// python wrapper for vtkScenePicker // #define VTK_WRAPPING_CXX #define VTK_STREAMS_FWD_ONLY #include "vtkPythonArgs.h" #include "vtkPythonOverload.h" #include "vtkConfigure.h" #include #include #include "vtkVariant.h" #include "vtkIndent.h" #include "vtkScenePicker.h" extern "C" { VTK_ABI_EXPORT void PyVTKAddFile_vtkScenePicker(PyObject *); } extern "C" { VTK_ABI_EXPORT PyObject *PyvtkScenePicker_ClassNew(); } #ifndef DECLARED_PyvtkObject_ClassNew extern "C" { PyObject *PyvtkObject_ClassNew(); } #define DECLARED_PyvtkObject_ClassNew #endif static const char *PyvtkScenePicker_Doc = "vtkScenePicker - Picks an entire viewport at one shot.\n\n" "Superclass: vtkObject\n\n" "The Scene picker, unlike conventional pickers picks an entire\n" "viewport at one shot and caches the result, which can be retrieved\n" "later.\n" " The utility of the class arises during Actor Selection. Let's say\n" "you have a couple of polygonal objects in your scene and you wish to\n" "have a status bar that indicates the object your mouse is over.\n" "Picking repeatedly every time your mouse moves would be very slow.\n" "The scene picker automatically picks your viewport every time the\n" "camera is changed and caches the information. Additionally, it\n" "observes the vtkRenderWindowInteractor to avoid picking during\n" "interaction, so that you still maintain your interactivity. In\n" "effect, the picker does an additional pick-render of your scene every\n" "time you stop interacting with your scene. As an example, see\n" "Rendering/TestScenePicker.\n\n" "@warning\n" "- Unlike a vtkHoverWidget, this class is not timer based. The hover\n" " widget\n" " picks a scene when the mouse is over an actor for a specified\n" "duration.\n" "- This class uses a vtkHardwareSelector under the hood. Hence, it\n" " will work only for actors that have opaque geomerty and are\n" " rendered by a vtkPolyDataMapper.\n\n" "@sa\n" "vtkHoverWidget vtkHardwareSelector\n\n"; static PyObject * PyvtkScenePicker_IsTypeOf(PyObject *, PyObject *args) { vtkPythonArgs ap(args, "IsTypeOf"); char *temp0 = nullptr; PyObject *result = nullptr; if (ap.CheckArgCount(1) && ap.GetValue(temp0)) { int tempr = vtkScenePicker::IsTypeOf(temp0); if (!ap.ErrorOccurred()) { result = ap.BuildValue(tempr); } } return result; } static PyObject * PyvtkScenePicker_IsA(PyObject *self, PyObject *args) { vtkPythonArgs ap(self, args, "IsA"); vtkObjectBase *vp = ap.GetSelfPointer(self, args); vtkScenePicker *op = static_cast(vp); char *temp0 = nullptr; PyObject *result = nullptr; if (op && ap.CheckArgCount(1) && ap.GetValue(temp0)) { int tempr = (ap.IsBound() ? op->IsA(temp0) : op->vtkScenePicker::IsA(temp0)); if (!ap.ErrorOccurred()) { result = ap.BuildValue(tempr); } } return result; } static PyObject * PyvtkScenePicker_SafeDownCast(PyObject *, PyObject *args) { vtkPythonArgs ap(args, "SafeDownCast"); vtkObjectBase *temp0 = nullptr; PyObject *result = nullptr; if (ap.CheckArgCount(1) && ap.GetVTKObject(temp0, "vtkObjectBase")) { vtkScenePicker *tempr = vtkScenePicker::SafeDownCast(temp0); if (!ap.ErrorOccurred()) { result = ap.BuildVTKObject(tempr); } } return result; } static PyObject * PyvtkScenePicker_NewInstance(PyObject *self, PyObject *args) { vtkPythonArgs ap(self, args, "NewInstance"); vtkObjectBase *vp = ap.GetSelfPointer(self, args); vtkScenePicker *op = static_cast(vp); PyObject *result = nullptr; if (op && ap.CheckArgCount(0)) { vtkScenePicker *tempr = (ap.IsBound() ? op->NewInstance() : op->vtkScenePicker::NewInstance()); if (!ap.ErrorOccurred()) { result = ap.BuildVTKObject(tempr); if (result && PyVTKObject_Check(result)) { PyVTKObject_GetObject(result)->UnRegister(0); PyVTKObject_SetFlag(result, VTK_PYTHON_IGNORE_UNREGISTER, 1); } } } return result; } static PyObject * PyvtkScenePicker_SetRenderer(PyObject *self, PyObject *args) { vtkPythonArgs ap(self, args, "SetRenderer"); vtkObjectBase *vp = ap.GetSelfPointer(self, args); vtkScenePicker *op = static_cast(vp); vtkRenderer *temp0 = nullptr; PyObject *result = nullptr; if (op && ap.CheckArgCount(1) && ap.GetVTKObject(temp0, "vtkRenderer")) { if (ap.IsBound()) { op->SetRenderer(temp0); } else { op->vtkScenePicker::SetRenderer(temp0); } if (!ap.ErrorOccurred()) { result = ap.BuildNone(); } } return result; } static PyObject * PyvtkScenePicker_GetRenderer(PyObject *self, PyObject *args) { vtkPythonArgs ap(self, args, "GetRenderer"); vtkObjectBase *vp = ap.GetSelfPointer(self, args); vtkScenePicker *op = static_cast(vp); PyObject *result = nullptr; if (op && ap.CheckArgCount(0)) { vtkRenderer *tempr = (ap.IsBound() ? op->GetRenderer() : op->vtkScenePicker::GetRenderer()); if (!ap.ErrorOccurred()) { result = ap.BuildVTKObject(tempr); } } return result; } static PyObject * PyvtkScenePicker_GetCellId(PyObject *self, PyObject *args) { vtkPythonArgs ap(self, args, "GetCellId"); vtkObjectBase *vp = ap.GetSelfPointer(self, args); vtkScenePicker *op = static_cast(vp); const int size0 = 2; int temp0[2]; int save0[2]; PyObject *result = nullptr; if (op && ap.CheckArgCount(1) && ap.GetArray(temp0, size0)) { ap.SaveArray(temp0, save0, size0); vtkIdType tempr = (ap.IsBound() ? op->GetCellId(temp0) : op->vtkScenePicker::GetCellId(temp0)); if (ap.ArrayHasChanged(temp0, save0, size0) && !ap.ErrorOccurred()) { ap.SetArray(0, temp0, size0); } if (!ap.ErrorOccurred()) { result = ap.BuildValue(tempr); } } return result; } static PyObject * PyvtkScenePicker_GetVertexId(PyObject *self, PyObject *args) { vtkPythonArgs ap(self, args, "GetVertexId"); vtkObjectBase *vp = ap.GetSelfPointer(self, args); vtkScenePicker *op = static_cast(vp); const int size0 = 2; int temp0[2]; int save0[2]; PyObject *result = nullptr; if (op && ap.CheckArgCount(1) && ap.GetArray(temp0, size0)) { ap.SaveArray(temp0, save0, size0); vtkIdType tempr = (ap.IsBound() ? op->GetVertexId(temp0) : op->vtkScenePicker::GetVertexId(temp0)); if (ap.ArrayHasChanged(temp0, save0, size0) && !ap.ErrorOccurred()) { ap.SetArray(0, temp0, size0); } if (!ap.ErrorOccurred()) { result = ap.BuildValue(tempr); } } return result; } static PyObject * PyvtkScenePicker_GetViewProp(PyObject *self, PyObject *args) { vtkPythonArgs ap(self, args, "GetViewProp"); vtkObjectBase *vp = ap.GetSelfPointer(self, args); vtkScenePicker *op = static_cast(vp); const int size0 = 2; int temp0[2]; int save0[2]; PyObject *result = nullptr; if (op && ap.CheckArgCount(1) && ap.GetArray(temp0, size0)) { ap.SaveArray(temp0, save0, size0); vtkProp *tempr = (ap.IsBound() ? op->GetViewProp(temp0) : op->vtkScenePicker::GetViewProp(temp0)); if (ap.ArrayHasChanged(temp0, save0, size0) && !ap.ErrorOccurred()) { ap.SetArray(0, temp0, size0); } if (!ap.ErrorOccurred()) { result = ap.BuildVTKObject(tempr); } } return result; } static PyObject * PyvtkScenePicker_SetEnableVertexPicking(PyObject *self, PyObject *args) { vtkPythonArgs ap(self, args, "SetEnableVertexPicking"); vtkObjectBase *vp = ap.GetSelfPointer(self, args); vtkScenePicker *op = static_cast(vp); int temp0; PyObject *result = nullptr; if (op && ap.CheckArgCount(1) && ap.GetValue(temp0)) { if (ap.IsBound()) { op->SetEnableVertexPicking(temp0); } else { op->vtkScenePicker::SetEnableVertexPicking(temp0); } if (!ap.ErrorOccurred()) { result = ap.BuildNone(); } } return result; } static PyObject * PyvtkScenePicker_GetEnableVertexPicking(PyObject *self, PyObject *args) { vtkPythonArgs ap(self, args, "GetEnableVertexPicking"); vtkObjectBase *vp = ap.GetSelfPointer(self, args); vtkScenePicker *op = static_cast(vp); PyObject *result = nullptr; if (op && ap.CheckArgCount(0)) { int tempr = (ap.IsBound() ? op->GetEnableVertexPicking() : op->vtkScenePicker::GetEnableVertexPicking()); if (!ap.ErrorOccurred()) { result = ap.BuildValue(tempr); } } return result; } static PyObject * PyvtkScenePicker_EnableVertexPickingOn(PyObject *self, PyObject *args) { vtkPythonArgs ap(self, args, "EnableVertexPickingOn"); vtkObjectBase *vp = ap.GetSelfPointer(self, args); vtkScenePicker *op = static_cast(vp); PyObject *result = nullptr; if (op && ap.CheckArgCount(0)) { if (ap.IsBound()) { op->EnableVertexPickingOn(); } else { op->vtkScenePicker::EnableVertexPickingOn(); } if (!ap.ErrorOccurred()) { result = ap.BuildNone(); } } return result; } static PyObject * PyvtkScenePicker_EnableVertexPickingOff(PyObject *self, PyObject *args) { vtkPythonArgs ap(self, args, "EnableVertexPickingOff"); vtkObjectBase *vp = ap.GetSelfPointer(self, args); vtkScenePicker *op = static_cast(vp); PyObject *result = nullptr; if (op && ap.CheckArgCount(0)) { if (ap.IsBound()) { op->EnableVertexPickingOff(); } else { op->vtkScenePicker::EnableVertexPickingOff(); } if (!ap.ErrorOccurred()) { result = ap.BuildNone(); } } return result; } static PyMethodDef PyvtkScenePicker_Methods[] = { {"IsTypeOf", PyvtkScenePicker_IsTypeOf, METH_VARARGS, "V.IsTypeOf(string) -> int\nC++: static vtkTypeBool IsTypeOf(const char *type)\n\nReturn 1 if this class type is the same type of (or a subclass\nof) the named class. Returns 0 otherwise. This method works in\ncombination with vtkTypeMacro found in vtkSetGet.h.\n"}, {"IsA", PyvtkScenePicker_IsA, METH_VARARGS, "V.IsA(string) -> int\nC++: vtkTypeBool IsA(const char *type) override;\n\nReturn 1 if this class is the same type of (or a subclass of) the\nnamed class. Returns 0 otherwise. This method works in\ncombination with vtkTypeMacro found in vtkSetGet.h.\n"}, {"SafeDownCast", PyvtkScenePicker_SafeDownCast, METH_VARARGS, "V.SafeDownCast(vtkObjectBase) -> vtkScenePicker\nC++: static vtkScenePicker *SafeDownCast(vtkObjectBase *o)\n\n"}, {"NewInstance", PyvtkScenePicker_NewInstance, METH_VARARGS, "V.NewInstance() -> vtkScenePicker\nC++: vtkScenePicker *NewInstance()\n\n"}, {"SetRenderer", PyvtkScenePicker_SetRenderer, METH_VARARGS, "V.SetRenderer(vtkRenderer)\nC++: virtual void SetRenderer(vtkRenderer *)\n\nSet the renderer. Scene picks are restricted to the viewport.\n"}, {"GetRenderer", PyvtkScenePicker_GetRenderer, METH_VARARGS, "V.GetRenderer() -> vtkRenderer\nC++: virtual vtkRenderer *GetRenderer()\n\nSet the renderer. Scene picks are restricted to the viewport.\n"}, {"GetCellId", PyvtkScenePicker_GetCellId, METH_VARARGS, "V.GetCellId([int, int]) -> int\nC++: vtkIdType GetCellId(int displayPos[2])\n\nGet cell id at the pick position. Returns -1 if no cell was\npicked. Makes sense only after Pick has been called.\n"}, {"GetVertexId", PyvtkScenePicker_GetVertexId, METH_VARARGS, "V.GetVertexId([int, int]) -> int\nC++: vtkIdType GetVertexId(int displayPos[2])\n\nGet cell id at the pick position. Returns -1 if no cell was\npicked. Makes sense only after Pick has been called.