/*========================================================================= Program: Visualization Toolkit Module: vtkImageData.cxx Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkImageData.h" #include "vtkCellData.h" #include "vtkDataArray.h" #include "vtkGenericCell.h" #include "vtkInformation.h" #include "vtkInformationIntegerKey.h" #include "vtkInformationVector.h" #include "vtkLargeInteger.h" #include "vtkLine.h" #include "vtkMath.h" #include "vtkMatrix3x3.h" #include "vtkMatrix4x4.h" #include "vtkObjectFactory.h" #include "vtkPixel.h" #include "vtkPointData.h" #include "vtkPoints.h" #include "vtkUnsignedCharArray.h" #include "vtkVertex.h" #include "vtkVoxel.h" vtkStandardNewMacro(vtkImageData); vtkStandardExtendedNewMacro(vtkImageData); //------------------------------------------------------------------------------ vtkImageData::vtkImageData() { int idx; this->Vertex = nullptr; this->Line = nullptr; this->Pixel = nullptr; this->Voxel = nullptr; this->DataDescription = VTK_EMPTY; for (idx = 0; idx < 3; ++idx) { this->Dimensions[idx] = 0; this->Increments[idx] = 0; this->Origin[idx] = 0.0; this->Spacing[idx] = 1.0; this->Point[idx] = 0.0; } this->DirectionMatrix = vtkMatrix3x3::New(); this->IndexToPhysicalMatrix = vtkMatrix4x4::New(); this->PhysicalToIndexMatrix = vtkMatrix4x4::New(); this->DirectionMatrix->Identity(); this->ComputeTransforms(); int extent[6] = { 0, -1, 0, -1, 0, -1 }; memcpy(this->Extent, extent, 6 * sizeof(int)); this->Information->Set(vtkDataObject::DATA_EXTENT_TYPE(), VTK_3D_EXTENT); this->Information->Set(vtkDataObject::DATA_EXTENT(), this->Extent, 6); } //------------------------------------------------------------------------------ vtkImageData::~vtkImageData() { if (this->Vertex) { this->Vertex->Delete(); } if (this->Line) { this->Line->Delete(); } if (this->Pixel) { this->Pixel->Delete(); } if (this->Voxel) { this->Voxel->Delete(); } if (this->DirectionMatrix) { this->DirectionMatrix->Delete(); } if (this->IndexToPhysicalMatrix) { this->IndexToPhysicalMatrix->Delete(); } if (this->PhysicalToIndexMatrix) { this->PhysicalToIndexMatrix->Delete(); } } //------------------------------------------------------------------------------ // Copy the geometric and topological structure of an input structured points // object. void vtkImageData::CopyStructure(vtkDataSet* ds) { vtkImageData* sPts = static_cast(ds); this->Initialize(); int i; for (i = 0; i < 3; i++) { this->Dimensions[i] = sPts->Dimensions[i]; this->Spacing[i] = sPts->Spacing[i]; this->Origin[i] = sPts->Origin[i]; } this->DirectionMatrix->DeepCopy(sPts->GetDirectionMatrix()); this->ComputeTransforms(); this->SetExtent(sPts->GetExtent()); } //------------------------------------------------------------------------------ void vtkImageData::Initialize() { this->Superclass::Initialize(); if (this->Information) { this->SetDimensions(0, 0, 0); } } //------------------------------------------------------------------------------ void vtkImageData::CopyInformationFromPipeline(vtkInformation* information) { // Let the superclass copy whatever it wants. this->Superclass::CopyInformationFromPipeline(information); // Copy origin and spacing from pipeline information to the internal // copies. if (information->Has(SPACING())) { this->SetSpacing(information->Get(SPACING())); } if (information->Has(ORIGIN())) { this->SetOrigin(information->Get(ORIGIN())); } if (information->Has(DIRECTION())) { this->SetDirectionMatrix(information->Get(DIRECTION())); } } //------------------------------------------------------------------------------ void vtkImageData::CopyInformationToPipeline(vtkInformation* info) { // Let the superclass copy information to the pipeline. this->Superclass::CopyInformationToPipeline(info); // Copy the spacing, origin, direction, and scalar info info->Set(vtkDataObject::SPACING(), this->Spacing, 3); info->Set(vtkDataObject::ORIGIN(), this->Origin, 3); info->Set(vtkDataObject::DIRECTION(), this->DirectionMatrix->GetData(), 9); vtkDataObject::SetPointDataActiveScalarInfo( info, this->GetScalarType(), this->GetNumberOfScalarComponents()); } //------------------------------------------------------------------------------ // Graphics filters reallocate every execute. Image filters try to reuse // the scalars. void vtkImageData::PrepareForNewData() { // free everything but the scalars vtkDataArray* scalars = this->GetPointData()->GetScalars(); if (scalars) { scalars->Register(this); } this->Initialize(); if (scalars) { this->GetPointData()->SetScalars(scalars); scalars->UnRegister(this); } } //------------------------------------------------------------------------------ void vtkImageData::GetCellDims(int cellDims[3]) { for (int i = 0; i < 3; ++i) { cellDims[i] = ((this->Dimensions[i] - 1) < 1) ? 1 : this->Dimensions[i] - 1; } } namespace { class CellVisibility { public: CellVisibility(vtkImageData* input) : Input(input) { } bool operator()(const vtkIdType id) { return !Input->IsCellVisible(id); } private: vtkImageData* Input; }; } // anonymous namespace //------------------------------------------------------------------------------ void vtkImageData::GetCellNeighbors(vtkIdType cellId, vtkIdList* ptIds, vtkIdList* cellIds) { int numPtIds = ptIds->GetNumberOfIds(); // Use special methods for speed switch (numPtIds) { case 0: cellIds->Reset(); return; case 1: case 2: case 4: // vertex, edge, face neighbors vtkStructuredData::GetCellNeighbors(cellId, ptIds, cellIds, this->GetDimensions()); break; default: this->Superclass::GetCellNeighbors(cellId, ptIds, cellIds); } // If blanking, remove blanked cells. if (this->GetPointGhostArray() || this->GetCellGhostArray()) { vtkIdType* pCellIds = cellIds->GetPointer(0); vtkIdType* end = std::remove_if(pCellIds, pCellIds + cellIds->GetNumberOfIds(), CellVisibility(this)); cellIds->Resize(std::distance(pCellIds, end)); } } //------------------------------------------------------------------------------ void vtkImageData::GetCellNeighbors( vtkIdType cellId, vtkIdList* ptIds, vtkIdList* cellIds, int* seedLoc) { int numPtIds = ptIds->GetNumberOfIds(); // Use special methods for speed switch (numPtIds) { case 0: cellIds->Reset(); return; case 1: case 2: case 4: // vertex, edge, face neighbors vtkStructuredData::GetCellNeighbors(cellId, ptIds, cellIds, this->GetDimensions(), seedLoc); break; default: this->Superclass::GetCellNeighbors(cellId, ptIds, cellIds); } // If blanking, remove blanked cells. if (this->GetPointGhostArray() || this->GetCellGhostArray()) { vtkIdType* pCellIds = cellIds->GetPointer(0); vtkIdType* end = std::remove_if(pCellIds, pCellIds + cellIds->GetNumberOfIds(), CellVisibility(this)); cellIds->Resize(std::distance(pCellIds, end)); } } //------------------------------------------------------------------------------ unsigned char vtkImageData::IsPointVisible(vtkIdType pointId) { return vtkStructuredData::IsPointVisible(pointId, this->GetPointGhostArray()); } //------------------------------------------------------------------------------ // Return non-zero if the specified cell is visible (i.e., not blanked) unsigned char vtkImageData::IsCellVisible(vtkIdType cellId) { return vtkStructuredData::IsCellVisible(cellId, this->Dimensions, this->DataDescription, this->GetCellGhostArray(), this->GetPointGhostArray()); } //------------------------------------------------------------------------------ template unsigned long vtkImageDataGetTypeSize(T*) { return sizeof(T); } //------------------------------------------------------------------------------ vtkCell* vtkImageData::GetCellTemplateForDataDescription() { vtkCell* cell = nullptr; switch (this->DataDescription) { case VTK_EMPTY: break; case VTK_SINGLE_POINT: cell = this->Vertex; break; case VTK_X_LINE: case VTK_Y_LINE: case VTK_Z_LINE: cell = this->Line; break; case VTK_XY_PLANE: case VTK_YZ_PLANE: case VTK_XZ_PLANE: cell = this->Pixel; break; case VTK_XYZ_GRID: cell = this->Voxel; break; default: vtkErrorMacro("Invalid DataDescription."); break; } return cell; } //------------------------------------------------------------------------------ bool vtkImageData::GetCellTemplateForDataDescription(vtkGenericCell* cell) { switch (this->DataDescription) { case VTK_EMPTY: cell->SetCellTypeToEmptyCell(); break; case VTK_SINGLE_POINT: cell->SetCellTypeToVertex(); break; case VTK_X_LINE: case VTK_Y_LINE: case VTK_Z_LINE: cell->SetCellTypeToLine(); break; case VTK_XY_PLANE: case VTK_YZ_PLANE: case VTK_XZ_PLANE: cell->SetCellTypeToPixel(); break; case VTK_XYZ_GRID: