/*========================================================================= Program: Visualization Toolkit Module: vtkCoordinateFrameWidget.cxx Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkCoordinateFrameWidget.h" #include "vtkCallbackCommand.h" #include "vtkCamera.h" #include "vtkCommand.h" #include "vtkCoordinateFrameRepresentation.h" #include "vtkEvent.h" #include "vtkObjectFactory.h" #include "vtkRenderWindow.h" #include "vtkRenderWindowInteractor.h" #include "vtkRenderer.h" #include "vtkWidgetCallbackMapper.h" #include "vtkWidgetEvent.h" vtkStandardNewMacro(vtkCoordinateFrameWidget); // The coordinate frame widget observes its representation. The representation // may invoke an InteractionEvent when the camera moves when LockedNormalToCamera // is enabled. class vtkCoordinateFrameWidgetInteractionCallback : public vtkCommand { public: static vtkCoordinateFrameWidgetInteractionCallback* New() { return new vtkCoordinateFrameWidgetInteractionCallback; } void Execute(vtkObject*, unsigned long eventId, void*) override { switch (eventId) { case vtkCommand::ModifiedEvent: this->CoordinateFrameWidget->InvokeInteractionCallback(); break; } } vtkCoordinateFrameWidget* CoordinateFrameWidget; }; //------------------------------------------------------------------------------ vtkCoordinateFrameWidget::vtkCoordinateFrameWidget() { this->WidgetState = vtkCoordinateFrameWidget::Start; // Define widget events this->CallbackMapper->SetCallbackMethod(vtkCommand::LeftButtonPressEvent, vtkWidgetEvent::Select, this, vtkCoordinateFrameWidget::SelectAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::LeftButtonReleaseEvent, vtkWidgetEvent::EndSelect, this, vtkCoordinateFrameWidget::EndSelectAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::MiddleButtonPressEvent, vtkWidgetEvent::Translate, this, vtkCoordinateFrameWidget::TranslateAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::MiddleButtonReleaseEvent, vtkWidgetEvent::EndTranslate, this, vtkCoordinateFrameWidget::EndSelectAction); this->CallbackMapper->SetCallbackMethod( vtkCommand::MouseMoveEvent, vtkWidgetEvent::Move, this, vtkCoordinateFrameWidget::MoveAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'p', 1, "p", vtkWidgetEvent::PickPoint, this, vtkCoordinateFrameWidget::PickOriginAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'P', 1, "P", vtkWidgetEvent::PickPoint, this, vtkCoordinateFrameWidget::PickOriginAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'n', 1, "n", vtkWidgetEvent::PickNormal, this, vtkCoordinateFrameWidget::PickNormalAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'N', 1, "N", vtkWidgetEvent::PickNormal, this, vtkCoordinateFrameWidget::PickNormalAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'd', 1, "d", vtkWidgetEvent::PickDirectionPoint, this, vtkCoordinateFrameWidget::PickDirectionPointAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'D', 1, "D", vtkWidgetEvent::PickDirectionPoint, this, vtkCoordinateFrameWidget::PickDirectionPointAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'x', 1, "x", vtkWidgetEvent::ModifyEvent, this, vtkCoordinateFrameWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'X', 1, "X", vtkWidgetEvent::ModifyEvent, this, vtkCoordinateFrameWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'y', 1, "y", vtkWidgetEvent::ModifyEvent, this, vtkCoordinateFrameWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'Y', 1, "Y", vtkWidgetEvent::ModifyEvent, this, vtkCoordinateFrameWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'z', 1, "z", vtkWidgetEvent::ModifyEvent, this, vtkCoordinateFrameWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'Z', 1, "Z", vtkWidgetEvent::ModifyEvent, this, vtkCoordinateFrameWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 