ELF>@@?> !"#&'+,56UH@dH%(HD$81HHt$HD$HFHD$$D$ t0H|$1HT$8dH+%(uhH@]@HT$H|$H5|$HtHt+HH5HPtHuH1Huff.fHGI~H)ǍGwHH=L@HH51HÐHGI~H)ǍGwHH=L@HH51HÐHGI~H)ǃuHH=LHH51HÐHGI~H)ǃuHH=LHH51HÐHHdH%(HD$81HHt$HD$HFHD$$D$ t1H|$1HT$8dH+%(u>HHfDHt$ H|$tЋ|$ HuHHSH0dH%(HD$(1HH4$HD$HFHD$D$t*H111HT$(dH+%(u,H0[fDI1MuSH0dH%(HD$(1HH4$HD$HFHD$D$t*H111HT$(dH+%(u,H0[fDI1MuHcUSHHdH%(HD$81HHt$HD$HFHD$$D$ HD$t6H|$1HT$8dH+%(HH[]DHt$H|$tHl$H=HtHH=uHuHc@HH=tHH=tHSH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(u6H0[fDHHuӐHuSH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(u6H0[fDHHuӐHuSH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(u6H0[fDHHuӐHuSH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(u6H0[fDHHuӐHuSH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(u6H0[fDHHuӐHuSH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(u6H0[fDHHuӐHuUH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(u8H0]fDHHuӐHHuHff.@SH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(u7H0[fDHHuӐHuH8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(uQH8HHuҐuHHH;uHuHHfH8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(uQH8HHuҐuHHH;uHuHHfSH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(uWH0[fDHHuӐ1ۅtHufDH1HH;tЉSH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(uUH0[fDHHuӐtXHuHHH;tЉfUH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(uVH0]fDHHuӐtHHuH뵐HHH;tHSH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(uUH0[fDHHuӐtHuHHH;tЉfUH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(uVH0]fDHHuӐtHHuH뵐HHH;tHSH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(u|H0[fDHHuӐt,f~HufnfZHHH;uf~f~ff.UH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uLHo(Ht!D$ +D$$tFH|$1HT$8dH+%(u_H@]f.HHuϐH5HT$H|$|$HtHHuHHff.UH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uLHo(Ht!D$ +D$$tFH|$1HT$8dH+%(u_H@]f.HHuϐH5HT$H|$|$HtHHuHHff.USHHfnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uKHo(Ht!D$ +D$$tEH|$1HT$8dH+%(utHH[]HHuАHt$ H|$tD$$1ۅuHEHH;uHut$ HЉfDUH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uLHo(D$Ht!D$ +D$$tAH|$1HT$8dH+%(uRH@]DHHuԐHt$H|$tt$HHuHH@UH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uLHo(Ht!D$ +D$$tFH|$1HT$8dH+%(u^H@]f.HHuϐH5HT$H|$|$HtHHuHcff.fH8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(uYH8HHuҐHt!HuHH@HH;tff.@AVAUATUHHfnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uVHo(Ht!D$ +D$$tPH|$1HT$8dH+%(HH]A\A]A^f.HHuŐLl$Ld$LLtLt$ LLtLLHHt+Ht1HgHHYT$1LŋT$ LSH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uLH_(Ht!D$ +D$$tFH|$1HT$8dH+%(H@[fDHHuϐHT$H|$H5|$tL$$HLuEHLǐHJHrH9B rHHtbHHJHrH9B sHtLHHt^LHJHrH9B rHHt"HHJHrH9B sHt HL9tH9G wLHHHHHfATUHHfnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uZHo(D$D$D$Ht!D$ +D$$tEH|$1HT$8dH+%(HH]A\HHuАLd$Ht$LtHt$ LtHt$LtHt$LtHt$LqL$DL$HDD$T$ t$H@Hc5ff.@ATH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$uDH(HtD$9D$tIH11E1HD$(dH+%(H0LA\@HHufHHRxH;IMtoI$H5LPtZHuLIHoHbL1HHP@L8fE1H"DIjfATUSH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uYHD$Ho(Ht!\$ +\$$tJH|$1HT$8dH+%(H@[]A\HHuːHt$H|$tD$$Ld$u`HELH@H;H=tLH=u-HaHcVf.LLH=tLH=tLfDHЉfATUSHpfnFdH%(HD$h1HHt$ HD$(HGfnȉD$8fbfD$0uIHG(HtT$49T$0tFH|$ 111HT$hdH+%(3Hp[]A\fHHuɐHH\$PH|$@LH\$@HLH!ȄLd$IwWIED$PHLd$HB IHl$@1MtlH9MHHD$HD$6@Ht$1HD$@HHD$HD$PLHLd$HD$@MuMHyLd$HHLHt Hl$@uLHH=HHff.fATL%1HH5LuLHLA\ATIUHHt HH5LHtHmtH]A\HH]A\USHHfnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uKH_(Ht!D$ +D$$tEH|$1HT$8dH+%(HH[]@HHuАHl$H|$HH5|$tL$$HLHD$u5HtkL HHtPHJHrH9B rHHf.Ht6LfDHHtHJHrH9B rHHfL9tH9G vHHHHHSH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(uMH0[fDHHuӐu$HHuDf.ATUH8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$uCH(HtD$9D$tHH111HT$(dH+%(H8]A\fDHHufuLHHHuHtAHHHIHuLHwHfDHHVff.SH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(uMH0[fDHHuӐu$HHuHcDf.SH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(uMH0[fDHHuӐu$HHHuDf.UH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uLHo(D$Ht!D$ +D$$tAH|$1HT$8dH+%(uoH@]DHHuԐHt$H|$tD$$t$u(HEH@HuHcDHAW1AVAUATUSHHNdH%(H$1HGAfnH%fnA)fbAtWA }AH5DE1H$dH+%(HL[]A\A]A^A_DHHt$@H\$HL$PT$TT$XHLg(fHD$8)D$`)D$p)$)$)$MmD$P+D$TH|$@E1HD$h)@HHt$@H\$HL$PT$TT$XHZLg(fHD$8)D$`)D$p)$)$)$MD$P+D$TH|$@E1HD$h@HHt$@H\$HT$XfD$PHLg(fHD$8)D$`)D$p)$)$)$M?D$P+D$T H|$@ E1HD$hH H|$`E1HH:E1HHHE1HHHl$@Ht$HHt$ HHt$HHt$HHt$HHt$HHt$ HHt$$H{Ht$(HfHt$,HQHt$0H<Ht$4H'HT$`Ht$8H |$TL|$8Dt$4Dl$0\$,l$(D\$$|$ D$DL$DD$L$T$ t$M$AWAVAUSUASWLPAH@DHl$@Ht$(HHt$,HqHt$0H\Ht$4HGHT$`Ht$8H-D$TLL$8DD$4L$0T$,t$(I$LfHl$@Ht$ HHt$$HHt$(HHt$,HHt$0HHt$4HtqHT$`Ht$8Ht[DT$TH|$8D$4DL$0DD$,L$(T$$t$ EuIM$WLPA^_HuL%HD$hI$]HD$hE1PLWLPZYAWAVAUSUASWLPH@ff.H8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(uLH8HHuҐu$HHuHH@ff.UH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(ucH0]fDHHuӐu,HHHuHHxHfD@H8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(uLH8HHuҐu$HHuHH@ff.H8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(uLH8HHuҐu$HHuHH@ff.H8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(uLH8HHuҐu$HHuHH@ff.AV1AUATUSH@HNdH%(HD$81HGAfnH%fnA)fbAt?AH5D1HT$8dH+%(%H@[]A\A]A^HHt$H\$L$ T$$T$(HHo(HtD$ +D$$t|H|$1@HHt$H\$T$(fD$ HHo(HQD$ +D$$H|$1'Ld$0Ll$LLT$$\$0Dt$4HELH9\$0D9t$4HHHfDLd$Ht$LHt$ LsD$$T$ t$HEHfDHH4f.HHef.LHH&L1LHfDAVAUATUSHPfnFdH%(HD$H1HH4$HD$HGfnȉD$fbfD$HLw(11HH|$ 4AHcLl$ EurMD$+D$HH|$ E1HtHD$(H9tHD$HdH+%(HPL[]A\A]A^fDIcI\fDHH=H1E1H|$ 4HcH|$ IrLE1gDDLHDEIUHH)HAD$D1HAoTHH9uDAt4AtH4HA9~ALLA9~ ADDD$udILLAE~*Ic1fDHH9t A9LtHtQH_IcH|$ IRLLD1ATHH9ufDL1HHff.