/*========================================================================= * * Copyright NumFOCUS * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * https://www.apache.org/licenses/LICENSE-2.0.txt * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *=========================================================================*/ #ifndef itkCenteredEuler3DTransform_h #define itkCenteredEuler3DTransform_h #include #include "itkEuler3DTransform.h" #include "itkMacro.h" #include "itkVersor.h" namespace itk { /** \class CenteredEuler3DTransform * \brief CenteredEuler3DTransform of a vector space (e.g. space coordinates) * * This transform applies a rotation about a specific coordinate or * centre of rotation followed by a translation. * * \ingroup ITKTransform */ template class ITK_TEMPLATE_EXPORT CenteredEuler3DTransform : public Euler3DTransform { public: ITK_DISALLOW_COPY_AND_MOVE(CenteredEuler3DTransform); /** Standard class type aliases. */ using Self = CenteredEuler3DTransform; using Superclass = Euler3DTransform; using Pointer = SmartPointer; using ConstPointer = SmartPointer; /** New macro for creation of through a Smart Pointer */ itkNewMacro(Self); /** \see LightObject::GetNameOfClass() */ itkOverrideGetNameOfClassMacro(CenteredEuler3DTransform); /** Dimension of the space. */ static constexpr unsigned int SpaceDimension = 3; static constexpr unsigned int InputSpaceDimension = 3; static constexpr unsigned int OutputSpaceDimension = 3; static constexpr unsigned int ParametersDimension = 9; using typename Superclass::ParametersType; using typename Superclass::ParametersValueType; using typename Superclass::FixedParametersType; using typename Superclass::FixedParametersValueType; using typename Superclass::JacobianType; using typename Superclass::JacobianPositionType; using typename Superclass::InverseJacobianPositionType; using typename Superclass::ScalarType; using typename Superclass::InputVectorType; using typename Superclass::OutputVectorType; using typename Superclass::InputCovariantVectorType; using typename Superclass::OutputCovariantVectorType; using typename Superclass::InputVnlVectorType; using typename Superclass::OutputVnlVectorType; using typename Superclass::InputPointType; using typename Superclass::OutputPointType; using typename Superclass::MatrixType; using typename Superclass::InverseMatrixType; using typename Superclass::CenterType; using typename Superclass::TranslationType; using typename Superclass::TranslationValueType; using typename Superclass::OffsetType; /** Base inverse transform type. This type should not be changed to the * concrete inverse transform type or inheritance would be lost. */ using InverseTransformBaseType = typename Superclass::InverseTransformBaseType; using InverseTransformBasePointer = typename InverseTransformBaseType::Pointer; /** Set the transformation from a container of parameters * This is typically used by optimizers. There are nine parameters. The first * three represent the angles of rotation (in radians) around each one of the * axes (X,Y,Z), the next three parameters represent the coordinates of the * center of rotation and the last three parameters represent the * translation. */ void SetParameters(const ParametersType & parameters) override; /** Get the parameters that uniquely define the transform * This is typically used by optimizers. There are nine parameters. The first * three represent the angles of rotation (in radians) around each one of the * axes (X,Y,Z), the next three parameters represent the coordinates of the * center of rotation and the last three parameters represent the * translation. */ const ParametersType & GetParameters() const override; /** This method computes the Jacobian matrix of the transformation. * given point or vector, returning the transformed point or * vector. The rank of the Jacobian will also indicate if the * transform is invertible at this point. */ void ComputeJacobianWithRespectToParameters(const InputPointType & p, JacobianType & jacobian) const override; /** Get an inverse of this transform. */ bool GetInverse(Self * inverse) const; /** Return an inverse of this transform. */ InverseTransformBasePointer GetInverseTransform() const override; protected: CenteredEuler3DTransform(); CenteredEuler3DTransform(const MatrixType & matrix, const OutputPointType & offset); CenteredEuler3DTransform(unsigned int parametersDimension); ~CenteredEuler3DTransform() override = default; /** * Print contents of an CenteredEuler3DTransform */ void PrintSelf(std::ostream & os, Indent indent) const override; }; // class CenteredEuler3DTransform } // namespace itk #ifndef ITK_MANUAL_INSTANTIATION # include "itkCenteredEuler3DTransform.hxx" #endif #endif /* itkCenteredEuler3DTransform_h */