'x', 1, "x", vtkWidgetEvent::Reset, this, vtkCoordinateFrameWidget::TranslationAxisUnLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 'X', 1, "X", vtkWidgetEvent::Reset, this, vtkCoordinateFrameWidget::TranslationAxisUnLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 'y', 1, "y", vtkWidgetEvent::Reset, this, vtkCoordinateFrameWidget::TranslationAxisUnLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 'Y', 1, "Y", vtkWidgetEvent::Reset, this, vtkCoordinateFrameWidget::TranslationAxisUnLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 'z', 1, "z", vtkWidgetEvent::Reset, this, vtkCoordinateFrameWidget::TranslationAxisUnLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 'Z', 1, "Z", vtkWidgetEvent::Reset, this, vtkCoordinateFrameWidget::TranslationAxisUnLock); this->InteractionCallback = vtkCoordinateFrameWidgetInteractionCallback::New(); this->InteractionCallback->CoordinateFrameWidget = this; } //------------------------------------------------------------------------------ vtkCoordinateFrameWidget::~vtkCoordinateFrameWidget() { this->InteractionCallback->Delete(); } //------------------------------------------------------------------------------ void vtkCoordinateFrameWidget::SelectAction(vtkAbstractWidget* w) { vtkCoordinateFrameWidget* self = reinterpret_cast(w); // Get the event position int X = self->Interactor->GetEventPosition()[0]; int Y = self->Interactor->GetEventPosition()[1]; reinterpret_cast(self->WidgetRep) ->SetInteractionState(vtkCoordinateFrameRepresentation::Moving); int interactionState = self->WidgetRep->ComputeInteractionState(X, Y); self->UpdateCursorShape(interactionState); if (self->WidgetRep->GetInteractionState() == vtkCoordinateFrameRepresentation::Outside) { return; } if (self->WidgetRep->GetInteractionState() == vtkCoordinateFrameRepresentation::ModifyingLockerXVector || self->WidgetRep->GetInteractionState() == vtkCoordinateFrameRepresentation::ModifyingLockerYVector || self->WidgetRep->GetInteractionState() == vtkCoordinateFrameRepresentation::ModifyingLockerZVector) { double eventPos[2]; eventPos[0] = static_cast(X); eventPos[1] = static_cast(Y); self->InvokeEvent(vtkCommand::StartInteractionEvent, nullptr); self->GetCoordinateFrameRepresentation()->WidgetInteraction(eventPos); self->InvokeEvent(vtkCommand::InteractionEvent, nullptr); self->EventCallbackCommand->SetAbortFlag(1); self->InvokeEvent(vtkCommand::EndInteractionEvent, nullptr); self->Render(); } else { // We are definitely selected self->GrabFocus(self->EventCallbackCommand); double eventPos[2]; eventPos[0] = static_cast(X); eventPos[1] = static_cast(Y); self->WidgetState = vtkCoordinateFrameWidget::Active; self->WidgetRep->StartWidgetInteraction(eventPos); self->EventCallbackCommand->SetAbortFlag(1); self->StartInteraction(); self->InvokeEvent(vtkCommand::StartInteractionEvent, nullptr); self->Render(); } } //------------------------------------------------------------------------------ void vtkCoordinateFrameWidget::PickOriginAction(vtkAbstractWidget* w) { vtkCoordinateFrameWidget* self = reinterpret_cast(w); int X = self->Interactor->GetEventPosition()[0]; int Y = self->Interactor->GetEventPosition()[1]; self->InvokeEvent(vtkCommand::StartInteractionEvent, nullptr); bool newOriginPicked = self->GetCoordinateFrameRepresentation()->PickOrigin( X, Y, self->Interactor->GetControlKey() == 1); self->InvokeEvent(vtkCommand::InteractionEvent, nullptr); self->EventCallbackCommand->SetAbortFlag(1); self->InvokeEvent(vtkCommand::EndInteractionEvent, nullptr); if (newOriginPicked) { self->Render(); } } //------------------------------------------------------------------------------ void vtkCoordinateFrameWidget::PickNormalAction(vtkAbstractWidget* w) { vtkCoordinateFrameWidget* self = reinterpret_cast(w); int X = self->Interactor->GetEventPosition()[0]; int Y = self->Interactor->GetEventPosition()[1]; self->InvokeEvent(vtkCommand::StartInteractionEvent, nullptr); bool newNormalPicked = self->GetCoordinateFrameRepresentation()->PickNormal( X, Y, self->Interactor->GetControlKey() == 1); self->InvokeEvent(vtkCommand::InteractionEvent, nullptr); self->EventCallbackCommand->SetAbortFlag(1); self->InvokeEvent(vtkCommand::EndInteractionEvent, nullptr); if (newNormalPicked) { self->Render(); } } //------------------------------------------------------------------------------ void vtkCoordinateFrameWidget::PickDirectionPointAction(vtkAbstractWidget* w) { vtkCoordinateFrameWidget* self = reinterpret_cast(w); int X = self->Interactor->GetEventPosition()[0]; int Y = self->Interactor->GetEventPosition()[1]; self->InvokeEvent(vtkCommand::StartInteractionEvent, nullptr); bool newDirectionPointPicked = self->GetCoordinateFrameRepresentation()->PickDirectionPoint( X, Y, self->Interactor->GetControlKey() == 1); self->InvokeEvent(vtkCommand::InteractionEvent, nullptr); self->EventCallbackCommand->SetAbortFlag(1); self->InvokeEvent(vtkCommand::EndInteractionEvent, nullptr); if (newDirectionPointPicked) { self->Render(); } } //------------------------------------------------------------------------------ void vtkCoordinateFrameWidget::TranslateAction(vtkAbstractWidget* w) { vtkCoordinateFrameWidget* self = reinterpret_cast(w); // Get the event position int X = self->Interactor->GetEventPosition()[0]; int Y = self->Interactor->GetEventPosition()[1]; // We want to compute an orthogonal vector to the pane that has been selected reinterpret_cast(self->WidgetRep) ->SetInteractionState(vtkCoordinateFrameRepresentation::Moving); int interactionState = self->WidgetRep->ComputeInteractionState(X, Y); self->UpdateCursorShape(interactionState); if (self->WidgetRep->GetInteractionState() == vtkCoordinateFrameRepresentation::Outside) { return; } // We are definitely selected self->GrabFocus(self->EventCallbackCommand); double eventPos[2]; eventPos[0] = static_cast(X); eventPos[1] = static_cast(Y); self->WidgetState = vtkCoordinateFrameWidget::Active; self->WidgetRep->StartWidgetInteraction(eventPos); self->EventCallbackCommand->SetAbortFlag(1); self->StartInteraction(); self->InvokeEvent(vtkCommand::StartInteractionEvent, nullptr); self->Render(); } //------------------------------------------------------------------------------ void vtkCoordinateFrameWidget::MoveAction(vtkAbstractWidget* w) { vtkCoordinateFrameWidget* self = reinterpret_cast(w); // To change the cursor shape when the mouse is poised over // the widget. Unfortunately, this results in a few extra picks // due to the cell picker. However, given that it's picking planes // and the handles/arrows, this should be very quick int X = self->Interactor->GetEventPosition()[0]; int Y = self->Interactor->GetEventPosition()[1]; int changed = 0; if (self->ManagesCursor && self->WidgetState != vtkCoordinateFrameWidget::Active) { auto rep = reinterpret_cast(self->WidgetRep); int oldState = rep->GetRepresentationState(); rep->SetInteractionState(vtkCoordinateFrameRepresentation::Moving); int state = self->WidgetRep->ComputeInteractionState(X, Y); changed = self->UpdateCursorShape(state); rep->SetInteractionState(oldState); changed = (changed || state != oldState) ? 