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Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. V.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. V.SafeDownCast(vtkObjectBase) -> vtkAnnotatedCubeActor C++: static vtkAnnotatedCubeActor *SafeDownCast(vtkObjectBase *o) V.NewInstance() -> vtkAnnotatedCubeActor C++: vtkAnnotatedCubeActor *NewInstance() V.GetActors(vtkPropCollection) C++: void GetActors(vtkPropCollection *) override; For some exporters and other other operations we must be able to collect all the actors or volumes. These methods are used in that process. V.RenderOpaqueGeometry(vtkViewport) -> int C++: int RenderOpaqueGeometry(vtkViewport *viewport) override; Support the standard render methods. V.RenderTranslucentPolygonalGeometry(vtkViewport) -> int C++: int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override; Support the standard render methods. V.HasTranslucentPolygonalGeometry() -> int C++: int HasTranslucentPolygonalGeometry() override; Does this prop have some translucent polygonal geometry? V.ShallowCopy(vtkProp) C++: void ShallowCopy(vtkProp *prop) override; Shallow copy of an axes actor. Overloads the virtual vtkProp method. V.ReleaseGraphicsResources(vtkWindow) C++: void ReleaseGraphicsResources(vtkWindow *) override; Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release. V.GetBounds([float, float, float, float, float, float]) C++: void GetBounds(double bounds[6]) V.GetBounds() -> (float, float, float, float, float, float) C++: double *GetBounds() override; Get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). (The method GetBounds(double bounds[6]) is available from the superclass.) V.GetMTime() -> int C++: vtkMTimeType GetMTime() override; Get the actors mtime plus consider its properties and texture if set. V.SetFaceTextScale(float) C++: void SetFaceTextScale(double) Set/Get the scale factor for the face text V.GetFaceTextScale() -> float C++: virtual double GetFaceTextScale() Set/Get the scale factor for the face text V.GetXPlusFaceProperty() -> vtkProperty C++: vtkProperty *GetXPlusFaceProperty() Get the individual face text properties. V.GetXMinusFaceProperty() -> vtkProperty C++: vtkProperty *GetXMinusFaceProperty() Get the individual face text properties. V.GetYPlusFaceProperty() -> vtkProperty C++: vtkProperty *GetYPlusFaceProperty() Get the individual face text properties. V.GetYMinusFaceProperty() -> vtkProperty C++: vtkProperty *GetYMinusFaceProperty() Get the individual face text properties. V.GetZPlusFaceProperty() -> vtkProperty C++: vtkProperty *GetZPlusFaceProperty() Get the individual face text properties. V.GetZMinusFaceProperty() -> vtkProperty C++: vtkProperty *GetZMinusFaceProperty() Get the individual face text properties. V.GetCubeProperty() -> vtkProperty C++: vtkProperty *GetCubeProperty() Get the cube properties. V.GetTextEdgesProperty() -> vtkProperty C++: vtkProperty *GetTextEdgesProperty() Get the text edges properties. V.SetXPlusFaceText(string) C++: virtual void SetXPlusFaceText(const char *_arg) Set/get the face text. V.GetXPlusFaceText() -> string C++: virtual char *GetXPlusFaceText() Set/get the face text. V.SetXMinusFaceText(string) C++: virtual void SetXMinusFaceText(const char *_arg) Set/get the face text. V.GetXMinusFaceText() -> string