@SH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u=H(HtD$9D$t:H111HT$(dH+%(uMH0[fDHHuӐu$HHuHcDf.ATUHXfnFdH%(HD$H1HHt$ HD$(HGfnȉD$8fbfD$0uJHo(Ht!D$0+D$4tDH|$ 1HT$HdH+%(HX]A\fHHuѐLd$ Ht$LtHt$LtHt$LtHt$LtHT$H5L|$IeD$4DD$L$T$t$u*HEHH/Hc$HAVAUATUSH`fnFdH%(HD$X1HHt$HD$HGfnȉD$(fbfD$ Hl$Lw(1HH|$04AHcLl$0EulMD$ +D$$HH|$0E1HtHD$8H9tHD$XdH+%(/H`L[]A\A]A^IcI\fDHH>H|$E1H|$04HcH|$0IsLE1hHHMHt$H8Ht$H#Ht$ HDLHEIUHH)HAD$D1HATHH9uDAt@ADHHA9~"ADDA9~ ADDD$$DD$ L$T$4$ufIMLAE~,Ic1 HH9tAD.ztHtPHIcH|$0IMLD1ADHH9uUDLHHATUHXfnFdH%(HD$H1HHt$ HD$(HGfnȉD$8fbfD$0uJHo(Ht!D$0+D$4tDH|$ 1HT$HdH+%(HX]A\fHHuѐLd$ Ht$LtHt$LtHt$LtHt$LtHT$H5L|$IeD$4DD$L$T$t$u*HEHH/Hc$HAVAUATUSH`fnFdH%(HD$X1HHt$HD$HGfnȉD$(fbfD$ Hl$Lw(1HH|$04AHcLl$0EulMD$ +D$$HH|$0E1HtHD$8H9tHD$XdH+%(/H`L[]A\A]A^IcI\fDHH>H|$E1H|$04HcH|$0IsLE1hHHMHt$H8Ht$H#Ht$ HDLHEIUHH)HAD$D1HATHH9uDAt@ADHHA9~"ADDA9~ ADDD$$DD$ L$T$4$ufIMLAE~,Ic1 HH9tAD.ztHtPHIcH|$0IMLD1ADHH9uUDLHHAT1IUHHfnFdH%(HD$8HG~H%fn)fbt8H51HT$8dH+%(HH]A\DHHt$HT$L$(fD$ HIh(HtD$ +D$$tNH|$1fDHD$8dH+%( HHHH=L]A\Ld$HL=Ht$L(Ht$LHt$ LD$$DD$ L$T$4$ubHEHHHHtLHH5Hf.LIHHHHHiDAUATUSHXfnFdH%(HD$H1HHt$ HD$(HGfnȉD$8fbfD$0kHo(D$D$H*D$0+D$4Ld$ Ht$LHt$LHt$ LHt$LLl$H5LL|$HLLD$09D$8DT$4DL$|$D$DD$L$ T$t$EHLUAQIWHPAH Hu"Hc@H|$ 1HT$HdH+%(uyHX[]A\A]HHHt$LtD$09D$83Ht$LHAQIWHPH Iff.UHAWAVAUATSHhfnFdH%(HE1HHuHEHGfnȉEfbfEHELw(HIH}Hc؍4IHcLm1EELEHDME+ECHtL>HxL'H|LHuLDLLHuLE9EcEIuHAD$DH)HD1HfAoTHH9uDA9D)эqvItH4ʃ9HcAL PA9~oHcAL PA9~[HcAL PD9}GHcAL PD9}3HcAL PD9}Hc҃AL A9~ HATEDUDM}DE|xtWIHARAQMWLAH E~-Ic1 @HH9t A8LtH=Hu&IcH}ILH}E1HtHEH9tHEdH+%(HeL[A\A]A^A_]HHH}E1H}4HcLmLtEELE1jHuLOE9E}HuLi*HARAQMWLD1fATHH9uFDLL11HATUHXfnFdH%(HD$H1HHt$ HD$(HGfnȉD$8fbfD$0FHo(D$HD$0+D$4Ld$ Ht$LHt$ LHt$LHt$LHt$LD$09D$8|$4D$DL$DD$L$T$ t$LUHHPAxY^HHu=HHH5HH|$ 1HT$HdH+%(uXHX]A\fHHHt$L7HHPHXZ\HHff.fATUSHPfnFdH%(HD$H1HHt$ HD$(HGfnȉD$8fbfD$0EHo(D$HD$0+D$4Ld$ Ht$LHt$ LHt$LHt$LHt$LHT$H5L|$HttD$09D$8|$4D$DL$DD$L$T$ t$LUHPSAY^Hu"Hc@H|$ 1HT$HdH+%(uGHP[]A\ÐHHHt$LVPHSXZ{ff.HGI~H)ǃt!t<t/HH51HHH=LfDLLAVAUATUSHPfnFdH%(HD$H1HH4$HD$HGfnȉD$fbfD$HLw(11HH|$ 4AHcLl$ EurMD$+D$HH|$ E1HtHD$(H9tHD$HdH+%(HPL[]A\A]A^fDIcI\fDHH=H1E1H|$ 4HcH|$ IrLE1gDDLHDEIUHH)HAD$D1HATHH9uDAt@ADHHA9~"ADDA9~ ADDD$uqILLpE~/Ic1fDHH9tAD.ztHt`H|$ E1HRL%I$ALLD1ADHH9uUDL1HHAUATUSHXfnFdH%(HD$H1HHt$ HD$(HGfnȉD$8fbfD$0kHo(D$D$H*D$0+D$4Ld$ Ht$LHt$LHt$ LHt$LLl$H5LL|$HLLD$09D$8DT$4DL$|$D$DD$L$ T$t$EHLUAQIWHPAhH Hu"Hc@H|$ 1HT$HdH+%(uyHX[]A\A]HHHt$LtD$09D$83Ht$LHAQIWHPH Iff.UHAWIAVAUATSHxfnFdH%(HE1HHuHEHGfnȉEfbfELmM(1LH}4AHcLuEDžxDž|ME+EHdLHhLHlLHpLDLLHtLrE9EEIVHH)HBAD$4D1HDAHH9uDAt?AHHA9~"ADDA9~ ADDED|DxtDplhduIHARAQMWL`AH E~4Ic1HH9tA.ztHTHu3IcH}I)IcI@LH}E1HtHEH9tHEdH+%(HeL[A\A]A^A_]IHILmLH}4AHcH}IETE1u@LE1fHxLHE9EH|L HARAQMWLD1AHH9uDLLHff.ATUHXfnFdH%(HD$H1HHt$ HD$(HGfnȉD$8fbfD$0FHo(D$HD$0+D$4Ld$ Ht$LHt$ LHt$LHt$LHt$LD$09D$8|$4D$DL$DD$L$T$ t$LUHHPAPY^HHu=HHH5HH|$ 1HT$HdH+%(uXHX]A\fHHHt$L7HHPHXZ\HHff.fATUSHPfnFdH%(HD$H1HHt$ HD$(HGfnȉD$8fbfD$0EHo(D$HD$0+D$4Ld$ Ht$LHt$ LHt$LHt$LHt$LHT$H5L|$HttD$09D$8|$4D$DL$DD$L$T$ t$LUHPSAXY^Hu"Hc@H|$ 1HT$HdH+%(uGHP[]A\ÐHHHt$LVPHSXZ{ff.HGI~H)ǃt!t<t/HH51HHH=LfDLLAUATUSHXfnFdH%(HD$H1HHt$ HD$(HGfnȉD$8fbfD$0uOHo(Ht!D$0+D$4tQH|$ 1HT$HdH+%()HX[]A\A]@HHufLd$ Ht$LtHt$ LtHt$LtHt$LvLl$H5LL|$HQHt$L int C++: static vtkTypeBool IsTypeOf(const char *type) Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. V.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. V.SafeDownCast(vtkObjectBase) -> vtkOpenGLRenderWindow C++: static vtkOpenGLRenderWindow *SafeDownCast(vtkObjectBase *o) V.NewInstance() -> vtkOpenGLRenderWindow C++: vtkOpenGLRenderWindow *NewInstance() V.GetRenderingBackend() -> string C++: const char *GetRenderingBackend() override; What rendering backend has the user requested V.SetGlobalMaximumNumberOfMultiSamples(int) C++: static void SetGlobalMaximumNumberOfMultiSamples(int val) Set/Get the maximum number of multisamples V.GetGlobalMaximumNumberOfMultiSamples() -> int C++: static int GetGlobalMaximumNumberOfMultiSamples() Set/Get the maximum number of multisamples V.GetPixelData(int, int, int, int, int, int) -> (int, ...) C++: unsigned char *GetPixelData(int x, int y, int x2, int y2, int front, int right) override; V.GetPixelData(int, int, int, int, int, vtkUnsignedCharArray, int) -> int C++: int GetPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right) override; Set/Get the pixel data of an image, transmitted as RGBRGB... V.SetPixelData(int, int, int, int, [int, ...], int, int) -> int C++: int SetPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int right) override; V.SetPixelData(int, int, int, int, vtkUnsignedCharArray, int, int) -> int C++: int SetPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int right) override; Set/Get the pixel data of an image, transmitted as RGBRGB... V.GetRGBAPixelData(int, int, int, int, int, int) -> (float, ...) C++: float *GetRGBAPixelData(int x, int y, int x2, int y2, int front, int right=0) override; V.GetRGBAPixelData(int, int, int, int, int, vtkFloatArray, int) -> int C++: int GetRGBAPixelData(int x, int y, int x2, int y2, int front, vtkFloatArray *data, int right=0) override; Set/Get the pixel data of an image, transmitted as RGBARGBA... V.SetRGBAPixelData(int, int, int, int, [float, ...], int, int, int) -> int C++: int SetRGBAPixelData(int x, int y, int x2, int y2, float *data, int front, int blend=0, int right=0) override; V.SetRGBAPixelData(int, int, int, int, vtkFloatArray, int, int, int) -> int C++: int SetRGBAPixelData(int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0, int right=0) override; Set/Get the pixel data of an image, transmitted as RGBARGBA... V.ReleaseRGBAPixelData([float, ...]) C++: void ReleaseRGBAPixelData(float *data) override; Set/Get the pixel data of an image, transmitted as RGBARGBA... V.GetRGBACharPixelData(int, int, int, int, int, int) -> (int, ...) C++: unsigned char *GetRGBACharPixelData(int x, int y, int x2, int y2, int front, int right=0) override; V.GetRGBACharPixelData(int, int, int, int, int, vtkUnsignedCharArray, int) -> int C++: int GetRGBACharPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data, int right=0) override; Set/Get the pixel data of an image, transmitted as RGBARGBA... V.SetRGBACharPixelData(int, int, int, int, [int, ...], int, int, int) -> int C++: int SetRGBACharPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0, int right=0) override; V.SetRGBACharPixelData(int, int, int, int, vtkUnsignedCharArray, int, int, int) -> int C++: int SetRGBACharPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0, int right=0) override; Set/Get the pixel data of an image, transmitted as RGBARGBA... V.GetZbufferData(int, int, int, int) -> (float, ...) C++: float *GetZbufferData(int x1, int y1, int x2, int y2) override; V.GetZbufferData(int, int, int, int, [float, ...]) -> int C++: int GetZbufferData(int x1, int y1, int x2, int y2, float *z) override; V.GetZbufferData(int, int, int, int, vtkFloatArray) -> int C++: int GetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *z) override; Set/Get the zbuffer data from an image V.SetZbufferData(int, int, int, int, [float, ...]) -> int C++: int SetZbufferData(int x1, int y1, int x2, int y2, float *buffer) override; V.SetZbufferData(int, int, int, int, vtkFloatArray) -> int C++: int SetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer) override; Set/Get the zbuffer data from an image V.ActivateTexture(vtkTextureObject) C++: void ActivateTexture(vtkTextureObject *) Activate a texture unit for this texture V.DeactivateTexture(vtkTextureObject) C++: void DeactivateTexture(vtkTextureObject *) Deactive a previously activated texture V.GetTextureUnitForTexture(vtkTextureObject) -> int C++: int GetTextureUnitForTexture(vtkTextureObject *) Get the texture unit for a given texture object V.GetDepthBufferSize() -> int C++: int GetDepthBufferSize() override; Get the size of the depth buffer. V.GetUsingSRGBColorSpace() -> bool C++: bool GetUsingSRGBColorSpace() Is this window/fo in sRGB colorspace V.GetColorBufferSizes([int, ...]) -> int C++: int GetColorBufferSizes(int *rgba) override; Get the size of the color buffer. Returns 0 if not able to determine otherwise sets R G B and A into buffer. V.SetSize([int, int]) C++: void SetSize(int a[2]) override; V.SetSize(int, int) C++: void SetSize(int, int) override; Set the size of the window in screen coordinates in pixels. V.OpenGLInit() C++: virtual void OpenGLInit() Initialize OpenGL for this window. V.OpenGLInitState() C++: virtual void OpenGLInitState() V.OpenGLInitContext() C++: virtual void OpenGLInitContext() V.GetContextSupportsOpenGL32() -> bool C++: static bool GetContextSupportsOpenGL32() Get if the context includes opengl core profile 3.2 support V.SetContextSupportsOpenGL32(bool) C++: void SetContextSupportsOpenGL32(bool