cell->SetCellTypeToVoxel(); break; default: vtkErrorMacro("Invalid DataDescription."); return false; } return true; } //------------------------------------------------------------------------------ bool vtkImageData::GetIJKMinForCellId(vtkIdType cellId, int ijkMin[3]) { vtkIdType dims[3]; this->GetDimensions(dims); ijkMin[0] = ijkMin[1] = ijkMin[2] = 0; if (dims[0] == 0 || dims[1] == 0 || dims[2] == 0) { vtkErrorMacro("Requesting a cell from an empty image."); return false; } switch (this->DataDescription) { case VTK_EMPTY: return false; case VTK_SINGLE_POINT: // cellId can only be = 0 break; case VTK_X_LINE: ijkMin[0] = cellId; break; case VTK_Y_LINE: ijkMin[1] = cellId; break; case VTK_Z_LINE: ijkMin[2] = cellId; break; case VTK_XY_PLANE: ijkMin[0] = cellId % (dims[0] - 1); ijkMin[1] = cellId / (dims[0] - 1); break; case VTK_YZ_PLANE: ijkMin[1] = cellId % (dims[1] - 1); ijkMin[2] = cellId / (dims[1] - 1); break; case VTK_XZ_PLANE: ijkMin[0] = cellId % (dims[0] - 1); ijkMin[2] = cellId / (dims[0] - 1); break; case VTK_XYZ_GRID: ijkMin[0] = cellId % (dims[0] - 1); ijkMin[1] = (cellId / (dims[0] - 1)) % (dims[1] - 1); ijkMin[2] = cellId / ((dims[0] - 1) * (dims[1] - 1)); break; default: vtkErrorMacro("Invalid DataDescription."); return false; } return true; } //------------------------------------------------------------------------------ bool vtkImageData::GetIJKMaxForIJKMin(int ijkMin[3], int ijkMax[3]) { vtkIdType dims[3]; this->GetDimensions(dims); ijkMax[0] = ijkMax[1] = ijkMax[2] = 0; if (dims[0] == 0 || dims[1] == 0 || dims[2] == 0) { vtkErrorMacro("Requesting a cell from an empty image."); return false; } switch (this->DataDescription) { case VTK_EMPTY: return false; case VTK_SINGLE_POINT: // cellId can only be = 0 break; case VTK_X_LINE: ijkMax[0] = ijkMin[0] + 1; break; case VTK_Y_LINE: ijkMax[1] = ijkMin[1] + 1; break; case VTK_Z_LINE: ijkMax[2] = ijkMin[2] + 1; break; case VTK_XY_PLANE: ijkMax[0] = ijkMin[0] + 1; ijkMax[1] = ijkMin[1] + 1; break; case VTK_YZ_PLANE: ijkMax[1] = ijkMin[1] + 1; ijkMax[2] = ijkMin[2] + 1; break; case VTK_XZ_PLANE: ijkMax[0] = ijkMin[0] + 1; ijkMax[2] = ijkMin[2] + 1; break; case VTK_XYZ_GRID: ijkMax[0] = ijkMin[0] + 1; ijkMax[1] = ijkMin[1] + 1; ijkMax[2] = ijkMin[2] + 1; break; default: vtkErrorMacro("Invalid DataDescription."); return false; } return true; } //------------------------------------------------------------------------------ void vtkImageData::AddPointsToCellTemplate(vtkCell* cell, int ijkMin[3], int ijkMax[3]) { int loc[3], i, j, k; vtkIdType idx, npts; double xyz[3]; const int* extent = this->Extent; vtkIdType dims[3]; this->GetDimensions(dims); vtkIdType d01 = dims[0] * dims[1]; // Extract point coordinates and point ids // Ids are relative to extent min. npts = 0; for (loc[2] = ijkMin[2]; loc[2] <= ijkMax[2]; loc[2]++) { k = loc[2] + extent[4]; for (loc[1] = ijkMin[1]; loc[1] <= ijkMax[1]; loc[1]++) { j = loc[1] + extent[2]; for (loc[0] = ijkMin[0]; loc[0] <= ijkMax[0]; loc[0]++) { i = loc[0] + extent[0]; this->TransformIndexToPhysicalPoint(i, j, k, xyz); idx = loc[0] + loc[1] * dims[0] + loc[2] * d01; cell->PointIds->SetId(npts, idx); cell->Points->SetPoint(npts++, xyz); } } } } //------------------------------------------------------------------------------ vtkCell* vtkImageData::GetCell(vtkIdType cellId) { int ijkMin[3]; if (!this->GetIJKMinForCellId(cellId, ijkMin)) { return nullptr; } // Need to use vtImageData:: to avoid calling child classes implementation return this->vtkImageData::GetCell(ijkMin[0], ijkMin[1], ijkMin[2]); } //------------------------------------------------------------------------------ vtkCell* vtkImageData::GetCell(int iMin, int jMin, int kMin) { vtkCell* cell = this->GetCellTemplateForDataDescription(); if (cell == nullptr) { return nullptr; } int ijkMin[3] = { iMin, jMin, kMin }; int ijkMax[3]; if (!this->GetIJKMaxForIJKMin(ijkMin, ijkMax)) { return nullptr; } this->AddPointsToCellTemplate(cell, ijkMin, ijkMax); return cell; } //------------------------------------------------------------------------------ void vtkImageData::GetCell(vtkIdType cellId, vtkGenericCell* cell) { if (!this->GetCellTemplateForDataDescription(cell)) { cell->SetCellTypeToEmptyCell(); return; } int ijkMin[3]; if (!this->GetIJKMinForCellId(cellId, ijkMin)) { cell->SetCellTypeToEmptyCell(); return; } int ijkMax[3]; if (!this->GetIJKMaxForIJKMin(ijkMin, ijkMax)) { cell->SetCellTypeToEmptyCell(); return; } this->AddPointsToCellTemplate(cell, ijkMin, ijkMax); } //------------------------------------------------------------------------------ // Fast implementation of GetCellBounds(). Bounds are calculated without // constructing a cell. void vtkImageData::GetCellBounds(vtkIdType cellId, double bounds[6]) { int ijkMin[3]; if (!this->GetIJKMinForCellId(cellId, ijkMin)) { bounds[0] = bounds[1] = bounds[2] = bounds[3] = bounds[4] = bounds[5] = 0.0; return; } int ijkMax[3]; if (!this->GetIJKMaxForIJKMin(ijkMin, ijkMax)) { bounds[0] = bounds[1] = bounds[2] = bounds[3] = bounds[4] = bounds[5] = 0.0; return; } int loc[3], i, j, k; double xyz[3]; const int* extent = this->Extent; // Compute the bounds if (ijkMax[2] >= ijkMin[2] && ijkMax[1] >= ijkMin[1] && ijkMax[0] >= ijkMin[0]) { bounds[0] = bounds[2] = bounds[4] = VTK_DOUBLE_MAX; bounds[1] = bounds[3] = bounds[5] = VTK_DOUBLE_MIN; for (loc[2] = ijkMin[2]; loc[2] <= ijkMax[2]; loc[2]++) { k = loc[2] + extent[4]; for (loc[1] = ijkMin[1]; loc[1] <= ijkMax[1]; loc[1]++) { j = loc[1] + extent[2]; for (loc[0] = ijkMin[0]; loc[0] <= ijkMax[0]; loc[0]++) { i = loc[0] + extent[0]; this->TransformIndexToPhysicalPoint(i, j, k, xyz); bounds[0] = (xyz[0] < bounds[0] ? xyz[0] : bounds[0]); bounds[1] = (xyz[0] > bounds[1] ? xyz[0] : bounds[1]); bounds[2] = (xyz[1] < bounds[2] ? xyz[1] : bounds[2]); bounds[3] = (xyz[1] > bounds[3] ? xyz[1] : bounds[3]); bounds[4] = (xyz[2] < bounds[4] ? xyz[2] : bounds[4]); bounds[5] = (xyz[2] > bounds[5] ? xyz[2] : bounds[5]); } } } } else { vtkMath::UninitializeBounds(bounds); } } //------------------------------------------------------------------------------ void vtkImageData::GetPoint(vtkIdType ptId, double x[3]) { const int* extent = this->Extent; vtkIdType dims[3]; this->GetDimensions(dims); x[0] = x[1] = x[2] = 0.0; if (dims[0] == 0 || dims[1] == 0 || dims[2] == 0) { vtkErrorMacro("Requesting a point from an empty image."); return; } // "loc" holds the point x,y,z indices int loc[3]; loc[0] = loc[1] = loc[2] = 0; switch (this->DataDescription) { case VTK_EMPTY: return; case VTK_SINGLE_POINT: break; case VTK_X_LINE: loc[0] = ptId; break; case VTK_Y_LINE: loc[1] = ptId; break; case VTK_Z_LINE: loc[2] = ptId; break; case VTK_XY_PLANE: loc[0] = ptId % dims[0]; loc[1] = ptId / dims[0]; break; case VTK_YZ_PLANE: loc[1] = ptId % dims[1]; loc[2] = ptId / dims[1]; break; case VTK_XZ_PLANE: loc[0] = ptId % dims[0]; loc[2] = ptId / dims[0]; break; case VTK_XYZ_GRID: loc[0] = ptId % dims[0]; loc[1] = (ptId / dims[0]) % dims[1]; loc[2] = ptId / (dims[0] * dims[1]); break; } int i, j, k; i = loc[0] + extent[0]; j = loc[1] + extent[2]; k = loc[2] + extent[4]; this->TransformIndexToPhysicalPoint(i, j, k, x); } //------------------------------------------------------------------------------ vtkIdType vtkImageData::FindPoint(double x[3]) { // // Ensure valid spacing // const double* spacing = this->Spacing; vtkIdType dims[3]; this->GetDimensions(dims); std::string ijkLabels[3] = { "I", "J", "K" }; for (int i = 0; i < 3; i++) { if (spacing[i] == 0.0 && dims[i] > 1) { vtkWarningMacro("Spacing along the " << ijkLabels[i] << " axis is 0."); return -1; } } // // Compute the ijk location // const int* extent = this->Extent; int loc[3]; double ijk[3]; this->TransformPhysicalPointToContinuousIndex(x, ijk); loc[0] = vtkMath::Floor(ijk[0] + 0.5); loc[1] = vtkMath::Floor(ijk[1] + 0.5); loc[2] = vtkMath::Floor(ijk[2] + 0.5); if (loc[0] < extent[0] || loc[0] > extent[1] || loc[1] < extent[2] || loc[1] > extent[3] || loc[2] < extent[4] || loc[2] > extent[5]) { return -1; } // since point id is relative to the first point actually stored loc[0] -= extent[0]; loc[1] -= extent[2]; loc[2] -= extent[4]; // // From this location get the point id // return loc[2] * dims[0] * dims[1] + loc[1] * dims[0] + loc[0]; } //------------------------------------------------------------------------------ vtkIdType vtkImageData::FindCell(double x[3], vtkCell* vtkNotUsed(cell), vtkGenericCell* vtkNotUsed(gencell), vtkIdType vtkNotUsed(cellId), double tol2, int& subId, double