// python wrapper for vtkOpenGLPolyDataMapper2D // #define VTK_WRAPPING_CXX #define VTK_STREAMS_FWD_ONLY #include "vtkPythonArgs.h" #include "vtkPythonOverload.h" #include "vtkConfigure.h" #include #include #include "vtkVariant.h" #include "vtkIndent.h" #include "vtkOpenGLPolyDataMapper2D.h" extern "C" { VTK_ABI_EXPORT void PyVTKAddFile_vtkOpenGLPolyDataMapper2D(PyObject *); } extern "C" { VTK_ABI_EXPORT PyObject *PyvtkOpenGLPolyDataMapper2D_ClassNew(); } #ifndef DECLARED_PyvtkPolyDataMapper2D_ClassNew extern "C" { PyObject *PyvtkPolyDataMapper2D_ClassNew(); } #define DECLARED_PyvtkPolyDataMapper2D_ClassNew #endif static const char *PyvtkOpenGLPolyDataMapper2D_Doc = "vtkOpenGLPolyDataMapper2D - 2D PolyData support for OpenGL\n\n" "Superclass: vtkPolyDataMapper2D\n\n" "vtkOpenGLPolyDataMapper2D provides 2D PolyData annotation support for\n" "vtk under OpenGL. Normally the user should use vtkPolyDataMapper2D\n" "which in turn will use this class.\n\n" "@sa\n" "vtkPolyDataMapper2D\n\n"; static PyObject * PyvtkOpenGLPolyDataMapper2D_IsTypeOf(PyObject *, PyObject *args) { vtkPythonArgs ap(args, "IsTypeOf"); char *temp0 = nullptr; PyObject *result = nullptr; if (ap.CheckArgCount(1) && ap.GetValue(temp0)) { int tempr = vtkOpenGLPolyDataMapper2D::IsTypeOf(temp0); if (!ap.ErrorOccurred()) { result = ap.BuildValue(tempr); } } return result; } static PyObject * PyvtkOpenGLPolyDataMapper2D_IsA(PyObject *self, PyObject *args) { vtkPythonArgs ap(self, args, "IsA"); vtkObjectBase *vp = ap.GetSelfPointer(self, args); vtkOpenGLPolyDataMapper2D *op = static_cast(vp); char *temp0 = nullptr; PyObject *result = nullptr; if (op && ap.CheckArgCount(1) && ap.GetValue(temp0)) { int tempr = (ap.IsBound() ? op->IsA(temp0) : op->vtkOpenGLPolyDataMapper2D::IsA(temp0)); if (!ap.ErrorOccurred()) { result = ap.BuildValue(tempr); } } return result; } static PyObject * PyvtkOpenGLPolyDataMapper2D_SafeDownCast(PyObject *, PyObject *args) { vtkPythonArgs ap(args, "SafeDownCast"); vtkObjectBase *temp0 = nullptr; PyObject *result = nullptr; if (ap.CheckArgCount(1) && ap.GetVTKObject(temp0, "vtkObjectBase")) { vtkOpenGLPolyDataMapper2D *tempr = vtkOpenGLPolyDataMapper2D::SafeDownCast(temp0); if (!ap.ErrorOccurred()) { result = ap.BuildVTKObject(tempr); } } return result; } static PyObject * PyvtkOpenGLPolyDataMapper2D_NewInstance(PyObject *self, PyObject *args) { vtkPythonArgs ap(self, args, "NewInstance"); vtkObjectBase *vp = ap.GetSelfPointer(self, args); vtkOpenGLPolyDataMapper2D *op = static_cast(vp); PyObject *result = nullptr; if (op && ap.CheckArgCount(0)) { vtkOpenGLPolyDataMapper2D *tempr = (ap.IsBound() ? op->NewInstance() : op->vtkOpenGLPolyDataMapper2D::NewInstance()); if (!ap.ErrorOccurred()) { result = ap.BuildVTKObject(tempr); if (result && PyVTKObject_Check(result)) { PyVTKObject_GetObject(result)->UnRegister(0); PyVTKObject_SetFlag(result, VTK_PYTHON_IGNORE_UNREGISTER, 1); } } } return result; } static PyObject * PyvtkOpenGLPolyDataMapper2D_RenderOverlay(PyObject *self, PyObject *args) { vtkPythonArgs ap(self, args, "RenderOverlay"); vtkObjectBase *vp = ap.GetSelfPointer(self, args); vtkOpenGLPolyDataMapper2D *op = static_cast(vp); vtkViewport *temp0 = nullptr; vtkActor2D *temp1 = nullptr; PyObject *result = nullptr; if (op && ap.CheckArgCount(2) && ap.GetVTKObject(temp0, "vtkViewport") && ap.GetVTKObject(temp1, "vtkActor2D")) { if (ap.IsBound()) { op->RenderOverlay(temp0, temp1); } else { op->vtkOpenGLPolyDataMapper2D::RenderOverlay(temp0, temp1); } if (!ap.ErrorOccurred()) { result = ap.BuildNone(); } } return result; } static PyObject * PyvtkOpenGLPolyDataMapper2D_ReleaseGraphicsResources(PyObject *self, PyObject *args) { vtkPythonArgs ap(self, args, "ReleaseGraphicsResources"); vtkObjectBase *vp = ap.GetSelfPointer(self, args); vtkOpenGLPolyDataMapper2D *op = static_cast(vp); vtkWindow *temp0 = nullptr; PyObject *result = nullptr; if (op && ap.CheckArgCount(1) && ap.GetVTKObject(temp0, "vtkWindow")) { if (ap.IsBound()) { op->ReleaseGraphicsResources(temp0); } else { op->vtkOpenGLPolyDataMapper2D::ReleaseGraphicsResources(temp0); } if (!ap.ErrorOccurred()) { result = ap.BuildNone(); } } return result; } static PyMethodDef PyvtkOpenGLPolyDataMapper2D_Methods[] = { {"IsTypeOf", PyvtkOpenGLPolyDataMapper2D_IsTypeOf, METH_VARARGS, "V.IsTypeOf(string) -> int\nC++: static vtkTypeBool IsTypeOf(const char *type)\n\nReturn 1 if this class type is the same type of (or a subclass\nof) the named class. Returns 0 otherwise. This method works in\ncombination with vtkTypeMacro found in vtkSetGet.h.\n"}, {"IsA", PyvtkOpenGLPolyDataMapper2D_IsA, METH_VARARGS, "V.IsA(string) -> int\nC++: vtkTypeBool IsA(const char *type) override;\n\nReturn 1 if this class is the same type of (or a subclass of) the\nnamed class. Returns 0 otherwise. This method works in\ncombination with vtkTypeMacro found in vtkSetGet.h.\n"}, {"SafeDownCast", PyvtkOpenGLPolyDataMapper2D_SafeDownCast, METH_VARARGS, "V.SafeDownCast(vtkObjectBase) -> vtkOpenGLPolyDataMapper2D\nC++: static vtkOpenGLPolyDataMapper2D *SafeDownCast(\n vtkObjectBase *o)\n\n"}, {"NewInstance", PyvtkOpenGLPolyDataMapper2D_NewInstance, METH_VARARGS, "V.NewInstance() -> vtkOpenGLPolyDataMapper2D\nC++: vtkOpenGLPolyDataMapper2D *NewInstance()\n\n"}, {"RenderOverlay", PyvtkOpenGLPolyDataMapper2D_RenderOverlay, METH_VARARGS, "V.RenderOverlay(vtkViewport, vtkActor2D)\nC++: void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor)\n override;\n\nActually draw the poly data.