/*========================================================================= Program: Visualization Toolkit Module: vtkImplicitCylinderWidget.cxx Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkImplicitCylinderWidget.h" #include "vtkCallbackCommand.h" #include "vtkCamera.h" #include "vtkCommand.h" #include "vtkEvent.h" #include "vtkImplicitCylinderRepresentation.h" #include "vtkObjectFactory.h" #include "vtkRenderWindow.h" #include "vtkRenderWindowInteractor.h" #include "vtkRenderer.h" #include "vtkStdString.h" #include "vtkWidgetCallbackMapper.h" #include "vtkWidgetEvent.h" #include "vtkWidgetEventTranslator.h" vtkStandardNewMacro(vtkImplicitCylinderWidget); //------------------------------------------------------------------------------ vtkImplicitCylinderWidget::vtkImplicitCylinderWidget() { this->WidgetState = vtkImplicitCylinderWidget::Start; // Define widget events this->CallbackMapper->SetCallbackMethod(vtkCommand::LeftButtonPressEvent, vtkWidgetEvent::Select, this, vtkImplicitCylinderWidget::SelectAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::LeftButtonReleaseEvent, vtkWidgetEvent::EndSelect, this, vtkImplicitCylinderWidget::EndSelectAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::MiddleButtonPressEvent, vtkWidgetEvent::Translate, this, vtkImplicitCylinderWidget::TranslateAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::MiddleButtonReleaseEvent, vtkWidgetEvent::EndTranslate, this, vtkImplicitCylinderWidget::EndSelectAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::RightButtonPressEvent, vtkWidgetEvent::Scale, this, vtkImplicitCylinderWidget::ScaleAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::RightButtonReleaseEvent, vtkWidgetEvent::EndScale, this, vtkImplicitCylinderWidget::EndSelectAction); this->CallbackMapper->SetCallbackMethod( vtkCommand::MouseMoveEvent, vtkWidgetEvent::Move, this, vtkImplicitCylinderWidget::MoveAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 30, 1, "Up", vtkWidgetEvent::Up, this, vtkImplicitCylinderWidget::MoveCylinderAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 28, 1, "Right", vtkWidgetEvent::Up, this, vtkImplicitCylinderWidget::MoveCylinderAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 31, 1, "Down", vtkWidgetEvent::Down, this, vtkImplicitCylinderWidget::MoveCylinderAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 29, 1, "Left", vtkWidgetEvent::Down, this, vtkImplicitCylinderWidget::MoveCylinderAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'x', 1, "x", vtkWidgetEvent::ModifyEvent, this, vtkImplicitCylinderWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'X', 1, "X", vtkWidgetEvent::ModifyEvent, this, vtkImplicitCylinderWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'y', 1, "y", vtkWidgetEvent::ModifyEvent, this, vtkImplicitCylinderWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'Y', 1, "Y", vtkWidgetEvent::ModifyEvent, this, vtkImplicitCylinderWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'z', 1, "z", vtkWidgetEvent::ModifyEvent, this, vtkImplicitCylinderWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyPressEvent, vtkEvent::AnyModifier, 'Z', 1, "Z", vtkWidgetEvent::ModifyEvent, this, vtkImplicitCylinderWidget::TranslationAxisLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 'x', 1, "x", vtkWidgetEvent::Reset, this, vtkImplicitCylinderWidget::TranslationAxisUnLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 'X', 1, "X", vtkWidgetEvent::Reset, this, vtkImplicitCylinderWidget::TranslationAxisUnLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 'y', 1, "y", vtkWidgetEvent::Reset, this, vtkImplicitCylinderWidget::TranslationAxisUnLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 'Y', 1, "Y", vtkWidgetEvent::Reset, this, vtkImplicitCylinderWidget::TranslationAxisUnLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 'z', 1, "z", vtkWidgetEvent::Reset, this, vtkImplicitCylinderWidget::TranslationAxisUnLock); this->CallbackMapper->SetCallbackMethod(vtkCommand::KeyReleaseEvent, vtkEvent::AnyModifier, 'Z', 1, "Z", vtkWidgetEvent::Reset, this, vtkImplicitCylinderWidget::TranslationAxisUnLock); } //------------------------------------------------------------------------------ void vtkImplicitCylinderWidget::SelectAction(vtkAbstractWidget* w) { vtkImplicitCylinderWidget* self = reinterpret_cast(w); // Get the event position int X = self->Interactor->GetEventPosition()[0]; int Y = self->Interactor->GetEventPosition()[1]; // We want to update the radius, axis and center as appropriate