pcoords[3], double* weights) { return this->FindCell(x, nullptr, 0, tol2, subId, pcoords, weights); } //------------------------------------------------------------------------------ vtkIdType vtkImageData::FindCell(double x[3], vtkCell* vtkNotUsed(cell), vtkIdType vtkNotUsed(cellId), double tol2, int& subId, double pcoords[3], double* weights) { int idx[3]; // Compute the voxel index if (this->ComputeStructuredCoordinates(x, idx, pcoords) == 0) { // If voxel index is out of bounds, check point "x" against the // bounds to see if within tolerance of the bounds. const int* extent = this->Extent; const double* spacing = this->Spacing; // Compute squared distance of point x from the boundary double dist2 = 0.0; for (int i = 0; i < 3; i++) { int minIdx = extent[i * 2]; int maxIdx = extent[i * 2 + 1]; if (idx[i] < minIdx) { double dist = (idx[i] + pcoords[i] - minIdx) * spacing[i]; idx[i] = minIdx; pcoords[i] = 0.0; dist2 += dist * dist; } else if (idx[i] >= maxIdx) { double dist = (idx[i] + pcoords[i] - maxIdx) * spacing[i]; if (maxIdx == minIdx) { idx[i] = minIdx; pcoords[i] = 0.0; } else { idx[i] = maxIdx - 1; pcoords[i] = 1.0; } dist2 += dist * dist; } } // Check squared distance against the tolerance if (dist2 > tol2) { return -1; } } if (weights) { // Shift parametric coordinates for XZ/YZ planes if (this->DataDescription == VTK_XZ_PLANE) { pcoords[1] = pcoords[2]; pcoords[2] = 0.0; } else if (this->DataDescription == VTK_YZ_PLANE) { pcoords[0] = pcoords[1]; pcoords[1] = pcoords[2]; pcoords[2] = 0.0; } else if (this->DataDescription == VTK_XY_PLANE) { pcoords[2] = 0.0; } vtkVoxel::InterpolationFunctions(pcoords, weights); } // // From this location get the cell id // subId = 0; return this->ComputeCellId(idx); } //------------------------------------------------------------------------------ vtkCell* vtkImageData::FindAndGetCell(double x[3], vtkCell* vtkNotUsed(cell), vtkIdType vtkNotUsed(cellId), double tol2, int& subId, double pcoords[3], double* weights) { vtkIdType cellId = this->FindCell(x, nullptr, 0, tol2, subId, pcoords, nullptr); if (cellId < 0) { return nullptr; } vtkCell* cell = this->GetCell(cellId); cell->InterpolateFunctions(pcoords, weights); return cell; } //------------------------------------------------------------------------------ int vtkImageData::GetCellType(vtkIdType vtkNotUsed(cellId)) { switch (this->DataDescription) { case VTK_EMPTY: return VTK_EMPTY_CELL; case VTK_SINGLE_POINT: return VTK_VERTEX; case VTK_X_LINE: case VTK_Y_LINE: case VTK_Z_LINE: return VTK_LINE; case VTK_XY_PLANE: case VTK_YZ_PLANE: case VTK_XZ_PLANE: return VTK_PIXEL; case VTK_XYZ_GRID: return VTK_VOXEL; default: vtkErrorMacro(<< "Bad data description!"); return VTK_EMPTY_CELL; } } //------------------------------------------------------------------------------ vtkIdType vtkImageData::GetCellSize(vtkIdType vtkNotUsed(cellId)) { switch (this->DataDescription) { case VTK_EMPTY: return 0; case VTK_SINGLE_POINT: return 1; case VTK_X_LINE: case VTK_Y_LINE: case VTK_Z_LINE: return 2; case VTK_XY_PLANE: case VTK_YZ_PLANE: case VTK_XZ_PLANE: return 4; case VTK_XYZ_GRID: return 8; default: vtkErrorMacro(<< "Bad data description!"); return 0; } } //------------------------------------------------------------------------------ void vtkImageData::ComputeBounds() { if (this->GetMTime() <= this->ComputeTime) { return; } const int* extent = this->Extent; if (extent[0] > extent[1] || extent[2] > extent[3] || extent[4] > extent[5]) { vtkMath::UninitializeBounds(this->Bounds); } else { if (this->DirectionMatrix->IsIdentity()) { // Direction is identity: bounds are easy to compute // with only origin and spacing const double* origin = this->Origin; const double* spacing = this->Spacing; int swapXBounds = (spacing[0] < 0); // 1 if true, 0 if false int swapYBounds = (spacing[1] < 0); // 1 if true, 0 if false int swapZBounds = (spacing[2] < 0); // 1 if true, 0 if false this->Bounds[0] = origin[0] + (extent[0 + swapXBounds] * spacing[0]); this->Bounds[2] = origin[1] + (extent[2 + swapYBounds] * spacing[1]); this->Bounds[4] = origin[2] + (extent[4 + swapZBounds] * spacing[2]); this->Bounds[1] = origin[0] + (extent[1 - swapXBounds] * spacing[0]); this->Bounds[3] = origin[1] + (extent[3 - swapYBounds] * spacing[1]); this->Bounds[5] = origin[2] + (extent[5 - swapZBounds] * spacing[2]); } else { // Direction isn't identity: use IndexToPhysical matrix // to determine the position of the dataset corners int iMin, iMax, jMin, jMax, kMin, kMax; iMin = extent[0]; iMax = extent[1]; jMin = extent[2]; jMax = extent[3]; kMin = extent[4]; kMax = extent[5]; int ijkCorners[8][3] = { { iMin, jMin, kMin }, { iMax, jMin, kMin }, { iMin, jMax, kMin }, { iMax, jMax, kMin }, { iMin, jMin, kMax }, { iMax, jMin, kMax }, { iMin, jMax, kMax }, { iMax, jMax, kMax }, }; double xyz[3]; double xMin, xMax, yMin, yMax, zMin, zMax; xMin = yMin = zMin = VTK_DOUBLE_MAX; xMax = yMax = zMax = VTK_DOUBLE_MIN; for (int* ijkCorner : ijkCorners) { this->TransformIndexToPhysicalPoint(ijkCorner, xyz); if (xyz[0] < xMin) xMin = xyz[0]; if (xyz[0] > xMax) xMax = xyz[0]; if (xyz[1] < yMin) yMin = xyz[1]; if (xyz[1] > yMax) yMax = xyz[1]; if (xyz[2] < zMin) zMin = xyz[2]; if (xyz[2] > zMax) zMax = xyz[2]; } this->Bounds[0] = xMin; this->Bounds[1] = xMax; this->Bounds[2] = yMin; this->Bounds[3] = yMax; this->Bounds[4] = zMin; this->Bounds[5] = zMax; } } this->ComputeTime.Modified(); } //------------------------------------------------------------------------------ // Given structured coordinates (i,j,k) for a voxel cell, compute the eight // gradient values for the voxel corners. The order in which the gradient // vectors are arranged corresponds to the ordering of the voxel points. // Gradient vector is computed by central differences (except on edges of // volume where forward difference is used). The scalars s are the scalars // from which the gradient is to be computed. This method will treat // only 3D structured point datasets (i.e., volumes). void vtkImageData::GetVoxelGradient(int i, int j, int k, vtkDataArray* s, vtkDataArray* g) { double gv[3]; int ii, jj, kk, idx = 0; for (kk = 0; kk < 2; kk++) { for (jj = 0; jj < 2; jj++) { for (ii = 0; ii < 2; ii++) { this->GetPointGradient(i + ii, j + jj, k + kk, s, gv); g->SetTuple(idx++, gv); } } } } //------------------------------------------------------------------------------ // Given structured coordinates (i,j,k) for a point in a structured point // dataset, compute the gradient vector from the scalar data at that point. // The scalars s are the scalars from which the gradient is to be computed. // This method will treat structured point datasets of any dimension. void vtkImageData::GetPointGradient(int i, int j, int k, vtkDataArray* s, double g[3]) { const double* ar = this->Spacing; double sp, sm; const int* extent = this->Extent; vtkIdType dims[3]; this->GetDimensions(dims); vtkIdType ijsize = dims[0] * dims[1]; // Adjust i,j,k to the start of the extent i -= extent[0]; j -= extent[2]; k -= extent[4]; // Check for out-of-bounds if (i < 0 || i >= dims[0] || j < 0 || j >= dims[1] || k < 0 || k >= dims[2]) { g[0] = g[1] = g[2] = 0.0; return; } // i-axis if (dims[0] == 1) { g[0] = 0.0; } else if (i == 0) { sp = s->GetComponent(i + 1 + j * dims[0] + k * ijsize, 0); sm = s->GetComponent(i + j * dims[0] + k * ijsize, 0); g[0] = (sm - sp) / ar[0]; } else if (i == (dims[0] - 1)) { sp = s->GetComponent(i + j * dims[0] + k * ijsize, 0); sm = s->GetComponent(i - 1 + j * dims[0] + k * ijsize, 0); g[0] = (sm - sp) / ar[0]; } else { sp = s->GetComponent(i + 1 + j * dims[0] + k * ijsize, 0); sm = s->GetComponent(i - 1 + j * dims[0] + k * ijsize, 0); g[0] = 0.5 * (sm - sp) / ar[0]; } // j-axis if (dims[1] == 1) { g[1] = 0.0; } else if (j == 0) { sp = s->GetComponent(i + (j + 1) * dims[0] + k * ijsize, 0); sm = s->GetComponent(i + j * dims[0] + k * ijsize, 0); g[1] = (sm - sp) / ar[1]; } else if (j == (dims[1] - 1)) { sp = s->GetComponent(i + j * dims[0] + k * ijsize, 0); sm = s->GetComponent(i + (j - 1) * dims[0] + k * ijsize, 0); g[1] = (sm - sp) / ar[1]; } else { sp = s->GetComponent(i + (j + 1) * dims[0] + k * ijsize, 0); sm = s->GetComponent(i + (j - 1) * dims[0] + k * ijsize, 0); g[1] = 0.5 * (sm - sp) / ar[1]; } // k-axis if (dims[2] == 1) { g[2] = 0.0; } else if (k == 0) { sp = s->GetComponent(i + j * dims[0] + (k + 1) * ijsize, 0); sm = s->GetComponent(i + j * dims[0] + k * ijsize, 0); g[2] = (sm - sp) / ar[2]; } else if (k == (dims[2] - 1)) { sp = s->GetComponent(i + j * dims[0] + k * ijsize, 0); sm = s->GetComponent(i + j * dims[0] + (k - 1) * ijsize, 0); g[2] = (sm - sp) / ar[2]; } else { sp = s->GetComponent(i + j * dims[0] + (k + 1) * ijsize, 0); sm = s->GetComponent(i + j * dims[0] + (k - 1) * ijsize, 0); g[2] = 0.5 * (sm - sp) / ar[2]; } // Apply direction transform to get in xyz coordinate system // Note: we already applied the spacing when handling the ijk // axis above, and do not need to translate by the origin // since this is a gradient computation this->DirectionMatrix->MultiplyPoint(g, g); } //------------------------------------------------------------------------------ // Set dimensions of structured points dataset. void vtkImageData::SetDimensions(int i, int j, int k) { this->SetExtent(0, i - 1, 0, j - 1, 0, k - 1); } //------------------------------------------------------------------------------ // Set dimensions of structured points dataset. void vtkImageData::SetDimensions(const int dim[3]) { this->SetExtent(0, dim[0] - 1, 0, dim[1] - 1, 0, dim[2] - 1); } //------------------------------------------------------------------------------ // Convenience function computes the structured coordinates for a point x[3]. // The voxel is specified by the array ijk[3], and the parametric coordinates // in the cell are specified with pcoords[3]. The function returns a 0 if the // point x is outside of the volume, and a 1 if inside the volume. int vtkImageData::ComputeStructuredCoordinates(const double x[3], int ijk[3], double pcoords[3]) { // tolerance is needed for floating points error margin // (this is squared tolerance) const double tol2 = 1e-12; // // Compute the ijk location // double doubleLoc[3]; this->TransformPhysicalPointToContinuousIndex(x, doubleLoc); const int* extent = this->Extent; int isInBounds = 1; for (int i = 0; i < 3; i++) { // Floor for negative indexes. ijk[i] = vtkMath::Floor(doubleLoc[i]); // integer pcoords[i] = doubleLoc[i] - ijk[i]; // >= 0 and < 1 int tmpInBounds = 0; int minExt = extent[i * 2]; int maxExt = extent[i * 2 + 1]; // check if data is one pixel thick as well as // low boundary check if (minExt == maxExt || ijk[i] < minExt) { double dist = doubleLoc[i] - minExt; if (dist * dist <= tol2) { pcoords[i] = 0.0; ijk[i] = minExt; tmpInBounds = 1; } } // high boundary check else if (ijk[i] >= maxExt) { double dist = doubleLoc[i] - maxExt; if (dist * dist <= tol2) { // make sure index is within the allowed cell index range pcoords[i] = 1.0; ijk[i] = maxExt - 1; tmpInBounds = 1; } } // else index is definitely within bounds else { tmpInBounds = 1; } // clear isInBounds if out of bounds for this dimension isInBounds = (isInBounds & tmpInBounds); } return isInBounds; } //------------------------------------------------------------------------------ void vtkImageData::PrintSelf(ostream& os, vtkIndent indent) { this->Superclass::PrintSelf(os, indent); int idx; const double* direction = this->GetDirectionMatrix()->GetData(); const int* dims = this->GetDimensions(); const int* extent = this->Extent; os << indent << "Spacing: (" << this->Spacing[0] << ", " << this->Spacing[1] << ", " << this->Spacing[2] << ")\n"; os << indent << "Origin: (" << this->Origin[0] << ", " << this->Origin[1] << ", " << this->Origin[2] << ")\n"; os << indent << "Direction: (" << direction[0]; for (idx = 1; idx < 9; ++idx) { os << ", " << direction[idx]; } os << ")\n"; os << indent << "Dimensions: (" << dims[0] << ", " << dims[1] << ", " << dims[2] << ")\n"; os << indent << "Increments: (" << this->Increments[0] << ", " << this->Increments[1] << ", " << this->Increments[2] << ")\n"; os << indent << "Extent: (" << extent[0]; for (idx = 1; idx < 6; ++idx) { os << ", " << extent[idx]; } os << ")\n"; } //------------------------------------------------------------------------------ void vtkImageData::SetNumberOfScalarComponents(int num, vtkInformation* meta_data) { vtkDataObject::SetPointDataActiveScalarInfo(meta_data, -1, num); } //------------------------------------------------------------------------------ bool vtkImageData::HasNumberOfScalarComponents(vtkInformation* meta_data) { vtkInformation* scalarInfo = vtkDataObject::GetActiveFieldInformation( meta_data, FIELD_ASSOCIATION_POINTS, vtkDataSetAttributes::SCALARS); if (!scalarInfo) { return false; } return scalarInfo->Has(FIELD_NUMBER_OF_COMPONENTS()) != 0; } //------------------------------------------------------------------------------ int vtkImageData::GetNumberOfScalarComponents(vtkInformation* meta_data) { vtkInformation* scalarInfo = vtkDataObject::GetActiveFieldInformation( meta_data, FIELD_ASSOCIATION_POINTS, vtkDataSetAttributes::SCALARS); if (scalarInfo && scalarInfo->Has(FIELD_NUMBER_OF_COMPONENTS())) { return scalarInfo->Get(FIELD_NUMBER_OF_COMPONENTS()); } return 1; } //------------------------------------------------------------------------------ int vtkImageData::GetNumberOfScalarComponents() { vtkDataArray* scalars = this->GetPointData()->GetScalars(); if (scalars) { return scalars->GetNumberOfComponents(); } return 1; } //------------------------------------------------------------------------------ vtkIdType* vtkImageData::GetIncrements() { // Make sure the increments are up to date. The filter bypass and update // mechanism make it tricky to update the increments anywhere other than here this->ComputeIncrements(); return this->Increments; } //------------------------------------------------------------------------------ vtkIdType* vtkImageData::GetIncrements(vtkDataArray* scalars) { // Make sure the increments are up to date. The filter bypass and update // mechanism make it tricky to update the increments anywhere other than here this->ComputeIncrements(scalars); return this->Increments; } //------------------------------------------------------------------------------ void vtkImageData::GetIncrements(vtkIdType& incX, vtkIdType& incY, vtkIdType& incZ) { vtkIdType inc[3]; this->ComputeIncrements(inc); incX = inc[0]; incY = inc[1]; incZ = inc[2]; } //------------------------------------------------------------------------------ void vtkImageData::GetIncrements( vtkDataArray* scalars, vtkIdType& incX, vtkIdType& incY, vtkIdType& incZ) { vtkIdType inc[3]; this->ComputeIncrements(scalars, inc); incX = inc[0]; incY = inc[1]; incZ = inc[2]; } //------------------------------------------------------------------------------ void vtkImageData::GetIncrements(vtkIdType inc[3]) { this->ComputeIncrements(inc); } //------------------------------------------------------------------------------ void vtkImageData::GetIncrements(vtkDataArray* scalars, vtkIdType inc[3]) { this->ComputeIncrements(scalars, inc); } //------------------------------------------------------------------------------ void vtkImageData::GetContinuousIncrements( int extent[6], vtkIdType& incX, vtkIdType& incY, vtkIdType& incZ) { this->GetContinuousIncrements(this->GetPointData()->GetScalars(), extent, incX, incY, incZ); } //------------------------------------------------------------------------------ void vtkImageData::GetContinuousIncrements( vtkDataArray* scalars, int extent[6], vtkIdType& incX, vtkIdType& incY, vtkIdType& incZ) { int e0, e1, e2, e3; incX = 0; const int* selfExtent = this->Extent; e0 = extent[0]; if (e0 < selfExtent[0]) { e0 = selfExtent[0]; } e1 = extent[1]; if (e1 > selfExtent[1]) { e1 = selfExtent[1]; } e2 = extent[2]; if (e2 < selfExtent[2]) { e2 = selfExtent[2]; } e3 = extent[3]; if (e3 > selfExtent[3]) { e3 = selfExtent[3]; } // Make sure the increments are up to date vtkIdType inc[3]; this->ComputeIncrements(scalars, inc); incY = inc[1] - (e1 - e0 + 1) * inc[0]; incZ = inc[2] - (e3 - e2 + 1) * inc[1]; } //------------------------------------------------------------------------------ // This method computes the increments from the MemoryOrder and the extent. // This version assumes we are using the Active Scalars void vtkImageData::ComputeIncrements(vtkIdType inc[3]) { this->ComputeIncrements(this->GetPointData()->GetScalars(), inc); } //------------------------------------------------------------------------------ // This method computes the increments from the MemoryOrder and the extent. void vtkImageData::ComputeIncrements(vtkDataArray* scalars, vtkIdType inc[3]) { if (!scalars) { vtkErrorMacro("No Scalar Field has been specified - assuming 1 component!"); this->ComputeIncrements(1, inc); } else { this->ComputeIncrements(scalars->GetNumberOfComponents(), inc); } } //------------------------------------------------------------------------------ // This method