\n"}, {"GetViewProp", PyvtkScenePicker_GetViewProp, METH_VARARGS, "V.GetViewProp([int, int]) -> vtkProp\nC++: vtkProp *GetViewProp(int displayPos[2])\n\nGet actor at the pick position. Returns NULL if none. Makes sense\nonly after Pick has been called.\n"}, {"SetEnableVertexPicking", PyvtkScenePicker_SetEnableVertexPicking, METH_VARARGS, "V.SetEnableVertexPicking(int)\nC++: virtual void SetEnableVertexPicking(int _arg)\n\nVertex picking (using the method GetVertexId()), required\nadditional resources and can slow down still render time by\n5-10%. Enabled by default.\n"}, {"GetEnableVertexPicking", PyvtkScenePicker_GetEnableVertexPicking, METH_VARARGS, "V.GetEnableVertexPicking() -> int\nC++: virtual int GetEnableVertexPicking()\n\nVertex picking (using the method GetVertexId()), required\nadditional resources and can slow down still render time by\n5-10%. Enabled by default.\n"}, {"EnableVertexPickingOn", PyvtkScenePicker_EnableVertexPickingOn, METH_VARARGS, "V.EnableVertexPickingOn()\nC++: virtual void EnableVertexPickingOn()\n\nVertex picking (using the method GetVertexId()), required\nadditional resources and can slow down still render time by\n5-10%. Enabled by default.\n"}, {"EnableVertexPickingOff", PyvtkScenePicker_EnableVertexPickingOff, METH_VARARGS, "V.EnableVertexPickingOff()\nC++: virtual void EnableVertexPickingOff()\n\nVertex picking (using the method GetVertexId()), required\nadditional resources and can slow down still render time by\n5-10%. Enabled by default.\n"}, {nullptr, nullptr, 0, nullptr} }; static PyTypeObject PyvtkScenePicker_Type = { PyVarObject_HEAD_INIT(&PyType_Type, 0) "vtkRenderingCorePython.vtkScenePicker", // tp_name sizeof(PyVTKObject), // tp_basicsize 0, // tp_itemsize PyVTKObject_Delete, // tp_dealloc 0, // tp_print nullptr, // tp_getattr nullptr, // tp_setattr nullptr, // tp_compare PyVTKObject_Repr, // tp_repr nullptr, // tp_as_number nullptr, // tp_as_sequence nullptr, // tp_as_mapping nullptr, // tp_hash nullptr, // tp_call PyVTKObject_String, // tp_str PyObject_GenericGetAttr, // tp_getattro PyObject_GenericSetAttr, // tp_setattro &PyVTKObject_AsBuffer, // tp_as_buffer Py_TPFLAGS_DEFAULT|Py_TPFLAGS_HAVE_GC|Py_TPFLAGS_BASETYPE, // tp_flags PyvtkScenePicker_Doc, // tp_doc PyVTKObject_Traverse, // tp_traverse nullptr, // tp_clear nullptr, // tp_richcompare offsetof(PyVTKObject, vtk_weakreflist), // tp_weaklistoffset nullptr, // tp_iter nullptr, // tp_iternext nullptr, // tp_methods nullptr, // tp_members PyVTKObject_GetSet, // tp_getset nullptr, // tp_base nullptr, // tp_dict nullptr, // tp_descr_get nullptr, // tp_descr_set offsetof(PyVTKObject, vtk_dict), // tp_dictoffset nullptr, // tp_init nullptr, // tp_alloc PyVTKObject_New, // tp_new PyObject_GC_Del, // tp_free nullptr, // tp_is_gc nullptr, // tp_bases nullptr, // tp_mro nullptr, // tp_cache nullptr, // tp_subclasses nullptr, // tp_weaklist VTK_WRAP_PYTHON_SUPPRESS_UNINITIALIZED }; static vtkObjectBase *PyvtkScenePicker_StaticNew() { return vtkScenePicker::New(); } PyObject *PyvtkScenePicker_ClassNew() { PyVTKClass_Add( &PyvtkScenePicker_Type, PyvtkScenePicker_Methods, "vtkScenePicker", &PyvtkScenePicker_StaticNew); PyTypeObject *pytype = &PyvtkScenePicker_Type; if ((pytype->tp_flags & Py_TPFLAGS_READY) != 0) { return (PyObject *)pytype; } #if !defined(VTK_PY3K) && PY_VERSION_HEX >= 0x02060000 pytype->tp_flags |= Py_TPFLAGS_HAVE_NEWBUFFER; #endif pytype->tp_base = (PyTypeObject *)PyvtkObject_ClassNew(); PyType_Ready(pytype); return (PyObject *)pytype; } void PyVTKAddFile_vtkScenePicker( PyObject *dict) { PyObject *o; o = PyvtkScenePicker_ClassNew(); if (o && PyDict_SetItemString(dict, "vtkScenePicker", o) != 0) { Py_DECREF(o); } }