val) Get if the context includes opengl core profile 3.2 support V.GetOpenGLVersion(int, int) C++: void GetOpenGLVersion(int &major, int &minor) Get the major and minor version numbers of the OpenGL context we are using ala 3.2, 3.3, 4.0, etc... returns 0,0 if opengl has not been initialized yet V.GetBackLeftBuffer() -> int C++: unsigned int GetBackLeftBuffer() Return the OpenGL name of the back left buffer. It is GL_BACK_LEFT if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera. V.GetBackRightBuffer() -> int C++: unsigned int GetBackRightBuffer() Return the OpenGL name of the back right buffer. It is GL_BACK_RIGHT if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT+1 if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera. V.GetFrontLeftBuffer() -> int C++: unsigned int GetFrontLeftBuffer() Return the OpenGL name of the front left buffer. It is GL_FRONT_LEFT if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera. V.GetFrontRightBuffer() -> int C++: unsigned int GetFrontRightBuffer() Return the OpenGL name of the front right buffer. It is GL_FRONT_RIGHT if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT+1 if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera. V.GetBackBuffer() -> int C++: unsigned int GetBackBuffer() Return the OpenGL name of the back left buffer. It is GL_BACK if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera. V.GetFrontBuffer() -> int C++: unsigned int GetFrontBuffer() Return the OpenGL name of the front left buffer. It is GL_FRONT if GL is bound to the window-system-provided framebuffer. It is vtkgl::COLOR_ATTACHMENT0_EXT if GL is bound to an application-created framebuffer object (GPU-based offscreen rendering) It is used by vtkOpenGLCamera. V.GetContextCreationTime() -> int C++: virtual vtkMTimeType GetContextCreationTime() Get the time when the OpenGL context was created. V.GetShaderCache() -> vtkOpenGLShaderCache C++: virtual vtkOpenGLShaderCache *GetShaderCache() Returns an Shader Cache object V.GetVBOCache() -> vtkOpenGLVertexBufferObjectCache C++: virtual vtkOpenGLVertexBufferObjectCache *GetVBOCache() Returns an Shader Cache object V.GetFrameBufferObject() -> int C++: virtual unsigned int GetFrameBufferObject() Returns the current default FBO (0 when OffScreenRendering is inactive). V.GetTextureUnitManager() -> vtkTextureUnitManager C++: vtkTextureUnitManager *GetTextureUnitManager() Returns its texture unit manager object. A new one will be created if one hasn't already been set up. V.WaitForCompletion() C++: void WaitForCompletion() override; Block the thread until the actual rendering is finished(). Useful for measurement only. V.DrawPixels(int, int, int, int, int, int, void) C++: virtual void DrawPixels(int x1, int y1, int x2, int y2, int numComponents, int dataType, void *data) V.DrawPixels(int, int, int, int, int, int, int, int, int, int, int, int, void) C++: virtual void DrawPixels(int dstXmin, int dstYmin, int dstXmax, int dstYmax, int srcXmin, int srcYmin, int srcXmax, int srcYmax, int srcWidth, int srcHeight, int numComponents, int dataType, void *data) V.DrawPixels(int, int, int, int, void) C++: virtual void DrawPixels(int srcWidth, int srcHeight, int numComponents, int dataType, void *data) Replacement for the old glDrawPixels function V.GetMaximumHardwareLineWidth() -> float C++: virtual float GetMaximumHardwareLineWidth() Return the largest line width supported by the hardware V.IsPointSpriteBugPresent() -> bool C++: virtual bool IsPointSpriteBugPresent() Returns true if driver has an EGL/OpenGL bug that makes vtkChartsCoreCxx-TestChartDoubleColors and other tests to fail because point sprites don't work correctly (gl_PointCoord is undefined) unless glEnable(GL_POINT_SPRITE) V.GetDefaultTextureInternalFormat(int, int, bool, bool, bool) -> int C++: int GetDefaultTextureInternalFormat(int vtktype, int numComponents, bool needInteger, bool needFloat, bool needSRGB) Get a mapping of vtk data types to native texture formats for this window we put this on the RenderWindow so that every texture does not have to build these structures themselves V.GetOpenGLSupportMessage() -> string C++: std::string GetOpenGLSupportMessage() Return a message profiding additional details about the results of calling SupportsOpenGL() This can be used to retrieve more specifics about what failed V.SetUseOffScreenBuffers(bool) -> int C++: int SetUseOffScreenBuffers(bool offScreen) override; Create and bind offscreen rendering buffers without destroying the current OpenGL context. This allows to temporary switch to offscreen rendering (ie. to make a screenshot even if the window is hidden). Return if the creation was successful (1) or not (0). Note: This function requires that the device supports OpenGL framebuffer extension. The function has no effect if OffScreenRendering is ON. V.GetUseOffScreenBuffers() -> bool C++: bool GetUseOffScreenBuffers() override; V.SupportsOpenGL() -> int C++: int SupportsOpenGL() override; Does this render window support OpenGL? 