computes the increments from the MemoryOrder and the extent. void vtkImageData::ComputeIncrements(int numberOfComponents, vtkIdType inc[3]) { int idx; vtkIdType incr = numberOfComponents; const int* extent = this->Extent; for (idx = 0; idx < 3; ++idx) { inc[idx] = incr; incr *= (extent[idx * 2 + 1] - extent[idx * 2] + 1); } } //------------------------------------------------------------------------------ template void vtkImageDataConvertScalar(TIn* in, TOut* out) { *out = static_cast(*in); } //------------------------------------------------------------------------------ double vtkImageData::GetScalarComponentAsDouble(int x, int y, int z, int comp) { // Check the component index. if (comp < 0 || comp >= this->GetNumberOfScalarComponents()) { vtkErrorMacro("Bad component index " << comp); return 0.0; } vtkIdType index = this->GetScalarIndex(x, y, z); if (index < 0) { // An error message was already generated by GetScalarIndex. return 0.0; } vtkDataArray* scalars = this->GetPointData()->GetScalars(); return scalars->GetComponent(index, comp); } //------------------------------------------------------------------------------ void vtkImageData::SetScalarComponentFromDouble(int x, int y, int z, int comp, double value) { // Check the component index. if (comp < 0 || comp >= this->GetNumberOfScalarComponents()) { vtkErrorMacro("Bad component index " << comp); return; } vtkIdType index = this->GetScalarIndex(x, y, z); if (index < 0) { // An error message was already generated by GetScalarIndex. return; } vtkDataArray* scalars = this->GetPointData()->GetScalars(); scalars->SetComponent(index, comp, value); } //------------------------------------------------------------------------------ float vtkImageData::GetScalarComponentAsFloat(int x, int y, int z, int comp) { return this->GetScalarComponentAsDouble(x, y, z, comp); } //------------------------------------------------------------------------------ void vtkImageData::SetScalarComponentFromFloat(int x, int y, int z, int comp, float value) { this->SetScalarComponentFromDouble(x, y, z, comp, value); } //------------------------------------------------------------------------------ // This Method returns a pointer to a location in the vtkImageData. // Coordinates are in pixel units and are relative to the whole // image origin. void* vtkImageData::GetScalarPointer(int x, int y, int z) { int tmp[3]; tmp[0] = x; tmp[1] = y; tmp[2] = z; return this->GetScalarPointer(tmp); } //------------------------------------------------------------------------------ // This Method returns a pointer to a location in the vtkImageData. // Coordinates are in pixel units and are relative to the whole // image origin. void* vtkImageData::GetScalarPointerForExtent(int extent[6]) { int tmp[3]; tmp[0] = extent[0]; tmp[1] = extent[2]; tmp[2] = extent[4]; return this->GetScalarPointer(tmp); } //------------------------------------------------------------------------------ void* vtkImageData::GetScalarPointer(int coordinate[3]) { vtkDataArray* scalars = this->GetPointData()->GetScalars(); // Make sure the array has been allocated. if (scalars == nullptr) { // vtkDebugMacro("Allocating scalars in ImageData"); // abort(); // this->AllocateScalars(); // scalars = this->PointData->GetScalars(); return nullptr; } const int* extent = this->Extent; // error checking: since most access will be from pointer arithmetic. // this should not waste much time. for (int idx = 0; idx < 3; ++idx) { if (coordinate[idx] < extent[idx * 2] || coordinate[idx] > extent[idx * 2 + 1]) { vtkErrorMacro(<< "GetScalarPointer: Pixel (" << coordinate[0] << ", " << coordinate[1] << ", " << coordinate[2] << ") not in memory.\n Current extent= (" << extent[0] << ", " << extent[1] << ", " << extent[2] << ", " << extent[3] << ", " << extent[4] << ", " << extent[5] << ")"); return nullptr; } } return this->GetArrayPointer(scalars, coordinate); } //------------------------------------------------------------------------------ // This method returns a pointer to the origin of the vtkImageData. void* vtkImageData::GetScalarPointer() { if (this->PointData->GetScalars() == nullptr) { // vtkDebugMacro("Allocating scalars in ImageData"); // abort(); // this->AllocateScalars(); return nullptr; } return this->PointData->GetScalars()->GetVoidPointer(0); } //------------------------------------------------------------------------------ // This Method returns an index to a location in the vtkImageData. // Coordinates are in pixel units and are relative to the whole // image origin. vtkIdType vtkImageData::GetScalarIndex(int x, int y, int z) { int tmp[3]; tmp[0] = x; tmp[1] = y; tmp[2] = z; return this->GetScalarIndex(tmp); } //------------------------------------------------------------------------------ // This Method returns an index to a location in the vtkImageData. // Coordinates are in pixel units and are relative to the whole // image origin. vtkIdType vtkImageData::GetScalarIndexForExtent(int extent[6]) { int tmp[3]; tmp[0] = extent[0]; tmp[1] = extent[2]; tmp[2] = extent[4]; return this->GetScalarIndex(tmp); } //------------------------------------------------------------------------------ vtkIdType vtkImageData::GetScalarIndex(int coordinate[3]) { vtkDataArray* scalars = this->GetPointData()->GetScalars(); // Make sure the array has been allocated. if (scalars == nullptr) { return -1; } const int* extent = this->Extent; // error checking: since most access will be from pointer arithmetic. // this should not waste much time. for (int idx = 0; idx < 3; ++idx) { if (coordinate[idx] < extent[idx * 2] || coordinate[idx] > extent[idx * 2 + 1]) { vtkErrorMacro(<< "GetScalarIndex: Pixel (" << coordinate[0] << ", " << coordinate[1] << ", " << coordinate[2] << ") not in memory.\n Current extent= (" << extent[0] << ", " << extent[1] << ", " << extent[2] << ", " << extent[3] << ", " << extent[4] << ", " << extent[5] << ")"); return -1; } } return this->GetTupleIndex(scalars, coordinate); } //------------------------------------------------------------------------------ void vtkImageData::SetScalarType(int type, vtkInformation* meta_data) { vtkDataObject::SetPointDataActiveScalarInfo(meta_data, type, -1); } //------------------------------------------------------------------------------ int vtkImageData::GetScalarType() { vtkDataArray* scalars = this->GetPointData()->GetScalars(); if (!scalars) { return VTK_DOUBLE; } return scalars->GetDataType(); } //------------------------------------------------------------------------------ bool vtkImageData::HasScalarType(vtkInformation* meta_data) { vtkInformation* scalarInfo = vtkDataObject::GetActiveFieldInformation( meta_data, FIELD_ASSOCIATION_POINTS, vtkDataSetAttributes::SCALARS); if (!scalarInfo) { return false; } return scalarInfo->Has(FIELD_ARRAY_TYPE()) != 0; } //------------------------------------------------------------------------------ int vtkImageData::GetScalarType(vtkInformation* meta_data) { vtkInformation* scalarInfo = vtkDataObject::GetActiveFieldInformation( meta_data, FIELD_ASSOCIATION_POINTS, vtkDataSetAttributes::SCALARS); if (scalarInfo) { return scalarInfo->Get(FIELD_ARRAY_TYPE()); } return VTK_DOUBLE; } //------------------------------------------------------------------------------ void vtkImageData::AllocateScalars(vtkInformation* pipeline_info) { auto mkhold = vtkMemkindRAII(this->GetIsInMemkind()); int newType = VTK_DOUBLE; int newNumComp = 1; if (pipeline_info) { vtkInformation* scalarInfo = vtkDataObject::GetActiveFieldInformation( pipeline_info, FIELD_ASSOCIATION_POINTS, vtkDataSetAttributes::SCALARS); if (scalarInfo) { newType = scalarInfo->Get(FIELD_ARRAY_TYPE()); if (scalarInfo->Has(FIELD_NUMBER_OF_COMPONENTS())) { newNumComp = scalarInfo->Get(FIELD_NUMBER_OF_COMPONENTS()); } } } this->AllocateScalars(newType, newNumComp); } //------------------------------------------------------------------------------ void vtkImageData::AllocateScalars(int dataType, int numComponents) { auto mkhold = vtkMemkindRAII(this->GetIsInMemkind()); vtkDataArray* scalars; // if the scalar type has not been set then we have a problem if (dataType == VTK_VOID) { vtkErrorMacro("Attempt to allocate scalars before scalar type was set!."); return; } const int* extent = this->Extent; // Use vtkIdType to avoid overflow on large images vtkIdType dims[3]; dims[0] = extent[1] - extent[0] + 1; dims[1] = extent[3] - extent[2] + 1; dims[2] = extent[5] - extent[4] + 1; vtkIdType imageSize = dims[0] * dims[1] * dims[2]; // if we currently have scalars