\n"}, {"ReleaseGraphicsResources", PyvtkOpenGLPolyDataMapper2D_ReleaseGraphicsResources, METH_VARARGS, "V.ReleaseGraphicsResources(vtkWindow)\nC++: void ReleaseGraphicsResources(vtkWindow *) override;\n\nRelease any graphics resources that are being consumed by this\nmapper. The parameter window could be used to determine which\ngraphic resources to release.\n"}, {nullptr, nullptr, 0, nullptr} }; static PyTypeObject PyvtkOpenGLPolyDataMapper2D_Type = { PyVarObject_HEAD_INIT(&PyType_Type, 0) "vtkRenderingOpenGL2Python.vtkOpenGLPolyDataMapper2D", // tp_name sizeof(PyVTKObject), // tp_basicsize 0, // tp_itemsize PyVTKObject_Delete, // tp_dealloc 0, // tp_print nullptr, // tp_getattr nullptr, // tp_setattr nullptr, // tp_compare PyVTKObject_Repr, // tp_repr nullptr, // tp_as_number nullptr, // tp_as_sequence nullptr, // tp_as_mapping nullptr, // tp_hash nullptr, // tp_call PyVTKObject_String, // tp_str PyObject_GenericGetAttr, // tp_getattro PyObject_GenericSetAttr, // tp_setattro &PyVTKObject_AsBuffer, // tp_as_buffer Py_TPFLAGS_DEFAULT|Py_TPFLAGS_HAVE_GC|Py_TPFLAGS_BASETYPE, // tp_flags PyvtkOpenGLPolyDataMapper2D_Doc, // tp_doc PyVTKObject_Traverse, // tp_traverse nullptr, // tp_clear nullptr, // tp_richcompare offsetof(PyVTKObject, vtk_weakreflist), // tp_weaklistoffset nullptr, // tp_iter nullptr, // tp_iternext nullptr, // tp_methods nullptr, // tp_members PyVTKObject_GetSet, // tp_getset nullptr, // tp_base nullptr, // tp_dict nullptr, // tp_descr_get nullptr, // tp_descr_set offsetof(PyVTKObject, vtk_dict), // tp_dictoffset nullptr, // tp_init nullptr, // tp_alloc PyVTKObject_New, // tp_new PyObject_GC_Del, // tp_free nullptr, // tp_is_gc nullptr, // tp_bases nullptr, // tp_mro nullptr, // tp_cache nullptr, // tp_subclasses nullptr, // tp_weaklist VTK_WRAP_PYTHON_SUPPRESS_UNINITIALIZED }; static vtkObjectBase *PyvtkOpenGLPolyDataMapper2D_StaticNew() { return vtkOpenGLPolyDataMapper2D::New(); } PyObject *PyvtkOpenGLPolyDataMapper2D_ClassNew() { PyVTKClass_Add( &PyvtkOpenGLPolyDataMapper2D_Type, PyvtkOpenGLPolyDataMapper2D_Methods, "vtkOpenGLPolyDataMapper2D", &PyvtkOpenGLPolyDataMapper2D_StaticNew); PyTypeObject *pytype = &PyvtkOpenGLPolyDataMapper2D_Type; if ((pytype->tp_flags & Py_TPFLAGS_READY) != 0) { return (PyObject *)pytype; } #if !defined(VTK_PY3K) && PY_VERSION_HEX >= 0x02060000 pytype->tp_flags |= Py_TPFLAGS_HAVE_NEWBUFFER; #endif pytype->tp_base = (PyTypeObject *)PyvtkPolyDataMapper2D_ClassNew(); PyType_Ready(pytype); return (PyObject *)pytype; } void PyVTKAddFile_vtkOpenGLPolyDataMapper2D( PyObject *dict) { PyObject *o; o = PyvtkOpenGLPolyDataMapper2D_ClassNew(); if (o && PyDict_SetItemString(dict, "vtkOpenGLPolyDataMapper2D", o) != 0) { Py_DECREF(o); } }