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A spider plot represents N-dimensional data by using a set of N axes that originate from the center of a circle, and form the spokes of a wheel (like a spider web). Each N-dimensional point is plotted as a polyline that forms a closed polygon; the vertices of the polygon are plotted against the radial axes. To use this class, you must specify an input data object. You'll probably also want to specify the position of the plot be setting the Position and Position2 instance variables, which define a rectangle in which the plot lies. Another important parameter is the IndependentVariables ivar, which tells the instance how to interpret the field data (independent variables as the rows or columns of the field). There are also many other instance variables that control the look of the plot includes its title and legend. Set the text property/attributes of the title and the labels through the vtkTextProperty objects associated with these components. @warning Field data is not necessarily "rectangular" in shape. In these cases, some of the data may not be plotted. @warning Field data can contain non-numeric arrays (i.e. arrays not subclasses of vtkDataArray). Such arrays are skipped. @sa vtkParallelCoordinatesActor vtkXYPlotActor2D HasTranslucentPolygonalGeometryvtkRenderingAnnotationPython.vtkSpiderPlotActorV.IsTypeOf(string) -> int C++: static vtkTypeBool IsTypeOf(const char *type) Standard methods for type information and printing. V.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Standard methods for type information and printing. V.SafeDownCast(vtkObjectBase) -> vtkSpiderPlotActor C++: static vtkSpiderPlotActor *SafeDownCast(vtkObjectBase *o) Standard methods for type information and printing. V.NewInstance() -> vtkSpiderPlotActor C++: vtkSpiderPlotActor *NewInstance() Standard methods for type information and printing. V.SetInputData(vtkDataObject) C++: virtual void SetInputData(vtkDataObject *) Set the input to the pie chart actor. SetInputData() does not connect the pipeline whereas SetInputConnection() does. V.SetInputConnection(vtkAlgorithmOutput) C++: virtual void SetInputConnection(vtkAlgorithmOutput *) Set the input to the pie chart actor. SetInputData() does not connect the pipeline whereas SetInputConnection() does. V.GetInput() -> vtkDataObject C++: virtual vtkDataObject *GetInput() Get the input data object to this actor. V.SetIndependentVariables(int) C++: virtual void SetIndependentVariables(int _arg) Specify whether to use the rows or columns as independent variables. If columns, then each row represents a separate point. If rows, then each column represents a separate point. V.GetIndependentVariablesMinValue() -> int C++: virtual int GetIndependentVariablesMinValue() Specify whether to use the rows or columns as independent variables. If columns, then each row represents a separate point. If rows, then each column represents a separate point. V.GetIndependentVariablesMaxValue() -> int C++: virtual int GetIndependentVariablesMaxValue() Specify whether to use the rows or columns as independent variables. If columns, then each row represents a separate point. If rows, then each column represents a separate point. V.GetIndependentVariables() -> int C++: virtual int GetIndependentVariables() Specify whether to use the rows or columns as independent variables. If columns, then each row represents a separate point. If rows, then each column represents a separate point. V.SetIndependentVariablesToColumns() C++: void SetIndependentVariablesToColumns() Specify whether to use the rows or columns as independent variables. If columns, then each row represents a separate point. If rows, then each column represents a separate point. V.SetIndependentVariablesToRows() C++: void SetIndependentVariablesToRows() Specify whether to use the rows or columns as independent variables. If columns, then each row represents a separate point. If rows, then each column represents a separate point. V.SetTitleVisibility(int) C++: virtual void SetTitleVisibility(int _arg) Enable/Disable the display of a plot title. V.GetTitleVisibility() -> int C++: virtual int GetTitleVisibility() Enable/Disable the display of a plot title. V.TitleVisibilityOn() C++: virtual void TitleVisibilityOn() Enable/Disable the display of a plot title. V.TitleVisibilityOff() C++: virtual void TitleVisibilityOff() Enable/Disable the display of a plot title. V.SetTitle(string) C++: virtual void SetTitle(const char *_arg) Set/Get the title of the spider plot. V.GetTitle() -> string C++: virtual char *GetTitle() Set/Get the title of the spider plot. V.SetTitleTextProperty(vtkTextProperty) C++: virtual void SetTitleTextProperty(vtkTextProperty *p) Set/Get the title text