reinterpret_cast(self->WidgetRep) ->SetInteractionState(vtkImplicitCylinderRepresentation::Moving); int interactionState = self->WidgetRep->ComputeInteractionState(X, Y); self->UpdateCursorShape(interactionState); if (self->WidgetRep->GetInteractionState() == vtkImplicitCylinderRepresentation::Outside) { return; } if (self->Interactor->GetControlKey() && interactionState == vtkImplicitCylinderRepresentation::MovingCenter) { reinterpret_cast(self->WidgetRep) ->SetInteractionState(vtkImplicitCylinderRepresentation::TranslatingCenter); } // We are definitely selected self->GrabFocus(self->EventCallbackCommand); double eventPos[2]; eventPos[0] = static_cast(X); eventPos[1] = static_cast(Y); self->WidgetState = vtkImplicitCylinderWidget::Active; self->WidgetRep->StartWidgetInteraction(eventPos); self->EventCallbackCommand->SetAbortFlag(1); self->StartInteraction(); self->InvokeEvent(vtkCommand::StartInteractionEvent, nullptr); self->Render(); } //------------------------------------------------------------------------------ void vtkImplicitCylinderWidget::TranslateAction(vtkAbstractWidget* w) { vtkImplicitCylinderWidget* self = reinterpret_cast(w); // Get the event position int X = self->Interactor->GetEventPosition()[0]; int Y = self->Interactor->GetEventPosition()[1]; // We want to compute an orthogonal vector to the pane that has been selected reinterpret_cast(self->WidgetRep) ->SetInteractionState(vtkImplicitCylinderRepresentation::Moving); int interactionState = self->WidgetRep->ComputeInteractionState(X, Y); self->UpdateCursorShape(interactionState); if (self->WidgetRep->GetInteractionState() == vtkImplicitCylinderRepresentation::Outside) { return; } // We are definitely selected self->GrabFocus(self->EventCallbackCommand); double eventPos[2]; eventPos[0] = static_cast(X); eventPos[1] = static_cast(Y); self->WidgetState = vtkImplicitCylinderWidget::Active; self->WidgetRep->StartWidgetInteraction(eventPos); self->EventCallbackCommand->SetAbortFlag(1); self->StartInteraction(); self->InvokeEvent(vtkCommand::StartInteractionEvent, nullptr); self->Render(); } //------------------------------------------------------------------------------ void vtkImplicitCylinderWidget::ScaleAction(vtkAbstractWidget* w) { vtkImplicitCylinderWidget* self = reinterpret_cast(w); // Get the event position int X = self->Interactor->GetEventPosition()[0]; int Y = self->Interactor->GetEventPosition()[1]; // We want to compute an orthogonal vector to the pane that has been selected reinterpret_cast(self->WidgetRep) ->SetInteractionState(vtkImplicitCylinderRepresentation::Scaling); int interactionState = self->WidgetRep->ComputeInteractionState(X, Y); self->UpdateCursorShape(interactionState); if (self->WidgetRep->GetInteractionState() == vtkImplicitCylinderRepresentation::Outside) { return; } // We are definitely selected self->GrabFocus(self->EventCallbackCommand); double eventPos[2]; eventPos[0] = static_cast(X); eventPos[1] = static_cast(Y); self->WidgetState = vtkImplicitCylinderWidget::Active; self->WidgetRep->StartWidgetInteraction(eventPos); self->EventCallbackCommand->SetAbortFlag(1); self->StartInteraction(); self->InvokeEvent(vtkCommand::StartInteractionEvent, nullptr); self->Render(); } //------------------------------------------------------------------------------ void vtkImplicitCylinderWidget::MoveAction(vtkAbstractWidget* w) { vtkImplicitCylinderWidget* self = reinterpret_cast(w); // So as to change the cursor shape when the mouse is poised over // the widget. Unfortunately, this results in a few extra picks // due to the cell picker. However given that its picking simple geometry // like the handles/arrows, this should be very quick int X = self->Interactor->GetEventPosition()[0]; int Y = self->Interactor->GetEventPosition()[1]; int changed = 0; if (self->ManagesCursor && self->WidgetState != vtkImplicitCylinderWidget::Active) { int oldInteractionState = reinterpret_cast(self->WidgetRep)->GetInteractionState(); reinterpret_cast(self->WidgetRep) ->SetInteractionState(vtkImplicitCylinderRepresentation::Moving); int state = self->WidgetRep->ComputeInteractionState(X, Y); changed = self->UpdateCursorShape(state); reinterpret_cast(self->WidgetRep) ->SetInteractionState(oldInteractionState); changed = (changed || state != oldInteractionState) ? 