ELF>@ @@ATL%UH-HHH=LHH-HH=LHH]A\//VTK::System::Dec // ============================================================================ // // Program: Visualization Toolkit // Module: vtkOutlineGlowBlurPassFS.glsl // // Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // All rights reserved. // See Copyright.txt or http://www.kitware.com/Copyright.htm for details. // // This software is distributed WITHOUT ANY WARRANTY; without even // the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // PURPOSE. See the above copyright notice for more information. // // ============================================================================ // Fragment shader used by the outline glow blur render pass. in vec2 tcoordVC; uniform sampler2D source; uniform float coef[3]; uniform float offsetx; uniform float offsety; // the output of this shader //VTK::Output::Dec void main(void) { vec2 offset=vec2(offsetx,offsety); gl_FragData[0] = coef[0]*texture2D(source,tcoordVC-offset) +coef[1]*texture2D(source,tcoordVC) +coef[2]*texture2D(source,tcoordVC+offset); } GCC: (Ubuntu 11.4.0-1ubuntu1~22.04) 11.4.0GNUzRx $`FHN |AB`-<^k! _GLOBAL__sub_I_vtkOutlineGlowBlurPassFS.cxx_ZStL8__ioinit_ZL28vtkDebugLeaksManagerInstance__dso_handle_ZNSt8ios_base4InitC1Ev_GLOBAL_OFFSET_TABLE__ZNSt8ios_base4InitD1Ev__cxa_atexit_ZN20vtkDebugLeaksManagerC1Ev_ZN20vtkDebugLeaksManagerD1Ev_Z33vtkRenderingUI_AutoInit_ConstructvvtkOutlineGlowBlurPassFS  $* 16 > E*P \ .symtab.strtab.shstrtab.text.data.bss.rela.text.startup.rela.init_array.rodata.str1.8.rela.data.rel.local.comment.note.GNU-stack.note.gnu.property.rela.eh_frame@!@'@1@`,@XD?@H P2>d_@`  t0,}  @@@x  :