0-false, 1-true V.ReportCapabilities() -> string C++: const char *ReportCapabilities() override; Get report of capabilities for the render window V.Initialize() C++: virtual void Initialize(void) Initialize the rendering window. This will setup all system-specific resources. This method and Finalize() must be symmetric and it should be possible to call them multiple times, even changing WindowId in-between. This is what WindowRemap does. V.RegisterGraphicsResources(vtkGenericOpenGLResourceFreeCallback) C++: void RegisterGraphicsResources( vtkGenericOpenGLResourceFreeCallback *cb) V.UnregisterGraphicsResources( vtkGenericOpenGLResourceFreeCallback) C++: void UnregisterGraphicsResources( vtkGenericOpenGLResourceFreeCallback *cb) V.PushContext() C++: virtual void PushContext() Ability to push and pop this window's context as the current context. The idea being to if needed make this window's context current and when done releasing resources restore the prior context. The default implementation here is only meant as a backup for subclasses that lack a proper implementation. V.PopContext() C++: virtual void PopContext() V.InitializeFromCurrentContext() -> bool C++: bool InitializeFromCurrentContext() override; Initialize the render window from the information associated with the currently activated OpenGL context. V.GetDefaultFrameBufferId() -> int C++: virtual unsigned int GetDefaultFrameBufferId() Returns the id for the frame buffer object, if any, used by the render window in which the window does all its rendering. This may be 0, in which case the render window is rendering to the default OpenGL render buffers. @returns the name (or id) of the frame buffer object to render to. V.SetSwapControl(int) -> bool C++: virtual bool SetSwapControl(int) Set the number of vertical syncs required between frames. A value of 0 means swap buffers as quickly as possible regardless of the vertical refresh. A value of 1 means swap buffers in sync with the vertical refresh to elimiate tearing. A value of -1 means use a value of 1 unless we missed a frame in which case swap immediately. Returns true if the call succeeded. @iiiiVi|ii *vtkUnsignedCharArray@iiiiiV|i *vtkUnsignedCharArray@iiiiVii *vtkUnsignedCharArrayvtkRenderWindowvtkWindowvtkObjectUH=Hu]ÐHH=tHH=tHH=tH]H|$@H9tHH|$ HD$(H9t HtHH|$0HD$8H9t HtHH|$0HD$8H9t HtHH}HEH9t HtHH|$ HD$(H9t HtHH}HEH9t HtHH}HEH9t HtHs2$l0r5r5r3|l0t4r3AWAVLwAUIATUHSHLgMHfIIT$ ID$H9IBD$HuuVH9vhAM9uv(LLDHIEHHC HE(HHغ[]A\A]A^A_@L9etLH;X wIHL1[]A\A]A^A_DE1I;\$ AyML;wtHAYATL%UH-HHH=LHH-HH=LHH=LH5HHH]A\HDGCC: (Ubuntu 11.4.0-1ubuntu1~22.04) 11.4.0GNUzRx  0 D X l   EDPa AE O|R O|R8 zPLRx $HIO|RO|RHPa G ED@W AG ED@W AG bEY B }(<EAD`n AAF hED@ AG ED@ AG ED@ AG ED@ AG ED@ AG ED@ AG @ED@ AG dED@ AG H@ I H@ I ED@ AG ED@ AG ED@ AG ,ED@ AG PED@ AG tED@ AG EDP AK EDP AK ( EAD` AAI EDP AF 0EDP AK TH@ I 8pXFBB A(Dp (A BBBK EDP AG (aFAD` ABD gFD@ EE 0 FAA D`  AABH 4 FAA D  AABJ DHFA0OFDD n ABA DDB` FBF E(A0D8D@u 8I0A(B BBBE [ 8F0A(B BBBF (`EAD` AAE $FHN eAB ED@ AG (%FADP ABG ED@ AG (ED@ AG L EDP AF pTFDB B(A0A8G 8D0A(B BBBF BBAABADK}DHAxDFAIBBAABADI( H@ I D ED@ AG h H@ I  H@ I  H@ I @ FDB A(A0Dpr 0A(A BBBD DFBB A(A0D 0D(A BBBG ! l ED@ AG ( oFADp ABC Dt 0FBB A(A0D 0D(A BBBA !(( oFADp ABC D 0FBB A(A0D 0D(A BBBA T !4 FFD`g ABF p NBH d 4FBA A(DOFDDMB (A ABBH MBDDI< YEC M. q.| H . v. X  D FADp"xDHxAp` ABC nxDIxApL FAA Dp@xAHxApD  AABB kxDHxAp\ hmRD, FBB A(A0D 0D(A BBBG t !d 4FBA A(DOFDDMB (A ABBH MBDDI< EC BN'. x. H . v. @  DFADp"xDHxAp` ABC nxDIxApLFAA Dp@xAHxApD  AABB kxDHxApDhmR\\FBA A(D (A ABBE DHA^GHA<tEC M D $.p.u.q.   FDA A(Dr (A ABBH iDIB AHA\DGBIDHA,%FADP ABG n 7Ou3 `0O3`!#OW3``O3 `$ A`&@|@,d P   K  p@Px0@@1@ iP@@$0X^@ag!  (N * ( 1 3`+ @"-_ -    #0 $%l % & ' $ (TX / / 0 1G 2{ 3 06 (!+9g9oP;0(8!>oX?0(Y! C 3`? E4`GY(zKHMOh3` P?(!S4@U(>PY{P[@]h3@ `(]a_(pc0g%13KP UZ1_FdWifn$ssx$(}%%%-8C[p| 5A%R+$P1$x7n=zC~I$OU[agmsy(:Qcs~!.$ " 8" b" " ""." X"" " 5D~" 'B"!h!5o"!7M\"&b"Bb)[0p S/ A W k      !$!!HE!T!o!|!!O!!!"