1 : 0; } // See whether we're active if (self->WidgetState == vtkCoordinateFrameWidget::Start) { if (changed && self->ManagesCursor) { self->Render(); } return; } // Okay, adjust the representation double e[2]; e[0] = static_cast(X); e[1] = static_cast(Y); self->WidgetRep->WidgetInteraction(e); // moving something self->EventCallbackCommand->SetAbortFlag(1); self->InvokeEvent(vtkCommand::InteractionEvent, nullptr); self->Render(); } //------------------------------------------------------------------------------ void vtkCoordinateFrameWidget::EndSelectAction(vtkAbstractWidget* w) { vtkCoordinateFrameWidget* self = reinterpret_cast(w); if (self->WidgetState != vtkCoordinateFrameWidget::Active || self->WidgetRep->GetInteractionState() == vtkCoordinateFrameRepresentation::Outside) { return; } // Return state to not selected double e[2]; self->WidgetRep->EndWidgetInteraction(e); self->WidgetState = vtkCoordinateFrameWidget::Start; self->ReleaseFocus(); // Update cursor if managed self->UpdateCursorShape( reinterpret_cast(self->WidgetRep)->GetRepresentationState()); self->EventCallbackCommand->SetAbortFlag(1); self->EndInteraction(); self->InvokeEvent(vtkCommand::EndInteractionEvent, nullptr); self->Render(); } //------------------------------------------------------------------------------ void vtkCoordinateFrameWidget::SetEnabled(int enabling) { if (this->Enabled == enabling) { return; } if (this->GetCurrentRenderer() && !enabling) { this->GetCurrentRenderer()->GetActiveCamera()->RemoveObserver(this->InteractionCallback); } this->Superclass::SetEnabled(enabling); } //------------------------------------------------------------------------------ void vtkCoordinateFrameWidget::CreateDefaultRepresentation() { if (!this->WidgetRep) { this->WidgetRep = vtkCoordinateFrameRepresentation::New(); } } //------------------------------------------------------------------------------ void vtkCoordinateFrameWidget::SetRepresentation(vtkCoordinateFrameRepresentation* rep) { this->Superclass::SetWidgetRepresentation(reinterpret_cast(rep)); } //------------------------------------------------------------------------------ int vtkCoordinateFrameWidget::UpdateCursorShape(int state) { // So as to change the cursor shape when the mouse is poised over // the widget. if (this->ManagesCursor) { if (state == vtkCoordinateFrameRepresentation::Outside) { return this->RequestCursorShape(VTK_CURSOR_DEFAULT); } else { return this->RequestCursorShape(VTK_CURSOR_HAND); } } return 0; } //------------------------------------------------------------------------------ void vtkCoordinateFrameWidget::InvokeInteractionCallback() { vtkMTimeType previousMtime; vtkCoordinateFrameRepresentation* widgetRep = reinterpret_cast(this->WidgetRep); if (widgetRep->GetLockNormalToCamera()) { previousMtime = widgetRep->GetMTime(); this->GetCoordinateFrameRepresentation()->SetNormalToCamera(); if (widgetRep->GetMTime() > previousMtime) { this->InvokeEvent(vtkCommand::InteractionEvent, nullptr); } } } //------------------------------------------------------------------------------ void vtkCoordinateFrameWidget::TranslationAxisLock(vtkAbstractWidget* widget) { vtkCoordinateFrameWidget* self = reinterpret_cast(widget); vtkCoordinateFrameRepresentation* rep = vtkCoordinateFrameRepresentation::SafeDownCast(self->WidgetRep); if (self->Interactor->GetKeyCode() == 'x' || self->Interactor->GetKeyCode() == 'X') { rep->SetXTranslationAxisOn(); } if (self->Interactor->GetKeyCode() == 'y' || self->Interactor->GetKeyCode() == 'Y') { rep->SetYTranslationAxisOn(); } if (self->Interactor->GetKeyCode() == 'z' || self->Interactor->GetKeyCode() == 'Z') { rep->SetZTranslationAxisOn(); } } //------------------------------------------------------------------------------ void vtkCoordinateFrameWidget::TranslationAxisUnLock(vtkAbstractWidget* widget) { vtkCoordinateFrameWidget* self = reinterpret_cast(widget); vtkCoordinateFrameRepresentation::SafeDownCast(self->WidgetRep)->SetTranslationAxisOff(); } //------------------------------------------------------------------------------ void vtkCoordinateFrameWidget::PrintSelf(ostream& os, vtkIndent indent) { this->Superclass::PrintSelf(os, indent); }