ELF>p @@ATL%UH-HHH=LHH-HH=LHH]A\//VTK::System::Dec /*========================================================================= Program: Visualization Toolkit Module: vtkDepthPeelingPassFinalFS.glsl Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ in vec2 texCoord; uniform sampler2D translucentRTexture; uniform sampler2D translucentRGBATexture; // the output of this shader //VTK::Output::Dec void main() { vec4 t1Color = texture(translucentRGBATexture, texCoord); float t2Color = texture(translucentRTexture, texCoord).r; gl_FragData[0] = vec4(t1Color.rgb/max(t2Color,0.01), t1Color.a); // gl_FragData[0] = vec4(t1Color.a, t1Color.a, t1Color.a, 0.0); // gl_FragData[0] = vec4(t2Color, t2Color, t2Color, 0.0); } GCC: (Ubuntu 11.4.0-1ubuntu1~22.04) 11.4.0GNUzRx $`FHN |AB`>Mo| 2 _GLOBAL__sub_I_vtkOrderIndependentTranslucentPassFinalFS.cxx_ZStL8__ioinit_ZL28vtkDebugLeaksManagerInstance__dso_handle_ZNSt8ios_base4InitC1Ev_GLOBAL_OFFSET_TABLE__ZNSt8ios_base4InitD1Ev__cxa_atexit_ZN20vtkDebugLeaksManagerC1Ev_ZN20vtkDebugLeaksManagerD1Ev_Z33vtkRenderingUI_AutoInit_ConstructvvtkOrderIndependentTranslucentPassFinalFS  $* 16 > E*P \ .symtab.strtab.shstrtab.text.data.bss.rela.text.startup.rela.init_array.rodata.str1.8.rela.data.rel.local.comment.note.GNU-stack.note.gnu.property.rela.eh_frame@!@'@1@`,@D?@x P2Nd_@  t0,},0 P@@  (\