLH=u-HaHcVf.LLH=tLH=tLH=tLHЉfUH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(uVH0]fDHHuӐtHpHuH뵐HHH;tHATH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$uDH(HtD$9D$tIH11E1HD$(dH+%(H0LA\@HHufHHRxH;IMtoI$H5LPtZHuLIHoHbL1HHP@L8fE1H"DIjfATL%H HH5LuLHLA\ATIUHHt HH5LHtHmtH]A\HH]A\UH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uLHo(Ht!D$ +D$$tFH|$1HT$8dH+%(uzH@]f.HHuϐH5HT$H|$|$HtD$$u(HEHHuHH@HUH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(uNH0]fDHHuӐu$H HHuH@HfUH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(u|H0]fDHHuӐuH(HtD$9D$t;H111HT$(dH+%(uLH8HHuҐu$HpHuHH@HpSafeDownCastvtkObjectBaseIsTypeOfIsAGetResliceCursorActorNewInstanceSetUserMatrixvtkMatrix4x4GetResliceCursorGetBoundsp_voidvtkViewportRenderOpaqueGeometryRenderOverlayReleaseGraphicsResourcesvtkWindowHighlightWidgetInteractionStartWidgetInteractionComputeInteractionStateBuildRepresentationvtkResliceCursorLineRepresentationvtkResliceCursorLineRepresentation - represent the vtkResliceCursorWidget Superclass: vtkResliceCursorRepresentation This class provides a representation for the reslice cursor widget. It consists of two cross sectional hairs, with an optional thickness. The hairs may have a hole in the center. These may be translated or rotated independent of each other in the view. The result is used to reslice the data along these cross sections. This allows the user to perform multi-planar thin or thick reformat of the data on an image view, rather than a 3D view. @sa vtkResliceCursorWidget vtkResliceCursor vtkResliceCursorPolyDataAlgorithm vtkResliceCursorRepresentation vtkResliceCursorThickLineRepresentation vtkResliceCursorActor vtkImagePlaneWidget HasTranslucentPolygonalGeometryRenderTranslucentPolygonalGeometryvtkInteractionWidgetsPython.vtkResliceCursorLineRepresentationV.IsTypeOf(string) -> int C++: static vtkTypeBool IsTypeOf(const char *type) Standard VTK methods. V.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Standard VTK methods. V.SafeDownCast(vtkObjectBase) -> vtkResliceCursorLineRepresentation C++: static vtkResliceCursorLineRepresentation *SafeDownCast( vtkObjectBase *o) Standard VTK methods. V.NewInstance() -> vtkResliceCursorLineRepresentation C++: vtkResliceCursorLineRepresentation *NewInstance() Standard VTK methods. V.BuildRepresentation() C++: void BuildRepresentation() override; These are methods that satisfy vtkWidgetRepresentation's API. V.ComputeInteractionState(int, int, int) -> int C++: int ComputeInteractionState(int X, int Y, int modify=0) override; These are methods that satisfy vtkWidgetRepresentation's API. V.StartWidgetInteraction([float, float]) C++: void StartWidgetInteraction(double startEventPos[2]) override; These are methods that satisfy vtkWidgetRepresentation's API. V.WidgetInteraction([float, float]) C++: void WidgetInteraction(double e[2]) override; These are methods that satisfy vtkWidgetRepresentation's API. V.Highlight(int) C++: void Highlight(int highlightOn) override; These are methods that satisfy vtkWidgetRepresentation's API. V.ReleaseGraphicsResources(vtkWindow) C++: void ReleaseGraphicsResources(vtkWindow *w) override; Methods required by vtkProp superclass. V.RenderOverlay(vtkViewport) -> int C++: int RenderOverlay(vtkViewport *viewport) override; Methods required by vtkProp superclass. V.RenderOpaqueGeometry(vtkViewport) -> int C++: int RenderOpaqueGeometry(vtkViewport *viewport) override; Methods required by vtkProp superclass. V.RenderTranslucentPolygonalGeometry(vtkViewport) -> int C++: int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override; Methods required by vtkProp superclass. V.HasTranslucentPolygonalGeometry() -> int C++: int HasTranslucentPolygonalGeometry() override; Methods required by vtkProp superclass. V.GetBounds() -> (float, ...) C++: double *GetBounds() override; Get the bounds of this prop. This simply returns the bounds of the reslice cursor object. V.GetResliceCursorActor() -> vtkResliceCursorActor C++: virtual vtkResliceCursorActor *GetResliceCursorActor() Get the reslice cursor actor. You must set the reslice cursor on this class V.GetResliceCursor() -> vtkResliceCursor C++: vtkResliceCursor *GetResliceCursor() override; Get the reslice cursor. V.SetUserMatrix(vtkMatrix4x4) C++: virtual void SetUserMatrix(vtkMatrix4x4 *matrix) Set the user matrix on all the internal actors. vtkResliceCursorRepresentationvtkWidgetRepresentationvtkPropvtkObjectUH=Hu]ÐHH=tHH=tHH=tHH=tH]UH-HH=HHH]HHDGCC: (Ubuntu 11.4.0-1ubuntu1~22.04) 11.4.0GNUzRx  0 D XEDPa AE |uEY B P("EAD`n AAF 0FAA D`  AABH ED@ AG gFD@ EE DMFF0`OFDD n ABA DDB:Em EDP AK ED@ AG ED@ AG ED@ AG @EDP AK dEDP AK EDP AK EDP AK EDP AK 8FBA A(D (A ABBE 80FBA A(D (A ABBE (ldFAD` ABC H@ I     6y" >g`:,p M   5  YPd       $ (# >) J/ X5 e; vA G M @S Y _ e k q w }   $ (" " Di"u&FfvM+ : d q `O        b     [   I     H j   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