/*========================================================================= Program: Visualization Toolkit Module: vtkWindow.cxx Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkWindow.h" #include "vtkCommand.h" //------------------------------------------------------------------------------ // Construct an instance of vtkRenderWindow with its screen size // set to 300x300, borders turned on, positioned at (0,0), double // buffering turned on. vtkWindow::vtkWindow() { this->ShowWindow = true; this->UseOffScreenBuffers = false; this->Size[0] = this->Size[1] = 0; this->Position[0] = this->Position[1] = 0; this->Mapped = 0; const char windowname[] = "Visualization Toolkit"; this->WindowName = new char[strlen(windowname) + 1]; strcpy(this->WindowName, windowname); this->Erase = 1; this->DoubleBuffer = 0; this->DPI = 72; this->TileViewport[0] = 0; this->TileViewport[1] = 0; this->TileViewport[2] = 1.0; this->TileViewport[3] = 1.0; this->TileSize[0] = 0; this->TileSize[1] = 0; this->TileScale[0] = 1; this->TileScale[1] = 1; } //------------------------------------------------------------------------------ // Destructor for the vtkWindow object. vtkWindow::~vtkWindow() { this->SetWindowName(nullptr); } //------------------------------------------------------------------------------ int* vtkWindow::GetSize() { this->TileSize[0] = this->Size[0] * this->TileScale[0]; this->TileSize[1] = this->Size[1] * this->TileScale[1]; return this->TileSize; } //------------------------------------------------------------------------------ int* vtkWindow::GetActualSize() { // Some subclasses override GetSize() to do some additional magic. this->GetSize(); return this->Size; } //------------------------------------------------------------------------------ void vtkWindow::SetSize(int a[2]) { this->SetSize(a[0], a[1]); } //------------------------------------------------------------------------------ void vtkWindow::SetSize(int width, int height) { if (this->Size[0] != width || this->Size[1] != height) { this->Size[0] = width; this->Size[1] = height; this->Modified(); this->InvokeEvent(vtkCommand::WindowResizeEvent, nullptr); } } //------------------------------------------------------------------------------ int* vtkWindow::GetPosition() { return this->Position; } //------------------------------------------------------------------------------ void vtkWindow::SetPosition(int a[2]) { this->SetPosition(a[0], a[1]); } //------------------------------------------------------------------------------ void vtkWindow::SetPosition(int x, int y) { if (this->Position[0] != x || this->Position[1] != y) { this->Modified(); this->Position[0] = x; this->Position[1] = y; } } //------------------------------------------------------------------------------ void vtkWindow::PrintSelf(ostream& os, vtkIndent indent) { this->Superclass::PrintSelf(os, indent); os << indent << "Erase: " << (this->Erase ? "On\n" : "Off\n"); if (this->WindowName) { os << indent << "Window Name: " << this->WindowName << "\n"; } else { os << indent << "Window Name: (none)\n"; } // Can only print out the ivars because the window may not have been // created yet. // temp = this->GetPosition(); os << indent << "Position: (" << this->Position[0] << ", " << this->Position[1] << ")\n"; // temp = this->GetSize(); os << indent << "Size: (" << this->Size[0] << ", " << this->Size[1] << ")\n"; os << indent << "Mapped: " << this->Mapped << "\n"; os << indent << "ShowWindow: " << this->ShowWindow << "\n"; os << indent << "UseOffScreenBuffers: " << this->UseOffScreenBuffers << "\n"; os << indent << "Double Buffered: " << this->DoubleBuffer << "\n"; os << indent << "DPI: " << this->DPI << "\n"; os << indent << "TileScale: (" << this->TileScale[0] << ", " << this->TileScale[1] << ")\n"; os << indent << "TileViewport: (" << this->TileViewport[0] << ", " << this->TileViewport[1] << ", " << this->TileViewport[2] << ", " << this->TileViewport[3] << ")\n"; }