+ `"f"""""#"#@#^#####*$_$$$$%1%g%%%%&B&k&&&&&':'A't'''(%(W(y((()))Y))))$*F*~**+F+}+++<,n,,,-#-6-G-Z-r------_ZL36PyvtkOpenGLRenderWindow_SafeDownCastP7_objectS0__ZL44PyvtkOpenGLRenderWindow_SetRGBACharPixelDataP7_objectS0__ZL52PyvtkOpenGLRenderWindow_SetRGBACharPixelData_Methods_ZL40PyvtkOpenGLRenderWindow_SetRGBAPixelDataP7_objectS0__ZL48PyvtkOpenGLRenderWindow_SetRGBAPixelData_Methods_ZL38PyvtkOpenGLRenderWindow_SetZbufferDataP7_objectS0__ZL46PyvtkOpenGLRenderWindow_SetZbufferData_Methods_ZL36PyvtkOpenGLRenderWindow_SetPixelDataP7_objectS0__ZL44PyvtkOpenGLRenderWindow_SetPixelData_Methods_ZL60PyvtkOpenGLRenderWindow_SetGlobalMaximumNumberOfMultiSamplesP7_objectS0__ZL50PyvtkOpenGLRenderWindow_GetContextSupportsOpenGL32P7_objectS0__ZL60PyvtkOpenGLRenderWindow_GetGlobalMaximumNumberOfMultiSamplesP7_objectS0__ZL32PyvtkOpenGLRenderWindow_IsTypeOfP7_objectS0__ZL41PyvtkOpenGLRenderWindow_GetBackLeftBufferP7_objectS0__ZL42PyvtkOpenGLRenderWindow_GetBackRightBufferP7_objectS0__ZL42PyvtkOpenGLRenderWindow_GetFrontLeftBufferP7_objectS0__ZL43PyvtkOpenGLRenderWindow_GetFrontRightBufferP7_objectS0__ZL37PyvtkOpenGLRenderWindow_GetBackBufferP7_objectS0__ZL38PyvtkOpenGLRenderWindow_GetFrontBufferP7_objectS0__ZL45PyvtkOpenGLRenderWindow_GetTextureUnitManagerP7_objectS0__ZL46PyvtkOpenGLRenderWindow_GetUsingSRGBColorSpaceP7_objectS0__ZL34PyvtkOpenGLRenderWindow_PopContextP7_objectS0__ZL34PyvtkOpenGLRenderWindow_InitializeP7_objectS0__ZL47PyvtkOpenGLRenderWindow_IsPointSpriteBugPresentP7_objectS0__ZL44PyvtkOpenGLRenderWindow_GetFrameBufferObjectP7_objectS0__ZL35PyvtkOpenGLRenderWindow_GetVBOCacheP7_objectS0__ZL47PyvtkOpenGLRenderWindow_GetDefaultFrameBufferIdP7_objectS0__ZL38PyvtkOpenGLRenderWindow_GetShaderCacheP7_objectS0__ZL51PyvtkOpenGLRenderWindow_GetMaximumHardwareLineWidthP7_objectS0__ZL39PyvtkOpenGLRenderWindow_ActivateTextureP7_objectS0__ZL41PyvtkOpenGLRenderWindow_DeactivateTextureP7_objectS0__ZL38PyvtkOpenGLRenderWindow_SetSwapControlP7_objectS0__ZL50PyvtkOpenGLRenderWindow_SetContextSupportsOpenGL32P7_objectS0__ZL48PyvtkOpenGLRenderWindow_GetTextureUnitForTextureP7_objectS0__ZL35PyvtkOpenGLRenderWindow_PushContextP7_objectS0__ZL40PyvtkOpenGLRenderWindow_GetOpenGLVersionP7_objectS0__ZL51PyvtkOpenGLRenderWindow_UnregisterGraphicsResourcesP7_objectS0__ZL55PyvtkOpenGLRenderWindow_GetDefaultTextureInternalFormatP7_objectS0__ZL35PyvtkOpenGLRenderWindow_NewInstanceP7_objectS0__ZL27PyvtkOpenGLRenderWindow_IsAP7_objectS0__ZL47PyvtkOpenGLRenderWindow_GetOpenGLSupportMessageP7_objectS0__ZL47PyvtkOpenGLRenderWindow_GetOpenGLSupportMessageP7_objectS0_.cold_ZL28PyvtkOpenGLRenderWindow_Type_ZL31PyvtkOpenGLRenderWindow_Methods_ZL49PyvtkOpenGLRenderWindow_RegisterGraphicsResourcesP7_objectS0__GLOBAL__sub_I_vtkOpenGLRenderWindowPython.cxx_ZStL8__ioinit_ZL28vtkDebugLeaksManagerInstance_ZL37vtkRenderingOpenGL2_AutoInit_Instance_ZL52PyvtkOpenGLRenderWindow_InitializeFromCurrentContextP7_objectS0__ZL42PyvtkOpenGLRenderWindow_ReportCapabilitiesP7_objectS0__ZL38PyvtkOpenGLRenderWindow_SupportsOpenGLP7_objectS0__ZL46PyvtkOpenGLRenderWindow_GetUseOffScreenBuffersP7_objectS0__ZL46PyvtkOpenGLRenderWindow_SetUseOffScreenBuffersP7_objectS0__ZL34PyvtkOpenGLRenderWindow_DrawPixelsP7_objectS0__ZL41PyvtkOpenGLRenderWindow_WaitForCompletionP7_objectS0__ZL46PyvtkOpenGLRenderWindow_GetContextCreationTimeP7_objectS0__ZL41PyvtkOpenGLRenderWindow_OpenGLInitContextP7_objectS0__ZL39PyvtkOpenGLRenderWindow_OpenGLInitStateP7_objectS0__ZL34PyvtkOpenGLRenderWindow_OpenGLInitP7_objectS0__ZL31PyvtkOpenGLRenderWindow_SetSizeP7_objectS0__ZL43PyvtkOpenGLRenderWindow_GetColorBufferSizesP7_objectS0__ZL43PyvtkOpenGLRenderWindow_GetColorBufferSizesP7_objectS0_.cold_ZL42PyvtkOpenGLRenderWindow_GetDepthBufferSizeP7_objectS0__ZL41PyvtkOpenGLRenderWindow_SetZbufferData_s2P7_objectS0__ZL41PyvtkOpenGLRenderWindow_SetZbufferData_s1P7_objectS0__ZL41PyvtkOpenGLRenderWindow_SetZbufferData_s1P7_objectS0_.cold_ZL41PyvtkOpenGLRenderWindow_GetZbufferData_s3P7_objectS0__ZL41PyvtkOpenGLRenderWindow_GetZbufferData_s2P7_objectS0__ZL41PyvtkOpenGLRenderWindow_GetZbufferData_s2P7_objectS0_.cold_ZL38PyvtkOpenGLRenderWindow_GetZbufferDataP7_objectS0__ZL46PyvtkOpenGLRenderWindow_GetZbufferData_Methods_ZL47PyvtkOpenGLRenderWindow_SetRGBACharPixelData_s2P7_objectS0__ZL47PyvtkOpenGLRenderWindow_SetRGBACharPixelData_s1P7_objectS0__ZL47PyvtkOpenGLRenderWindow_SetRGBACharPixelData_s1P7_objectS0_.cold_ZL47PyvtkOpenGLRenderWindow_GetRGBACharPixelData_s1P7_objectS0__ZL47PyvtkOpenGLRenderWindow_GetRGBACharPixelData_s2P7_objectS0__ZL44PyvtkOpenGLRenderWindow_GetRGBACharPixelDataP7_objectS0__ZL52PyvtkOpenGLRenderWindow_GetRGBACharPixelData_Methods_ZL44PyvtkOpenGLRenderWindow_ReleaseRGBAPixelDataP7_objectS0__ZL44PyvtkOpenGLRenderWindow_ReleaseRGBAPixelDataP7_objectS0_.cold_ZL43PyvtkOpenGLRenderWindow_SetRGBAPixelData_s2P7_objectS0__ZL43PyvtkOpenGLRenderWindow_SetRGBAPixelData_s1P7_objectS0__ZL43PyvtkOpenGLRenderWindow_SetRGBAPixelData_s1P7_objectS0_.cold_ZL43PyvtkOpenGLRenderWindow_GetRGBAPixelData_s1P7_objectS0__ZL43PyvtkOpenGLRenderWindow_GetRGBAPixelData_s2P7_objectS0__ZL40PyvtkOpenGLRenderWindow_GetRGBAPixelDataP7