/*========================================================================= * * Copyright NumFOCUS * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * https://www.apache.org/licenses/LICENSE-2.0.txt * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *=========================================================================*/ #ifndef itkPixelAccessor_h #define itkPixelAccessor_h #include "itkMacro.h" namespace itk { /** * \class PixelAccessor * \brief Give access to partial aspects of a type * * PixelAccessor is templated over an internal type and an * external type representation. This class encapsulates a * customized conversion between the internal and external * type representations. * * PixelAccessor is designed to be used in conjunction with * ImageAdaptors. An ImageAdaptor take an image and present it * as another image in which the pixels are a pixel-to-pixel * modification of the original image. * * ImageAdaptors are intended to perform task similar to ImageFilters, * but reducing the overhead in memory allocation, at the price of some * reduction in performance. * * ImageAdaptors are templated over a PixelAccessor class that * will define what kind of transformation is applied to the * pixel data. Typical uses of PixelAccessor include basic type * casting, (e.g. make a float image looks like a unsigned int image). * * Every Image has a default PixelAccessor that performs an identity * operation. ImageIterators use the PixelAccessor defined by the image * in order to get and set the values of pixels. * * \ingroup ImageAdaptors * \ingroup ITKImageAdaptors */ template class PixelAccessor { public: /** External type alias. It defines the external aspect * that this class will exhibit. */ using ExternalType = TExternalType; /** Internal type alias. It defines the internal real * representation of data. */ using InternalType = TInternalType; inline void Set(TInternalType & output, const TExternalType & input) const { output = (TInternalType)input; } inline TExternalType Get(const TInternalType & input) const { return (TExternalType)input; } }; } // end namespace itk #endif