then just adjust the size scalars = this->PointData->GetScalars(); if (scalars && scalars->GetDataType() == dataType && scalars->GetReferenceCount() == 1) { scalars->SetNumberOfComponents(numComponents); scalars->SetNumberOfTuples(imageSize); // Since the execute method will be modifying the scalars // directly. scalars->Modified(); return; } // allocate the new scalars scalars = vtkDataArray::CreateDataArray(dataType); scalars->SetNumberOfComponents(numComponents); scalars->SetName("ImageScalars"); // allocate enough memory scalars->SetNumberOfTuples(imageSize); this->PointData->SetScalars(scalars); scalars->Delete(); } //------------------------------------------------------------------------------ int vtkImageData::GetScalarSize(vtkInformation* meta_data) { return vtkDataArray::GetDataTypeSize(this->GetScalarType(meta_data)); } int vtkImageData::GetScalarSize() { vtkDataArray* scalars = this->GetPointData()->GetScalars(); if (!scalars) { return vtkDataArray::GetDataTypeSize(VTK_DOUBLE); } return vtkDataArray::GetDataTypeSize(scalars->GetDataType()); } //------------------------------------------------------------------------------ // This templated function executes the filter for any type of data. template void vtkImageDataCastExecute( vtkImageData* inData, IT* inPtr, vtkImageData* outData, OT* outPtr, int outExt[6]) { int idxR, idxY, idxZ; int maxY, maxZ; vtkIdType inIncX, inIncY, inIncZ; vtkIdType outIncX, outIncY, outIncZ; int rowLength; // find the region to loop over rowLength = (outExt[1] - outExt[0] + 1) * inData->GetNumberOfScalarComponents(); maxY = outExt[3] - outExt[2]; maxZ = outExt[5] - outExt[4]; // Get increments to march through data inData->GetContinuousIncrements(outExt, inIncX, inIncY, inIncZ); outData->GetContinuousIncrements(outExt, outIncX, outIncY, outIncZ); // Loop through output pixels for (idxZ = 0; idxZ <= maxZ; idxZ++) { for (idxY = 0; idxY <= maxY; idxY++) { for (idxR = 0; idxR < rowLength; idxR++) { // Pixel operation *outPtr = static_cast(*inPtr); outPtr++; inPtr++; } outPtr += outIncY; inPtr += inIncY; } outPtr += outIncZ; inPtr += inIncZ; } } //------------------------------------------------------------------------------ template void vtkImageDataCastExecute(vtkImageData* inData, T* inPtr, vtkImageData* outData, int outExt[6]) { void* outPtr = outData->GetScalarPointerForExtent(outExt); if (outPtr == nullptr) { vtkGenericWarningMacro("Scalars not allocated."); return; } int scalarType = outData->GetPointData()->GetScalars()->GetDataType(); switch (scalarType) { vtkTemplateMacro(vtkImageDataCastExecute( inData, static_cast(inPtr), outData, static_cast(outPtr), outExt)); default: vtkGenericWarningMacro("Execute: Unknown output ScalarType"); return; } } //------------------------------------------------------------------------------ // This method is passed a input and output region, and executes the filter // algorithm to fill the output from the input. // It just executes a switch statement to call the correct function for // the regions data types. void vtkImageData::CopyAndCastFrom(vtkImageData* inData, int extent[6]) { void* inPtr = inData->GetScalarPointerForExtent(extent); if (inPtr == nullptr) { vtkErrorMacro("Scalars not allocated."); return; } int scalarType = inData->GetPointData()->GetScalars()->GetDataType(); switch (scalarType) { vtkTemplateMacro(vtkImageDataCastExecute(inData, static_cast(inPtr), this, extent)); default: vtkErrorMacro(<< "Execute: Unknown input ScalarType"); return; } } //------------------------------------------------------------------------------ void vtkImageData::Crop(const int* updateExtent) { // Do nothing for empty datasets: for (int dim = 0; dim < 3; ++dim) { if (this->Extent[2 * dim] > this->Extent[2 * dim + 1]) { vtkDebugMacro(<< "Refusing to crop empty dataset."); return; } } int nExt[6]; int idxX, idxY, idxZ; int maxX, maxY, maxZ; vtkIdType outId, inId, inIdY, inIdZ, incZ, incY; vtkImageData* newImage; vtkIdType numPts, numCells, tmp; const int* extent = this->Extent; // If extents already match, then we need to do nothing. if (extent[0] == updateExtent[0] && extent[1] == updateExtent[1] && extent[2] == updateExtent[2] && extent[3] == updateExtent[3] && extent[4] == updateExtent[4] && extent[5] == updateExtent[5]) { return; } // Take the intersection of the two extent so that // we are not asking for more than the extent. memcpy(nExt, updateExtent, 6 * sizeof(int)); if (nExt[0] < extent[0]) { nExt[0] = extent[0]; } if (nExt[1] > extent[1]) { nExt[1] = extent[1]; } if (nExt[2] < extent[2]) { nExt[2] = extent[2]; } if (nExt[3] > extent[3]) { nExt[3] = extent[3]; } if (nExt[4] < extent[4]) { nExt[4] = extent[4]; } if (nExt[5] > extent[5]) { nExt[5] = extent[5]; } // If the extents are the same just return. if (extent[0] == nExt[0] && extent[1] == nExt[1] && extent[2] == nExt[2] && extent[3] == nExt[3] && extent[4] == nExt[4] && extent[5] == nExt[5]) { vtkDebugMacro("Extents already match."); return; } // How many point/cells. numPts = (nExt[1] - nExt[0] + 1) * (nExt[3] - nExt[2] + 1) * (nExt[5] - nExt[4] + 1); // Conditional are to handle 3d, 2d, and even 1d images. tmp = nExt[1] - nExt[0]; if (tmp <= 0) { tmp = 1; } numCells = tmp; tmp = nExt[3] - nExt[2]; if (tmp <= 0) { tmp = 1; } numCells *= tmp; tmp = nExt[5] - nExt[4]; if (tmp <= 0) { tmp = 1; } numCells *= tmp; // Create a new temporary image. newImage = vtkImageData::New(); newImage->SetExtent(nExt); vtkPointData* npd = newImage->GetPointData(); vtkCellData* ncd = newImage->GetCellData(); npd->CopyAllocate(this->PointData, numPts); ncd->CopyAllocate(this->CellData, numCells); // Loop through outData points incY = extent[1] - extent[0] + 1; incZ = (extent[3] - extent[2] + 1) * incY; outId = 0; inIdZ = incZ * (nExt[4] - extent[4]) + incY * (nExt[2] - extent[2]) + (nExt[0] - extent[0]); for (idxZ = nExt[4]; idxZ <= nExt[5]; idxZ++) { inIdY = inIdZ; for (idxY = nExt[2]; idxY <= nExt[3]; idxY++) { inId = inIdY; for (idxX = nExt[0]; idxX <= nExt[1]; idxX++) { npd->CopyData(this->PointData, inId, outId); ++inId; ++outId; } inIdY += incY; } inIdZ += incZ; } // Loop through outData cells // Have to handle the 2d and 1d cases. maxX = nExt[1]; maxY = nExt[3]; maxZ = nExt[5]; if (maxX == nExt[0]) { ++maxX; } if (maxY == nExt[2]) { ++maxY; } if (maxZ == nExt[4]) { ++maxZ; } incY = extent[1] - extent[0]; incZ = (extent[3] - extent[2]) * incY; outId = 0; inIdZ = incZ * (nExt[4] - extent[4]) + incY * (nExt[2] - extent[2]) + (nExt[0] - extent[0]); for (idxZ = nExt[4]; idxZ < maxZ; idxZ++) { inIdY = inIdZ; for (idxY = nExt[2]; idxY < maxY; idxY++) { inId = inIdY; for (idxX = nExt[0]; idxX < maxX; idxX++) { ncd->CopyData(this->CellData, inId, outId); ++inId; ++outId; } inIdY += incY; } inIdZ += incZ; } this->PointData->ShallowCopy(npd); this->CellData->ShallowCopy(ncd); this->SetExtent(nExt); newImage->Delete(); } //------------------------------------------------------------------------------ double vtkImageData::GetScalarTypeMin(vtkInformation* meta_data) { return vtkDataArray::GetDataTypeMin(this->GetScalarType(meta_data)); } //------------------------------------------------------------------------------ double vtkImageData::GetScalarTypeMin() { return vtkDataArray::GetDataTypeMin(this->GetScalarType()); } //------------------------------------------------------------------------------ double vtkImageData::GetScalarTypeMax(vtkInformation* meta_data) { return vtkDataArray::GetDataTypeMax(this->GetScalarType(meta_data)); } //------------------------------------------------------------------------------ double vtkImageData::GetScalarTypeMax() { return vtkDataArray::GetDataTypeMax(this->GetScalarType()); } //------------------------------------------------------------------------------ void vtkImageData::SetExtent(int x1, int x2, int y1, int y2, int z1, int z2) { int ext[6]; ext[0] = x1; ext[1] = x2; ext[2] = y1; ext[3] = y2; ext[4] = z1; ext[5] = z2; this->SetExtent(ext); } //------------------------------------------------------------------------------ void vtkImageData::SetDataDescription(int desc) { if (desc == this->DataDescription) { return; } this->DataDescription = desc; if (this->Vertex) { this->Vertex->Delete(); this->Vertex = nullptr; } if (this->Line) { this->Line->Delete(); this->Line = nullptr; } if (this->Pixel) { this->Pixel->Delete(); this->Pixel = nullptr; } if (this->Voxel) { this->Voxel->Delete(); this->Voxel = nullptr; } switch (this->DataDescription) { case VTK_SINGLE_POINT: this->Vertex = vtkVertex::New(); break; case