_objectS0__ZL48PyvtkOpenGLRenderWindow_GetRGBAPixelData_Methods_ZL39PyvtkOpenGLRenderWindow_SetPixelData_s2P7_objectS0__ZL39PyvtkOpenGLRenderWindow_SetPixelData_s1P7_objectS0__ZL39PyvtkOpenGLRenderWindow_SetPixelData_s1P7_objectS0_.cold_ZL36PyvtkOpenGLRenderWindow_GetPixelDataP7_objectS0__ZL43PyvtkOpenGLRenderWindow_GetRenderingBackendP7_objectS0_.LC0.LC1.LC2.LC3.LC4.LC5.LC6.LC7.LC8.LC9.LC13.LC10.LC11.LC12.LC14.LC15.LC16.LC17.LC18.LC19.LC20.LC21.LC22.LC23.LC24.LC25.LC26.LC27.LC28.LC29.LC30.LC31.LC32.LC33.LC34.LC35.LC36.LC37.LC38.LC39.LC40.LC41.LC42.LC43.LC44.LC46.LC48.LC49.LC50.LC51.LC52.LC53.LC54.LC55.LC56.LC57.LC58.LC59.LC60.LC62.LC63.LC65.LC67.LC68.LC70.LC71.LC74.LC76.LC77.LC47_ZN28vtkRenderingOpenGL2_AutoInitD5Ev_ZN21vtkOpenGLRenderWindow14GetShaderCacheEv_ZN21vtkOpenGLRenderWindow11GetVBOCacheEv_ZN21vtkOpenGLRenderWindow20GetFrameBufferObjectEv_ZN21vtkOpenGLRenderWindow27GetMaximumHardwareLineWidthEv_ZN21vtkOpenGLRenderWindow23IsPointSpriteBugPresentEv_ZN21vtkOpenGLRenderWindow10InitializeEv_ZN21vtkOpenGLRenderWindow11PushContextEv_ZN21vtkOpenGLRenderWindow10PopContextEv_ZN21vtkOpenGLRenderWindow23GetDefaultFrameBufferIdEv_ZN21vtkOpenGLRenderWindow14SetSwapControlEi_ZN13vtkPythonArgs13ArgCountErrorEii_ZN13vtkPythonArgs17GetArgAsVTKObjectEPKcRbPyErr_Occurred_ZN13vtkPythonUtil20GetObjectFromPointerEP13vtkObjectBase__stack_chk_fail_ZN17vtkPythonOverload10CallMethodEP11PyMethodDefP7_objectS3__ZN13vtkPythonArgs13ArgCountErrorEiPKc_ZNK21vtkOpenGLRenderWindow19NewInstanceInternalEv_ZN15vtkRenderWindow3NewEv_ZN28vtkRenderingOpenGL2_AutoInitD2EvDW.ref.__gxx_personality_v0_Z37vtkRenderingOpenGL2_AutoInit_Destructv_ZN28vtkRenderingOpenGL2_AutoInitD1Ev_ZN13vtkPythonArgs8GetValueERi_ZN21vtkOpenGLRenderWindow36SetGlobalMaximumNumberOfMultiSamplesEi_GLOBAL_OFFSET_TABLE__Py_NoneStruct_ZN21vtkOpenGLRenderWindow26GetContextSupportsOpenGL32EvPyBool_FromLong_ZN21vtkOpenGLRenderWindow36GetGlobalMaximumNumberOfMultiSamplesEvPyLong_FromLong_ZN21vtkOpenGLRenderWindow3IsAEPKcstrcmp_ZN13vtkObjectBase8IsTypeOfEPKc_ZN13vtkPythonArgs8GetValueERPc_ZN13vtkPythonArgs19GetSelfFromFirstArgEP7_objectS1__ZN21vtkOpenGLRenderWindow17GetBackLeftBufferEv_ZN21vtkOpenGLRenderWindow18GetBackRightBufferEv_ZN21vtkOpenGLRenderWindow18GetFrontLeftBufferEv_ZN21vtkOpenGLRenderWindow19GetFrontRightBufferEv_ZN21vtkOpenGLRenderWindow13GetBackBufferEv_ZN21vtkOpenGLRenderWindow14GetFrontBufferEv_ZN21vtkOpenGLRenderWindow21GetTextureUnitManagerEv_ZN21vtkOpenGLRenderWindow22GetUsingSRGBColorSpaceEvPyFloat_FromDouble_ZN21vtkOpenGLRenderWindow15ActivateTextureEP16vtkTextureObject_ZN21vtkOpenGLRenderWindow17DeactivateTextureEP16vtkTextureObject_ZN13vtkPythonArgs8GetValueERb_ZN21vtkOpenGLRenderWindow26SetContextSupportsOpenGL32Eb_ZN21vtkOpenGLRenderWindow24GetTextureUnitForTextureEP16vtkTextureObject_ZN21vtkOpenGLRenderWindow16GetOpenGLVersionERiS0__ZN13vtkPythonArgs11SetArgValueEii_ZSt28_Rb_tree_rebalance_for_erasePSt18_Rb_tree_node_baseRS__ZdlPv_ZN21vtkOpenGLRenderWindow31GetDefaultTextureInternalFormatEiibbbPyVTKObject_CheckPyVTKObject_GetObjectPyVTKObject_SetFlag_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE9_M_createERmmmemcpyPyUnicode_FromStringAndSizePyErr_ClearPyBytes_FromStringAndSize_ZSt19__throw_logic_errorPKc_Unwind_ResumePyvtkOpenGLRenderWindow_ClassNewPyVTKClass_AddPyvtkRenderWindow_ClassNewPyType_ReadyPyVTKAddFile_vtkOpenGLRenderWindowPyDict_SetItemString_Py_Dealloc_ZNSt8_Rb_treeIP36vtkGenericOpenGLResourceFreeCallbackS1_St9_IdentityIS1_ESt4lessIS1_ESaIS1_EE16_M_insert_uniqueIRKS1_EESt4pairISt17_Rb_tree_iteratorIS1_EbEOT__Znwm_ZSt29_Rb_tree_insert_and_rebalancebPSt18_Rb_tree_node_baseS0_RS__ZSt18_Rb_tree_decrementPSt18_Rb_tree_node_base__dso_handle_ZNSt8ios_base4InitC1Ev_ZNSt8ios_base4InitD1Ev__cxa_atexit_ZN20vtkDebugLeaksManagerC1Ev_ZN20vtkDebugLeaksManagerD1Ev_Z38vtkRenderingOpenGL2_AutoInit_Constructv_ZN21vtkOpenGLRenderWindow28InitializeFromCurrentContextEvstrlen_ZN21vtkOpenGLRenderWindow18ReportCapabilitiesEv_ZN21vtkOpenGLRenderWindow14SupportsOpenGLEv_ZN21vtkOpenGLRenderWindow22GetUseOffScreenBuffersEv_ZN21vtkOpenGLRenderWindow22SetUseOffScreenBuffersEbPyBuffer_Release_ZN13vtkPythonArgs9GetBufferERPvP10bufferinfo_ZN21vtkOpenGLRenderWindow10DrawPixelsEiiiiPv_ZN21vtkOpenGLRenderWindow10DrawPixelsEiiiiiiPv_ZN21vtkOpenGLRenderWindow10DrawPixelsEiiiiiiiiiiiiPv_ZN21vtkOpenGLRenderWindow17WaitForCompletionEv_ZN21vtkOpenGLRenderWindow22GetContextCreationTimeEvPyLong_FromUnsignedLong_ZN21vtkOpenGLRenderWindow17OpenGLInitContextEv_ZN21vtkOpenGLRenderWindow15OpenGLInitStateEv_ZN21vtkOpenGLRenderWindow10OpenGLInitEv_ZN13vtkPythonArgs8GetArrayEPii_ZN21vtkOpenGLRenderWindow7SetSizeEPi_ZN13vtkPythonArgs8SetArrayEiPKii_ZN21vtkOpenGLRenderWindow7SetSizeEii_ZN13vtkPythonArgs10GetArgSizeEi_ZN13vtkPythonArgs5ArrayIiEC1El_ZdaPv_ZN21vtkOpenGLRenderWindow19GetColorBufferSizesEPi_ZN21vtkOpenGLRenderWindow18GetDepthBufferSizeEv_ZN21vtkOpenGLRenderWindow14SetZbufferDataEiiiiP13vtkFloatArray_ZN13vtkPythonArgs5ArrayIfEC1El_ZN13vtkPythonArgs8GetArrayEPfi_ZN21vtkOpenGLRenderWindow14SetZbufferDataEiiiiPf_ZN13vtkPythonArgs8SetArrayEiPKfi_ZN21vtkOpenGLRenderWindow14GetZbufferDataEiiiiP13vtkFloatArray_ZN21vtkOpenGLRenderWindow14GetZbufferDataEiiiiPf_ZN13vtkPythonUtil13ManglePointerEPKvPKcPyUnicode_FromString_ZN21vtkOpenGLRenderWindow14GetZbufferDataEiiii_ZN21vtkOpenGLRenderWindow20SetRGBACharPixelDataEiiiiP20vtkUnsignedCharArrayiii_ZN13vtkPythonArgs5ArrayIhEC1El_ZN13vtkPythonArgs8GetArrayEPhi_ZN21vtkOpenGLRenderWindow20SetRGBACharPixelDataEiiiiPhiii_ZN13vtkPythonArgs8SetArrayEiPKhi_ZN21vtkOpenGLRenderWindow20GetRGBACharPixelDataEiiiiii_ZN21vtkOpenGLRenderWindow20GetRGBACharPixelDataEiiiiiP20vtkUnsignedCharArrayi_ZN21vtkOpenGLRenderWindow20ReleaseRGBAPixelDataEPf_ZN21vtkOpenGLRenderWindow16SetRGBAPixelDataEiiiiP13vtkFloatArrayiii_ZN21vtkOpenGLRenderWindow16SetRGBAPixelDataEiiiiPfiii_ZN21vtkOpenGLRenderWindow16GetRGBAPixelDataEiiiiii_ZN21vtkOpenGLRenderWindow16GetRGBAPixelDataEiiiiiP13vtkFloatArrayi_ZN21vtkOpenGLRenderWindow12SetPixelDataEiiiiP20vtkUnsignedCharArrayii_ZN21vtkOpenGLRenderWindow12SetPixelDataEiiiiPhii_ZN21vtkOpenGLRenderWindow12GetPixelDataEiiiiii_ZN21vtkOpenGLRenderWindow12GetPixelDataEiiiiiP20vtkUnsignedCharArrayi_ZN21vtkOpenGLRenderWindow19GetRenderingBackendEvPyType_TypePyVTKObject_DeletePyVTKObject_ReprPyVTKObject_StringPyObject_GenericGetAttrPyObject_GenericSetAttrPyVTKObject_AsBufferPyVTKObject_TraversePyVTKObject_GetSetPyVTKObject_NewPyObject_GC_DelwP}xyvz$Xvo{tv\|v };~o*9@RY| J}y!n.Qaht{!(4;a!n. Q a h t {    ! ) 6 = q       0 }   *  *  ]   *  *  > a w   *  A[g}*!<I]*k'=*Jq *+Q *1a%*0a%*0b*"/Fq !-*8a(/`**W',6@P*j} 1MR,*:c0AR{Ij*uyD*y .3<Mns$ Q   !!L!`!k!r!y!~!!u!y!v!!u!!u!!"y"b"""#####*##>$a$$$$$$ %I%q%%%%%%%*%&N&q&&&&&&.'Q'p'}''''(A([((((( )+)c)))~**+,+9+Y+y++++++,$,9,N,c,x,,,.-C-X-m----..2.G.]...*....0/}////*//0^00000001M1q111*1 11-2Q2n2z2*2!22 313N3Z3*i3"p3334\4k444#%555*V5k5555$5 6%6&&6X66'6(67)A7Z7'l7(7#t8~888*8%8!9n99999+9:|\::::::::$;5;B;,K;x;|;';- <(<)a<<'<-<<<< =.> >>4>/i>0p>>>!?>?O?`?q??????1?@c@'v@-@@)AA'1A-WAlAAAA.BBBB2 C0CtCyCCCDv4DID^DsDDDD3D4DD5 E*EFEzEEEEFF3FFFFFG#G@G6PGGzG'G70HGH^HrHH8H=JKJXJvJJ)JJ'J7K?K`K9K:KKQLfL{LLLLMM3#M4@MaM|MM;M*MMRNgN|NNNNNO&O@OaO|OO<OOOOv|HPP'P-PP)1QJQ'\Q-Q.qR{RR*R=R0R&S{SSSSSSTyTTTTTU U>0UoU{U'U-V)V@VWVmV.VWWWWX)IXfX'xX-XXX?(Y02YsYYY Z Z5ZZZZ3Z4ZZ [#[@4[*?[t[[[ \!\6\J\R\\\\\ ] ]A.]p]u]]v< ]}/^Y^~^^^^^^^^E_V_h_Bs__}_'`7B`\`)``'`7``a"a8a8La`abbbcCCc:ScccdLd[dddddee/e|eee3e4eeeef&f1fJffffffDgEg*#gSgggghhh&h1hFCh*Qh`!<;"8<|><4C<U!DK<vOR<>Y<]_c< y&+9>LQ^ ,)4M)Un)v))))h     $* 16>E*PU\*fkryuDG0HXIJKLMNO8P@QH z( 8P@HXH`nhx.0g  (`@!pcfx (@]8( @FH0X `h Px OP1 C W@8 (@8@H@X8`h9xP H06~3s2@c1 Q(08@sHX`hPxA0@0@` (8!@HX(#`:h/x$P%p%[ (& &(/' ((80(@H0X*`Ch xX+x@,~.'/&0%H1 ($81@8H XH2`h@"xx3R45@4- 6#H6|p7 (@88hP;xB9L?B>L(`G8bH EXH:KpMp:@Uy S H PYX ph P[x  _  ] : 4H\p      $0<[py ` @l@ D hP     0pTPx0@@@P4@X@t0@$ Xa><>!!Bd@"D#$%,&P't(, /H /l 0 1 2 3 06 >&L <U >@p 9 9 P; >H <8 >b, >X ?a >j <Y >  C  Ed `Gm > <z > K M` Ox  P > < > SL@UU><>PYP[H@]`]_>< > $pc0g.symtab.strtab.shstrtab.rela.text.data.bss.text._ZN21vtkOpenGLRenderWindow14GetShaderCacheEv.text._ZN21vtkOpenGLRenderWindow11GetVBOCacheEv.text._ZN21vtkOpenGLRenderWindow20GetFrameBufferObjectEv.text._ZN21vtkOpenGLRenderWindow27GetMaximumHardwareLineWidthEv.text._ZN21vtkOpenGLRenderWindow23IsPointSpriteBugPresentEv.text._ZN21vtkOpenGLRenderWindow10InitializeEv.text._ZN21vtkOpenGLRenderWindow11PushContextEv.text._ZN21vtkOpenGLRenderWindow10PopContextEv.text._ZN21vtkOpenGLRenderWindow23GetDefaultFrameBufferIdEv.text._ZN21vtkOpenGLRenderWindow14SetSwapControlEi.rodata.str1.1.rela.text._ZNK21vtkOpenGLRenderWindow19NewInstanceInternalEv.rela.text._ZN28vtkRenderingOpenGL2_AutoInitD2Ev.gcc_except_table._ZN28vtkRenderingOpenGL2_AutoInitD2Ev.rodata.str1.8.rodata._ZN21vtkOpenGLRenderWindow3IsAEPKc.str1.1.rela.text._ZN21vtkOpenGLRenderWindow3IsAEPKc.rela.text.unlikely.gcc_except_table.rela.text._ZNSt8_Rb_treeIP36vtkGenericOpenGLResourceFreeCallbackS1_St9_IdentityIS1_ESt4lessIS1_ESaIS1_EE16_M_insert_uniqueIRKS1_EESt4pairISt17_Rb_tree_iteratorIS1_EbEOT_.rela.text.startup.rela.init_array.rela.data.rel.rela.data.rel.local.rela.data.rel.local.DW.ref.__gxx_personality_v0.comment.note.GNU-stack.note.gnu.property.rela.eh_frame.group@<H<P<X<`<h<p<x<<< << < < < Uh@K<&%i,%i10i d@i Pi `i  piIixi ii iF2iZn U@c<n@c<!n2n: 2g$Bb=@d<&pk@d<( @`fH<+A<@fh<-TO@h</e `@(h <1t@ o@Hi<3@@8|<50H,tx @P| <:h= -