set(classes vtkOpenGLMoleculeMapper ) # Now for the object factory. set(opengl_overrides MoleculeMapper ) foreach(_override ${opengl_overrides}) vtk_object_factory_declare( BASE vtk${_override} OVERRIDE vtkOpenGL${_override}) endforeach() vtk_object_factory_configure( SOURCE_FILE vtk_object_factory_source HEADER_FILE vtk_object_factory_header EXPORT_MACRO "VTKDOMAINSCHEMISTRYOPENGL2_EXPORT") vtk_module_add_module(VTK::DomainsChemistryOpenGL2 CLASSES ${classes} SOURCES ${vtk_object_factory_source} PRIVATE_HEADERS ${vtk_object_factory_header})