/*========================================================================= * * Copyright NumFOCUS * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * https://www.apache.org/licenses/LICENSE-2.0.txt * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *=========================================================================*/ #ifndef itkImageRandomNonRepeatingConstIteratorWithIndex_hxx #define itkImageRandomNonRepeatingConstIteratorWithIndex_hxx namespace itk { template ImageRandomNonRepeatingConstIteratorWithIndex::ImageRandomNonRepeatingConstIteratorWithIndex( const ImageType * ptr, const RegionType & region) : ImageConstIteratorWithIndex(ptr, region) { m_NumberOfPixelsInRegion = region.GetNumberOfPixels(); m_NumberOfSamplesRequested = 0L; m_NumberOfSamplesDone = 0L; m_Permutation = new RandomPermutation(m_NumberOfPixelsInRegion); } template ImageRandomNonRepeatingConstIteratorWithIndex & ImageRandomNonRepeatingConstIteratorWithIndex::operator=(const Self & it) { if (this != &it) { this->ImageConstIteratorWithIndex::operator=(it); if (m_Permutation) { *m_Permutation = *(it.m_Permutation); } else { m_NumberOfPixelsInRegion = it.GetRegion().GetNumberOfPixels(); m_NumberOfSamplesRequested = 0L; m_NumberOfSamplesDone = 0L; m_Permutation = new RandomPermutation(m_NumberOfPixelsInRegion); } } return *this; } template void ImageRandomNonRepeatingConstIteratorWithIndex::ReinitializeSeed() { this->m_Permutation->ReinitializeSeed(); this->m_Permutation->Shuffle(); } template void ImageRandomNonRepeatingConstIteratorWithIndex::ReinitializeSeed(int seed) { this->m_Permutation->ReinitializeSeed(seed); this->m_Permutation->Shuffle(); } template void ImageRandomNonRepeatingConstIteratorWithIndex::SetPriorityImage(const PriorityImageType * priorityImage) { // should probably do error checking to be sure that the priority // image is the right size using PositionValueType = SizeValueType; for (PositionValueType pixel = 0; pixel < m_NumberOfPixelsInRegion; ++pixel) { PositionValueType position = pixel; IndexType positionIndex; for (unsigned int dim = 0; dim < TImage::ImageDimension; ++dim) { const SizeValueType sizeInThisDimension = this->m_Region.GetSize()[dim]; const PositionValueType residual = position % sizeInThisDimension; positionIndex[dim] = residual + this->m_BeginIndex[dim]; position -= residual; position /= sizeInThisDimension; } this->m_Permutation->SetPriority(pixel, priorityImage->GetPixel(positionIndex)); } this->m_Permutation->Shuffle(); } template void ImageRandomNonRepeatingConstIteratorWithIndex::UpdatePosition() { using PositionValueType = IndexValueType; PositionValueType position = (*(this->m_Permutation))[m_NumberOfSamplesDone % m_NumberOfSamplesRequested]; for (unsigned int dim = 0; dim < TImage::ImageDimension; ++dim) { const SizeValueType sizeInThisDimension = this->m_Region.GetSize()[dim]; const PositionValueType residual = position % sizeInThisDimension; this->m_PositionIndex[dim] = residual + this->m_BeginIndex[dim]; position -= residual; position /= sizeInThisDimension; } this->m_Position = this->m_Image->GetBufferPointer() + this->m_Image->ComputeOffset(this->m_PositionIndex); } } // end namespace itk #endif