/*========================================================================= * * Copyright NumFOCUS * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * https://www.apache.org/licenses/LICENSE-2.0.txt * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *=========================================================================*/ #ifndef itkCenteredEuler3DTransform_hxx #define itkCenteredEuler3DTransform_hxx namespace itk { // Constructor with default arguments template CenteredEuler3DTransform::CenteredEuler3DTransform() : Superclass(ParametersDimension) {} // Constructor with default arguments template CenteredEuler3DTransform::CenteredEuler3DTransform(unsigned int parametersDimension) : Superclass(parametersDimension) {} // Constructor with default arguments template CenteredEuler3DTransform::CenteredEuler3DTransform(const MatrixType & matrix, const OutputPointType & offset) : Superclass(matrix, offset) {} // // Set Parameters // // Parameters are ordered as: // // p[0:2] = rotations about x, y and z axes // p[3:5} = center of rotation // p[6:8] = translation // // template void CenteredEuler3DTransform::SetParameters(const ParametersType & parameters) { itkDebugMacro("Setting parameters " << parameters); // Save parameters if (¶meters != &(this->m_Parameters)) { this->m_Parameters = parameters; } const ScalarType angleX = parameters[0]; const ScalarType angleY = parameters[1]; const ScalarType angleZ = parameters[2]; this->SetVarRotation(angleX, angleY, angleZ); CenterType newCenter; newCenter[0] = parameters[3]; newCenter[1] = parameters[4]; newCenter[2] = parameters[5]; this->SetVarCenter(newCenter); this->ComputeMatrix(); TranslationType newTranslation; newTranslation[0] = parameters[6]; newTranslation[1] = parameters[7]; newTranslation[2] = parameters[8]; this->SetVarTranslation(newTranslation); this->ComputeOffset(); // Modified is always called since we just have a pointer to the // parameters and cannot know if the parameters have changed. this->Modified(); itkDebugMacro("After setting parameters "); } // // Get Parameters // // Parameters are ordered as: // // p[0:2] = rotations about x, y and z axes // p[3:5} = center of rotation // p[6:8] = translation // template auto CenteredEuler3DTransform::GetParameters() const -> const ParametersType & { ParametersType parameters; this->m_Parameters[0] = this->GetAngleX(); this->m_Parameters[1] = this->GetAngleY(); this->m_Parameters[2] = this->GetAngleZ(); this->m_Parameters[3] = this->GetCenter()[0]; this->m_Parameters[4] = this->GetCenter()[1]; this->m_Parameters[5] = this->GetCenter()[2]; this->m_Parameters[6] = this->GetTranslation()[0]; this->m_Parameters[7] = this->GetTranslation()[1]; this->m_Parameters[8] = this->GetTranslation()[2]; return this->m_Parameters; } template void CenteredEuler3DTransform::ComputeJacobianWithRespectToParameters(const InputPointType & p, JacobianType & jacobian) const { // need to check if angles are in the right order const double cx = std::cos(this->GetAngleX()); const double sx = std::sin(this->GetAngleX()); const double cy = std::cos(this->GetAngleY()); const double sy = std::sin(this->GetAngleY()); const double cz = std::cos(this->GetAngleZ()); const double sz = std::sin(this->GetAngleZ()); jacobian.SetSize(3, this->GetNumberOfLocalParameters()); jacobian.Fill(0.0); const double px = p[0] - this->GetCenter()[0]; const double py = p[1] - this->GetCenter()[1]; const double pz = p[2] - this->GetCenter()[2]; if (this->GetComputeZYX()) { jacobian[0][0] = (cz * sy * cx + sz * sx) * py + (-cz * sy * sx + sz * cx) * pz; jacobian[1][0] = (sz * sy * cx - cz * sx) * py + (-sz * sy * sx - cz * cx) * pz; jacobian[2][0] = (cy * cx) * py + (-cy * sx) * pz; jacobian[0][1] = (-cz * sy) * px + (cz * cy * sx) * py + (cz * cy * cx) * pz; jacobian[1][1] = (-sz * sy) * px + (sz * cy * sx) * py + (sz * cy * cx) * pz; jacobian[2][1] = (-cy) * px + (-sy * sx) * py + (-sy * cx) * pz; jacobian[0][2] = (-sz * cy) * px + (-sz * sy * sx - cz * cx) * py + (-sz * sy * cx + cz * sx) * pz; jacobian[1][2] = (cz * cy) * px + (cz * sy * sx - sz * cx) * py + (cz * sy * cx + sz * sx) * pz; jacobian[2][2] = 0; } else { jacobian[0][0] = (-sz * cx * sy) * px + (sz * sx) * py + (sz * cx * cy) * pz; jacobian[1][0] = (cz * cx * sy) * px + (-cz * sx) * py + (-cz * cx * cy) * pz; jacobian[2][0] = (sx * sy) * px + (cx)*py + (-sx * cy) * pz; jacobian[0][1] = (-cz * sy - sz * sx * cy) * px + (cz * cy - sz * sx * sy) * pz; jacobian[1][1] = (-sz * sy + cz * sx * cy) * px + (sz * cy + cz * sx * sy) * pz; jacobian[2][1] = (-cx * cy) * px + (-cx * sy) * pz; jacobian[0][2] = (-sz * cy - cz * sx * sy) * px + (-cz * cx) * py + (-sz * sy + cz * sx * cy) * pz; jacobian[1][2] = (cz * cy - sz * sx * sy) * px + (-sz * cx) * py + (cz * sy + sz * sx * cy) * pz; jacobian[2][2] = 0; } // compute derivatives for the center of rotation part unsigned int blockOffset = 3; for (unsigned int dim = 0; dim < SpaceDimension; ++dim) { jacobian[dim][blockOffset + dim] = 1.0; } blockOffset += SpaceDimension; // compute derivatives for the translation part for (unsigned int dim = 0; dim < SpaceDimension; ++dim) { jacobian[dim][blockOffset + dim] = 1.0; } } // Get an inverse of this transform template bool CenteredEuler3DTransform::GetInverse(Self * inverse) const { return this->Superclass::GetInverse(inverse); } // Return an inverse of this transform template auto CenteredEuler3DTransform::GetInverseTransform() const -> InverseTransformBasePointer { return Superclass::InvertTransform(*this); } // Print self template void CenteredEuler3DTransform::PrintSelf(std::ostream & os, Indent indent) const { Superclass::PrintSelf(os, indent); } } // namespace itk #endif