VTK_X_LINE: case VTK_Y_LINE: case VTK_Z_LINE: this->Line = vtkLine::New(); break; case VTK_XY_PLANE: case VTK_YZ_PLANE: case VTK_XZ_PLANE: this->Pixel = vtkPixel::New(); break; case VTK_XYZ_GRID: this->Voxel = vtkVoxel::New(); break; } } //------------------------------------------------------------------------------ void vtkImageData::SetExtent(int* extent) { int description; description = vtkStructuredData::SetExtent(extent, this->Extent); if (description < 0) // improperly specified { vtkErrorMacro(<< "Bad Extent, retaining previous values"); } if (description == VTK_UNCHANGED) { return; } vtkStructuredData::GetDimensionsFromExtent(extent, this->Dimensions); this->SetDataDescription(description); this->Modified(); } //------------------------------------------------------------------------------ int* vtkImageData::GetDimensions() { this->GetDimensions(this->Dimensions); return this->Dimensions; } //------------------------------------------------------------------------------ void vtkImageData::GetDimensions(int* dOut) { const int* extent = this->Extent; dOut[0] = extent[1] - extent[0] + 1; dOut[1] = extent[3] - extent[2] + 1; dOut[2] = extent[5] - extent[4] + 1; } #if VTK_ID_TYPE_IMPL != VTK_INT //------------------------------------------------------------------------------ void vtkImageData::GetDimensions(vtkIdType dims[3]) { // Use vtkIdType to avoid overflow on large images const int* extent = this->Extent; dims[0] = extent[1] - extent[0] + 1; dims[1] = extent[3] - extent[2] + 1; dims[2] = extent[5] - extent[4] + 1; } #endif //------------------------------------------------------------------------------ void vtkImageData::SetAxisUpdateExtent( int idx, int min, int max, const int* updateExtent, int* axisUpdateExtent) { if (idx > 2) { vtkWarningMacro("illegal axis!"); return; } memcpy(axisUpdateExtent, updateExtent, 6 * sizeof(int)); if (axisUpdateExtent[idx * 2] != min) { axisUpdateExtent[idx * 2] = min; } if (axisUpdateExtent[idx * 2 + 1] != max) { axisUpdateExtent[idx * 2 + 1] = max; } } //------------------------------------------------------------------------------ void vtkImageData::GetAxisUpdateExtent(int idx, int& min, int& max, const int* updateExtent) { if (idx > 2) { vtkWarningMacro("illegal axis!"); return; } min = updateExtent[idx * 2]; max = updateExtent[idx * 2 + 1]; } //------------------------------------------------------------------------------ unsigned long vtkImageData::GetActualMemorySize() { return this->Superclass::GetActualMemorySize(); } //------------------------------------------------------------------------------ void vtkImageData::ShallowCopy(vtkDataObject* dataObject) { vtkImageData* imageData = vtkImageData::SafeDownCast(dataObject); if (imageData != nullptr) { this->InternalImageDataCopy(imageData); } // Do superclass this->Superclass::ShallowCopy(dataObject); } //------------------------------------------------------------------------------ void vtkImageData::DeepCopy(vtkDataObject* dataObject) { auto mkhold = vtkMemkindRAII(this->GetIsInMemkind()); vtkImageData* imageData = vtkImageData::SafeDownCast(dataObject); if (imageData != nullptr) { this->InternalImageDataCopy(imageData); } // Do superclass this->Superclass::DeepCopy(dataObject); } //------------------------------------------------------------------------------ // This copies all the local variables (but not objects). void vtkImageData::InternalImageDataCopy(vtkImageData* src) { int idx; // this->SetScalarType(src->GetScalarType()); // this->SetNumberOfScalarComponents(src->GetNumberOfScalarComponents()); for (idx = 0; idx < 3; ++idx) { this->Dimensions[idx] = src->Dimensions[idx]; this->Increments[idx] = src->Increments[idx]; this->Origin[idx] = src->Origin[idx]; this->Spacing[idx] = src->Spacing[idx]; } this->DirectionMatrix->DeepCopy(src->DirectionMatrix); this->ComputeTransforms(); this->SetExtent(src->GetExtent()); } //------------------------------------------------------------------------------ vtkIdType vtkImageData::GetNumberOfCells() { vtkIdType nCells = 1; int i; const int* extent = this->Extent; vtkIdType dims[3]; dims[0] = extent[1] - extent[0] + 1; dims[1] = extent[3] - extent[2] + 1; dims[2] = extent[5] - extent[4] + 1; for (i = 0; i < 3; i++) { if (dims[i] == 0) { return 0; } if (dims[i] > 1) { nCells *= (dims[i] - 1); } } return nCells; } //============================================================================ // Starting to make some more general methods that deal with any array // (not just scalars). //============================================================================ //------------------------------------------------------------------------------ // This Method returns a pointer to a location in the vtkImageData. // Coordinates are in pixel units and are relative to the whole // image origin. void vtkImageData::GetArrayIncrements(vtkDataArray* array, vtkIdType increments[3]) { const int* extent = this->Extent; // We could store tuple increments and just // multiply by the number of components... increments[0] = array->GetNumberOfComponents(); increments[1] = increments[0] * (extent[1] - extent[0] + 1); increments[2] = increments[1] * (extent[3] - extent[2] + 1); } //------------------------------------------------------------------------------ void* vtkImageData::GetArrayPointerForExtent(vtkDataArray* array, int extent[6]) { int tmp[3]; tmp[0] = extent[0]; tmp[1] = extent[2]; tmp[2] = extent[4]; return this->GetArrayPointer(array, tmp); } //------------------------------------------------------------------------------ // This Method returns am index to a location in the vtkImageData. // Coordinates are in pixel units and are relative to the whole // image origin. vtkIdType vtkImageData::GetTupleIndex(vtkDataArray* array, int coordinate[3]) { vtkIdType incs[3]; vtkIdType idx; if (array == nullptr) { return -1; } const int* extent = this->Extent; // error checking: since most accesses will be from pointer arithmetic. // this should not waste much time. for (idx = 0; idx < 3; ++idx) { if (coordinate[idx] < extent[idx * 2] || coordinate[idx] > extent[idx * 2 + 1]) { vtkErrorMacro(<< "GetPointer: Pixel (" << coordinate[0] << ", " << coordinate[1] << ", " << coordinate[2] << ") not in current extent: (" << extent[0] << ", " << extent[1] << ", " << extent[2] << ", " << extent[3] << ", " << extent[4] << ", " << extent[5] << ")"); return -1; } } // compute the index of the vector. // Array increments incorporate the number of components, which is not how // vtkDataArrays are indexed. Instead, compute the tuple increments. { incs[0] = 1; incs[1] = (extent[1] - extent[0] + 1); incs[2] = incs[1] * (extent[3] - extent[2] + 1); } idx = ((coordinate[0] - extent[0]) * incs[0] + (coordinate[1] - extent[2]) * incs[1] + (coordinate[2] - extent[4]) * incs[2]); // I could check to see if the array has the correct number // of tuples for the extent, but that would be an extra multiply. if (idx < 0 || idx > array->GetMaxId()) { vtkErrorMacro("Coordinate (" << coordinate[0] << ", " << coordinate[1] << ", " << coordinate[2] << ") out side of array (max = " << array->GetMaxId()); return -1; } return idx; } //------------------------------------------------------------------------------ // This Method returns a pointer to a location in the vtkImageData. // Coordinates are in pixel units and are relative to the whole // image origin. void* vtkImageData::GetArrayPointer(vtkDataArray* array, int coordinate[3]) { return array->GetVoidPointer( array->GetNumberOfComponents() * this->GetTupleIndex(array, coordinate)); } //------------------------------------------------------------------------------ void vtkImageData::ComputeInternalExtent(int* intExt, int* tgtExt, int* bnds) { int i; const int* extent = this->Extent; for (i = 0; i < 3; ++i) { intExt[i * 2] = tgtExt[i * 2]; if (intExt[i * 2] - bnds[i * 2] < extent[i * 2]) { intExt[i * 2] = extent[i * 2] + bnds[i * 2]; } intExt[i * 2 + 1] = tgtExt[i * 2 + 1]; if (intExt[i * 2 + 1] + bnds[i * 2 + 1] > extent[i * 2 + 1]) { intExt[i * 2 + 1] = extent[i * 2 + 1] - bnds[i * 2 + 1]; } } } //------------------------------------------------------------------------------ vtkImageData* vtkImageData::GetData(vtkInformation* info) { return info ? vtkImageData::SafeDownCast(info->Get(DATA_OBJECT())) : nullptr; } //------------------------------------------------------------------------------ vtkImageData* vtkImageData::GetData(vtkInformationVector* v, int i) { return