C++: virtual char *GetXMinusFaceText() Set/get the face text. V.SetYPlusFaceText(string) C++: virtual void SetYPlusFaceText(const char *_arg) Set/get the face text. V.GetYPlusFaceText() -> string C++: virtual char *GetYPlusFaceText() Set/get the face text. V.SetYMinusFaceText(string) C++: virtual void SetYMinusFaceText(const char *_arg) Set/get the face text. V.GetYMinusFaceText() -> string C++: virtual char *GetYMinusFaceText() Set/get the face text. V.SetZPlusFaceText(string) C++: virtual void SetZPlusFaceText(const char *_arg) Set/get the face text. V.GetZPlusFaceText() -> string C++: virtual char *GetZPlusFaceText() Set/get the face text. V.SetZMinusFaceText(string) C++: virtual void SetZMinusFaceText(const char *_arg) Set/get the face text. V.GetZMinusFaceText() -> string C++: virtual char *GetZMinusFaceText() Set/get the face text. V.SetTextEdgesVisibility(int) C++: void SetTextEdgesVisibility(int) Enable/disable drawing the vector text edges. V.GetTextEdgesVisibility() -> int C++: int GetTextEdgesVisibility() Enable/disable drawing the vector text edges. V.SetCubeVisibility(int) C++: void SetCubeVisibility(int) Enable/disable drawing the cube. V.GetCubeVisibility() -> int C++: int GetCubeVisibility() Enable/disable drawing the cube. V.SetFaceTextVisibility(int) C++: void SetFaceTextVisibility(int) Enable/disable drawing the vector text. V.GetFaceTextVisibility() -> int C++: int GetFaceTextVisibility() Enable/disable drawing the vector text. V.SetXFaceTextRotation(float) C++: virtual void SetXFaceTextRotation(double _arg) Augment individual face text orientations. V.GetXFaceTextRotation() -> float C++: virtual double GetXFaceTextRotation() Augment individual face text orientations. V.SetYFaceTextRotation(float) C++: virtual void SetYFaceTextRotation(double _arg) Augment individual face text orientations. V.GetYFaceTextRotation() -> float C++: virtual double GetYFaceTextRotation() Augment individual face text orientations. V.SetZFaceTextRotation(float) C++: virtual void SetZFaceTextRotation(double _arg) Augment individual face text orientations. V.GetZFaceTextRotation() -> float C++: virtual double GetZFaceTextRotation() Augment individual face text orientations. V.GetAssembly() -> vtkAssembly C++: vtkAssembly *GetAssembly() Get the assembly so that user supplied transforms can be applied HHHDGCC: (Ubuntu 11.4.0-1ubuntu1~22.04) 11.4.0GNUzRx  0 D X l   ) ) )    4 4HFBD Y BBO ^BB4FBD Y BBO ^BB4FBD Y BBO ^BB4FBD Y BBO ^BB4(FBD Y BBO ^BB4`FBD Y BBO ^BB EDPa AE bEY B }(EAD`n AAF ED@ AG ,ED@ AG PED@ AG tED@ AG ED@ AG ED@ AG ED@ AG ED@ AG (ED@ AG LED@ AG pED@ AG ED@ AG ED@ AG ED@ AG ED@ AG $ED@ AG HEDP AK lEDP AK EDP AK EDP AK (5FADP ABG (5FADP ABG (05FADP ABG (\5FADP ABG (5FADP ABG (5FADP ABG TEDP AG TEDP AG (TEDP AG LgFD@ EE 0pFAA D`  AABH 8^FBA A(Dp (A ABBD 8^FBA A(Dp (A ABBD 8^FBA A(Dp (A ABBD 8X^FBA A(Dp (A ABBD 8^FBA A(Dp (A ABBD 8^FBA A(Dp (A ABBD  MFF0( OFDD n ABA DDB\  p ED@ AG 4 FBA G  ABBK EDP AK EDP AK  ED@ AG 8 EDP AK \ EDP AK EDP AK  !"#$%& ')+-/135)7_C`0=vp@  3 n   $bV555@5@5{5T`T1To g  "^ &^F*^@/^3^8^0 >R @9:w : = = @M A C C EU  F>@ 5 5 5 51 6 6 6 5: 5F 5[ 5q 5 5 5 5 5 5 5 5 5+ 5@ 5U 5f 5{ 5 5 5 5& 5, 52 58 5> 5#D 54J 5IP 5^V 5s\ 5b 5h 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