1 : 0; } // See whether we're active if (self->WidgetState == vtkImplicitCylinderWidget::Start) { if (changed && self->ManagesCursor) { self->Render(); } return; } // Okay, adjust the representation double e[2]; e[0] = static_cast(X); e[1] = static_cast(Y); self->WidgetRep->WidgetInteraction(e); // moving something self->EventCallbackCommand->SetAbortFlag(1); self->InvokeEvent(vtkCommand::InteractionEvent, nullptr); self->Render(); } //------------------------------------------------------------------------------ void vtkImplicitCylinderWidget::EndSelectAction(vtkAbstractWidget* w) { vtkImplicitCylinderWidget* self = reinterpret_cast(w); if (self->WidgetState != vtkImplicitCylinderWidget::Active || self->WidgetRep->GetInteractionState() == vtkImplicitCylinderRepresentation::Outside) { return; } // Return state to not selected double e[2]; self->WidgetRep->EndWidgetInteraction(e); self->WidgetState = vtkImplicitCylinderWidget::Start; self->ReleaseFocus(); // Update cursor if managed self->UpdateCursorShape(reinterpret_cast(self->WidgetRep) ->GetRepresentationState()); self->EventCallbackCommand->SetAbortFlag(1); self->EndInteraction(); self->InvokeEvent(vtkCommand::EndInteractionEvent, nullptr); self->Render(); } //------------------------------------------------------------------------------ void vtkImplicitCylinderWidget::MoveCylinderAction(vtkAbstractWidget* w) { vtkImplicitCylinderWidget* self = reinterpret_cast(w); reinterpret_cast(self->WidgetRep) ->SetInteractionState(vtkImplicitCylinderRepresentation::Moving); int X = self->Interactor->GetEventPosition()[0]; int Y = self->Interactor->GetEventPosition()[1]; self->WidgetRep->ComputeInteractionState(X, Y); // The cursor must be over part of the widget for these key presses to work if (self->WidgetRep->GetInteractionState() == vtkImplicitCylinderRepresentation::Outside) { return; } // Invoke all of the events associated with moving the cylinder self->InvokeEvent(vtkCommand::StartInteractionEvent, nullptr); // Move the cylinder double factor = (self->Interactor->GetControlKey() ? 0.5 : 1.0); if (vtkStdString(self->Interactor->GetKeySym()) == vtkStdString("Down") || vtkStdString(self->Interactor->GetKeySym()) == vtkStdString("Left")) { self->GetCylinderRepresentation()->BumpCylinder(-1, factor); } else { self->GetCylinderRepresentation()->BumpCylinder(1, factor); } self->InvokeEvent(vtkCommand::InteractionEvent, nullptr); self->EventCallbackCommand->SetAbortFlag(1); self->InvokeEvent(vtkCommand::EndInteractionEvent, nullptr); self->Render(); } //------------------------------------------------------------------------------ void vtkImplicitCylinderWidget::CreateDefaultRepresentation() { if (!this->WidgetRep) { this->WidgetRep = vtkImplicitCylinderRepresentation::New(); } } //------------------------------------------------------------------------------ void vtkImplicitCylinderWidget::SetRepresentation(vtkImplicitCylinderRepresentation* rep) { this->Superclass::SetWidgetRepresentation(reinterpret_cast(rep)); } //------------------------------------------------------------------------------ int vtkImplicitCylinderWidget::UpdateCursorShape(int state) { // So as to change the cursor shape when the mouse is poised over // the widget. if (this->ManagesCursor) { if (state == vtkImplicitCylinderRepresentation::Outside) { return this->RequestCursorShape(VTK_CURSOR_DEFAULT); } else if (state == vtkImplicitCylinderRepresentation::MovingOutline) { return this->RequestCursorShape(VTK_CURSOR_SIZEALL); } else { return this->RequestCursorShape(VTK_CURSOR_HAND); } } return 0; } //------------------------------------------------------------------------------ void vtkImplicitCylinderWidget::TranslationAxisLock(vtkAbstractWidget* widget) { vtkImplicitCylinderWidget* self = reinterpret_cast(widget); vtkImplicitCylinderRepresentation* rep = vtkImplicitCylinderRepresentation::SafeDownCast(self->WidgetRep); if (self->Interactor->GetKeyCode() == 'x' || self->Interactor->GetKeyCode() == 'X') { rep->SetXTranslationAxisOn(); } if (self->Interactor->GetKeyCode() == 'y' || self->Interactor->GetKeyCode() == 'Y') { rep->SetYTranslationAxisOn(); } if (self->Interactor->GetKeyCode() == 'z' || self->Interactor->GetKeyCode() == 'Z') { rep->SetZTranslationAxisOn(); } } //------------------------------------------------------------------------------ void vtkImplicitCylinderWidget::TranslationAxisUnLock(vtkAbstractWidget* widget) { vtkImplicitCylinderWidget* self = reinterpret_cast(widget); vtkImplicitCylinderRepresentation::SafeDownCast(self->WidgetRep)->SetTranslationAxisOff(); } //------------------------------------------------------------------------------ void vtkImplicitCylinderWidget::PrintSelf(ostream& os, vtkIndent indent) { this->Superclass::PrintSelf(os, indent); }