set(vtkRenderingGL2PSOpenGL2_HEADERS_LOADED 1) set(vtkRenderingGL2PSOpenGL2_HEADERS "vtkOpenGLGL2PSHelperImpl;vtkRenderingGL2PSOpenGL2ObjectFactory") foreach(header ${vtkRenderingGL2PSOpenGL2_HEADERS}) set(vtkRenderingGL2PSOpenGL2_HEADER_${header}_EXISTS 1) endforeach() set(vtkRenderingGL2PSOpenGL2_HEADER_vtkOpenGLGL2PSHelperImpl_WRAP_EXCLUDE 1)