property. V.GetTitleTextProperty() -> vtkTextProperty C++: virtual vtkTextProperty *GetTitleTextProperty() Set/Get the title text property. V.SetLabelVisibility(int) C++: virtual void SetLabelVisibility(int _arg) V.GetLabelVisibility() -> int C++: virtual int GetLabelVisibility() V.LabelVisibilityOn() C++: virtual void LabelVisibilityOn() V.LabelVisibilityOff() C++: virtual void LabelVisibilityOff() V.SetLabelTextProperty(vtkTextProperty) C++: virtual void SetLabelTextProperty(vtkTextProperty *p) Enable/Disable the creation of a legend. If on, the legend labels will be created automatically unless the per plot legend symbol has been set. V.GetLabelTextProperty() -> vtkTextProperty C++: virtual vtkTextProperty *GetLabelTextProperty() Enable/Disable the creation of a legend. If on, the legend labels will be created automatically unless the per plot legend symbol has been set. V.SetNumberOfRings(int) C++: virtual void SetNumberOfRings(int _arg) Specify the number of circumferential rings. If set to zero, then none will be shown; otherwise the specified number will be shown. V.GetNumberOfRingsMinValue() -> int C++: virtual int GetNumberOfRingsMinValue() Specify the number of circumferential rings. If set to zero, then none will be shown; otherwise the specified number will be shown. V.GetNumberOfRingsMaxValue() -> int C++: virtual int GetNumberOfRingsMaxValue() Specify the number of circumferential rings. If set to zero, then none will be shown; otherwise the specified number will be shown. V.GetNumberOfRings() -> int C++: virtual int GetNumberOfRings() Specify the number of circumferential rings. If set to zero, then none will be shown; otherwise the specified number will be shown. V.SetAxisLabel(int, string) C++: void SetAxisLabel(const int i, const char *) Specify the names of the radial spokes (i.e., the radial axes). If not specified, then an integer number is automatically generated. V.GetAxisLabel(int) -> string C++: const char *GetAxisLabel(int i) Specify the names of the radial spokes (i.e., the radial axes). If not specified, then an integer number is automatically generated. V.SetAxisRange(int, float, float) C++: void SetAxisRange(int i, double min, double max) V.SetAxisRange(int, [float, float]) C++: void SetAxisRange(int i, double range[2]) Specify the range of data on each radial axis. If not specified, then the range is computed automatically. V.GetAxisRange(int, [float, float]) C++: void GetAxisRange(int i, double range[2]) Specify the range of data on each radial axis. If not specified, then the range is computed automatically. V.SetPlotColor(int, float, float, float) C++: void SetPlotColor(int i, double r, double g, double b) V.SetPlotColor(int, (float, float, float)) C++: void SetPlotColor(int i, const double color[3]) Specify colors for each plot. If not specified, they are automatically generated. V.GetPlotColor(int) -> (float, ...) C++: double *GetPlotColor(int i) Specify colors for each plot. If not specified, they are automatically generated. V.SetLegendVisibility(int) C++: virtual void SetLegendVisibility(int _arg) Enable/Disable the creation of a legend. If on, the legend labels will be created automatically unless the per plot legend symbol has been set. V.GetLegendVisibility() -> int C++: virtual int GetLegendVisibility() Enable/Disable the creation of a legend. If on, the legend labels will be created automatically unless the per plot legend symbol has been set. V.LegendVisibilityOn() C++: virtual void LegendVisibilityOn() Enable/Disable the creation of a legend. If on, the legend labels will be created automatically unless the per plot legend symbol has been set. V.LegendVisibilityOff() C++: virtual void LegendVisibilityOff() Enable/Disable the creation of a legend. If on, the legend labels will be created automatically unless the per plot legend symbol has been set. V.GetLegendActor() -> vtkLegendBoxActor C++: virtual vtkLegendBoxActor *GetLegendActor() Retrieve handles to the legend box. This is useful if you would like to manually control the legend appearance. V.RenderOverlay(vtkViewport) -> int C++: int RenderOverlay(vtkViewport *) override; Draw the spider plot. V.RenderOpaqueGeometry(vtkViewport) -> int C++: int RenderOpaqueGeometry(vtkViewport *) override; Draw the spider plot. V.RenderTranslucentPolygonalGeometry(vtkViewport) -> int C++: int RenderTranslucentPolygonalGeometry(vtkViewport *) override; Draw the spider plot. V.HasTranslucentPolygonalGeometry() -> int C++: int HasTranslucentPolygonalGeometry() override; Does this prop have some translucent polygonal geometry? V.ReleaseGraphicsResources(vtkWindow) C++: void ReleaseGraphicsResources(vtkWindow *) override; Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release. 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