/*========================================================================= Program: Visualization Toolkit Module: vtkPolyDataSourceWidget.cxx Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkPolyDataSourceWidget.h" #include "vtkDataSet.h" #include "vtkProp3D.h" // child classes should call this constructor so that the vtk3DWidget() // constructor can set up some pertinent variables (e.g. Input and Prop3D) vtkPolyDataSourceWidget::vtkPolyDataSourceWidget() = default; void vtkPolyDataSourceWidget::PlaceWidget() { double bounds[6]; if (this->Prop3D) { this->Prop3D->GetBounds(bounds); } else if (this->GetInput()) { this->UpdateInput(); this->GetInput()->GetBounds(bounds); } else { // if Prop3D and Input aren't set, we assume that we're going to // look at what the user has already done with our polydata (and this // should happen in the child PlaceWidget(bounds), but we have to setup // some defaults for misbehaving child classes bounds[0] = -1.0; bounds[1] = 1.0; bounds[2] = -1.0; bounds[3] = 1.0; bounds[4] = -1.0; bounds[5] = 1.0; } this->PlaceWidget(bounds); } void vtkPolyDataSourceWidget::PrintSelf(ostream& os, vtkIndent indent) { this->Superclass::PrintSelf(os, indent); }