vtkImageData::GetData(v->GetInformationObject(i)); } //------------------------------------------------------------------------------ void vtkImageData::SetSpacing(double i, double j, double k) { vtkDebugMacro(<< this->GetClassName() << " (" << this << "): setting Spacing to (" << i << "," << j << "," << k << ")"); if ((this->Spacing[0] != i) || (this->Spacing[1] != j) || (this->Spacing[2] != k)) { this->Spacing[0] = i; this->Spacing[1] = j; this->Spacing[2] = k; this->ComputeTransforms(); this->Modified(); } } //------------------------------------------------------------------------------ void vtkImageData::SetSpacing(const double ijk[3]) { this->SetSpacing(ijk[0], ijk[1], ijk[2]); } //------------------------------------------------------------------------------ void vtkImageData::SetOrigin(double i, double j, double k) { vtkDebugMacro(<< this->GetClassName() << " (" << this << "): setting Origin to (" << i << "," << j << "," << k << ")"); if ((this->Origin[0] != i) || (this->Origin[1] != j) || (this->Origin[2] != k)) { this->Origin[0] = i; this->Origin[1] = j; this->Origin[2] = k; this->ComputeTransforms(); this->Modified(); } } //------------------------------------------------------------------------------ void vtkImageData::SetOrigin(const double ijk[3]) { this->SetOrigin(ijk[0], ijk[1], ijk[2]); } //------------------------------------------------------------------------------ void vtkImageData::SetDirectionMatrix(vtkMatrix3x3* m) { vtkMTimeType lastModified = this->GetMTime(); vtkSetObjectBodyMacro(DirectionMatrix, vtkMatrix3x3, m); if (lastModified < this->GetMTime()) { this->ComputeTransforms(); } } //------------------------------------------------------------------------------ void vtkImageData::SetDirectionMatrix(const double elements[9]) { this->SetDirectionMatrix(elements[0], elements[1], elements[2], elements[3], elements[4], elements[5], elements[6], elements[7], elements[8]); } //------------------------------------------------------------------------------ void vtkImageData::SetDirectionMatrix(double e00, double e01, double e02, double e10, double e11, double e12, double e20, double e21, double e22) { vtkMatrix3x3* m3 = this->DirectionMatrix; vtkMTimeType lastModified = m3->GetMTime(); m3->SetElement(0, 0, e00); m3->SetElement(0, 1, e01); m3->SetElement(0, 2, e02); m3->SetElement(1, 0, e10); m3->SetElement(1, 1, e11); m3->SetElement(1, 2, e12); m3->SetElement(2, 0, e20); m3->SetElement(2, 1, e21); m3->SetElement(2, 2, e22); if (lastModified < m3->GetMTime()) { this->ComputeTransforms(); this->Modified(); } } //------------------------------------------------------------------------------ template inline static void TransformCoordinates( T1 input0, T1 input1, T1 input2, T2 output[3], vtkMatrix4x4* m4) { double* mdata = m4->GetData(); output[0] = mdata[0] * input0 + mdata[1] * input1 + mdata[2] * input2 + mdata[3]; output[1] = mdata[4] * input0 + mdata[5] * input1 + mdata[6] * input2 + mdata[7]; output[2] = mdata[8] * input0 + mdata[9] * input1 + mdata[10] * input2 + mdata[11]; } // must pass the inverse matrix template inline static void TransformNormal(T1 input0, T1 input1, T1 input2, T2 output[3], vtkMatrix4x4* m4) { double* mdata = m4->GetData(); output[0] = mdata[0] * input0 + mdata[4] * input1 + mdata[8] * input2; output[1] = mdata[1] * input0 + mdata[5] * input1 + mdata[9] * input2; output[2] = mdata[2] * input0 + mdata[6] * input1 + mdata[10] * input2; } // useful for when the ImageData is not available but the information // spacing, origin, direction are void vtkImageData::TransformContinuousIndexToPhysicalPoint(double i, double j, double k, double const origin[3], double const spacing[3], double const direction[9], double xyz[3]) { for (int c = 0; c < 3; ++c) { xyz[c] = i * spacing[0] * direction[c * 3] + j * spacing[1] * direction[c * 3 + 1] + k * spacing[2] * direction[c * 3 + 2] + origin[c]; } } //------------------------------------------------------------------------------ void vtkImageData::TransformContinuousIndexToPhysicalPoint( double i, double j, double k, double xyz[3]) { TransformCoordinates(i, j, k, xyz, this->IndexToPhysicalMatrix); } //------------------------------------------------------------------------------ void vtkImageData::TransformContinuousIndexToPhysicalPoint(const double ijk[3], double xyz[3]) { TransformCoordinates(ijk[0], ijk[1], ijk[2], xyz, this->IndexToPhysicalMatrix); } //------------------------------------------------------------------------------ void vtkImageData::TransformIndexToPhysicalPoint(int i, int j, int k, double xyz[3]) { TransformCoordinates(i, j, k, xyz, this->IndexToPhysicalMatrix); } //------------------------------------------------------------------------------ void vtkImageData::TransformIndexToPhysicalPoint(const int ijk[3], double xyz[3]) { TransformCoordinates(ijk[0], ijk[1], ijk[2], xyz, this->IndexToPhysicalMatrix); } //------------------------------------------------------------------------------ void vtkImageData::TransformPhysicalPointToContinuousIndex( double x, double y, double z, double ijk[3]) { TransformCoordinates(x, y, z, ijk, this->PhysicalToIndexMatrix); } //------------------------------------------------------------------------------ void vtkImageData::TransformPhysicalPointToContinuousIndex(const double xyz[3], double ijk[3]) { TransformCoordinates(xyz[0], xyz[1], xyz[2], ijk, this->PhysicalToIndexMatrix); } //------------------------------------------------------------------------------ void vtkImageData::TransformPhysicalNormalToContinuousIndex(const double xyz[3], double ijk[3]) { TransformNormal(xyz[0], xyz[1], xyz[2], ijk, this->IndexToPhysicalMatrix); } //------------------------------------------------------------------------------ void vtkImageData::TransformPhysicalPlaneToContinuousIndex( double const normal[4], double xnormal[4]) { // transform the normal, note the inverse matrix is passed in TransformNormal( normal[0], normal[1], normal[2], xnormal, this->IndexToPhysicalMatrix); vtkMath::Normalize(xnormal); // transform the point double newPt[3]; TransformCoordinates(-normal[3] * normal[0], -normal[3] * normal[1], -normal[3] * normal[2], newPt, this->PhysicalToIndexMatrix); // recompute plane eqn xnormal[3] = -xnormal[0] * newPt[0] - xnormal[1] * newPt[1] - xnormal[2] * newPt[2]; } //------------------------------------------------------------------------------ void vtkImageData::ComputeTransforms() { vtkMatrix4x4* m4 = vtkMatrix4x4::New(); if (this->DirectionMatrix->IsIdentity()) { m4->Zero(); m4->SetElement(0, 0, this->Spacing[0]); m4->SetElement(1, 1, this->Spacing[1]); m4->SetElement(2, 2, this->Spacing[2]); m4->SetElement(3, 3, 1); } else { const double* m3 = this->DirectionMatrix->GetData(); m4->SetElement(0, 0, m3[0] * this->Spacing[0]); m4->SetElement(0, 1, m3[1] * this->Spacing[1]); m4->SetElement(0, 2, m3[2] * this->Spacing[2]); m4->SetElement(1, 0, m3[3] * this->Spacing[0]); m4->SetElement(1, 1, m3[4] * this->Spacing[1]); m4->SetElement(1, 2, m3[5] * this->Spacing[2]); m4->SetElement(2, 0, m3[6] * this->Spacing[0]); m4->SetElement(2, 1, m3[7] * this->Spacing[1]); m4->SetElement(2, 2, m3[8] * this->Spacing[2]); m4->SetElement(3, 0, 0); m4->SetElement(3, 1, 0); m4->SetElement(3, 2, 0); m4->SetElement(3, 3, 1); } m4->SetElement(0, 3, this->Origin[0]); m4->SetElement(1, 3, this->Origin[1]); m4->SetElement(2, 3, this->Origin[2]); this->IndexToPhysicalMatrix->DeepCopy(m4); vtkMatrix4x4::Invert(m4, this->PhysicalToIndexMatrix); m4->Delete(); } //------------------------------------------------------------------------------ void vtkImageData::ComputeIndexToPhysicalMatrix( double const origin[3], double const spacing[3], double const direction[9], double result[16]) { for (int i = 0; i < 3; ++i) { result[i * 4] = direction[i * 3] * spacing[0]; result[i * 4 + 1] = direction[i * 3 + 1] * spacing[1]; result[i * 4 + 2] = direction[i * 3 + 2] * spacing[2]; } result[3] = origin[0]; result[7] = origin[1]; result[11] = origin[2]; result[12] = 0; result[13] = 0; result[14] = 0; result[15] = 1; } //------------------------------------------------------------------------------ bool vtkImageData::HasAnyBlankPoints() { return this->IsAnyBitSet(this->GetPointGhostArray(), vtkDataSetAttributes::HIDDENPOINT); } //------------------------------------------------------------------------------ bool vtkImageData::HasAnyBlankCells() { int cellBlanking = this->IsAnyBitSet(this->GetCellGhostArray(), vtkDataSetAttributes::HIDDENCELL); return cellBlanking || this->HasAnyBlankPoints(); }