/*========================================================================= * * Copyright NumFOCUS * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * https://www.apache.org/licenses/LICENSE-2.0.txt * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *=========================================================================*/ #ifndef itkQuaternionRigidTransform_h #define itkQuaternionRigidTransform_h #include #include "itkRigid3DTransform.h" #include "vnl/vnl_quaternion.h" namespace itk { /** \class QuaternionRigidTransform * \brief QuaternionRigidTransform of a vector space (e.g. space coordinates). * * This transform applies a rotation and translation to the space given * a quaternion and a 3D translation. Rotation is about a user specified center. * * The parameters for this transform can be set either using individual Set * methods or in serialized form using SetParameters() and SetFixedParameters(). * * The serialization of the optimizable parameters is an array of 7 elements. * The first 4 elements are the components of the quaternion representation * of 3D rotation. The last 3 parameters defines the translation in each * dimension. * * The serialization of the fixed parameters is an array of 3 elements defining * the center of rotation. * * * \ingroup ITKTransform */ template class ITK_TEMPLATE_EXPORT QuaternionRigidTransform : public Rigid3DTransform { public: ITK_DISALLOW_COPY_AND_MOVE(QuaternionRigidTransform); /** Standard class type aliases. */ using Self = QuaternionRigidTransform; using Superclass = Rigid3DTransform; using Pointer = SmartPointer; using ConstPointer = SmartPointer; /** New macro for creation of through a Smart Pointer */ itkNewMacro(Self); /** \see LightObject::GetNameOfClass() */ itkOverrideGetNameOfClassMacro(QuaternionRigidTransform); /** Dimension of parameters */ static constexpr unsigned int InputSpaceDimension = 3; static constexpr unsigned int OutputSpaceDimension = 3; static constexpr unsigned int SpaceDimension = 3; static constexpr unsigned int ParametersDimension = 7; /** Parameters Type */ using typename Superclass::ParametersType; using typename Superclass::ParametersValueType; using typename Superclass::FixedParametersType; using typename Superclass::FixedParametersValueType; using typename Superclass::JacobianType; using typename Superclass::JacobianPositionType; using typename Superclass::InverseJacobianPositionType; using typename Superclass::ScalarType; using typename Superclass::InputPointType; using typename Superclass::OutputPointType; using typename Superclass::InputVectorType; using typename Superclass::OutputVectorType; using typename Superclass::OutputVectorValueType; using typename Superclass::InputVnlVectorType; using typename Superclass::OutputVnlVectorType; using typename Superclass::InputCovariantVectorType; using typename Superclass::OutputCovariantVectorType; using typename Superclass::MatrixType; using typename Superclass::InverseMatrixType; using typename Superclass::CenterType; using typename Superclass::OffsetType; using typename Superclass::TranslationType; /** VnlQuaternion type. */ using VnlQuaternionType = vnl_quaternion; /** Compute the Jacobian Matrix of the transformation at one point */ /** Set the rotation of the rigid transform. * This method sets the rotation of a QuaternionRigidTransform to a * value specified by the user. */ void SetRotation(const VnlQuaternionType & rotation); /** Get the rotation from an QuaternionRigidTransform. * This method returns the value of the rotation of the * QuaternionRigidTransform. */ const VnlQuaternionType & GetRotation() const { return m_Rotation; } /** Set the parameters to the IdentityTransform */ void SetIdentity() override; /** Set the transformation from a container of parameters. * This is typically used by optimizers. * There are 7 parameters. The first four represents the * quaternion and the last three represents the * offset. */ void SetParameters(const ParametersType & parameters) override; const ParametersType & GetParameters() const override; /** Compute the Jacobian of the transformation. * This method computes the Jacobian matrix of the transformation. * given point or vector, returning the transformed point or * vector. The rank of the Jacobian will also indicate if the transform * is invertible at this point. */ void ComputeJacobianWithRespectToParameters(const InputPointType & p, JacobianType & jacobian) const override; protected: QuaternionRigidTransform(const MatrixType & matrix, const OutputVectorType & offset); QuaternionRigidTransform(unsigned int parametersDimension); QuaternionRigidTransform(); ~QuaternionRigidTransform() override = default; void ComputeMatrix() override; void ComputeMatrixParameters() override; void SetVarRotation(const VnlQuaternionType & rotation) { m_Rotation = rotation; } const InverseMatrixType & GetInverseMatrix() const; void PrintSelf(std::ostream & os, Indent indent) const override; private: /** Rotation of the transformation. */ VnlQuaternionType m_Rotation{}; }; // class QuaternionRigidTransform } // namespace itk #ifndef ITK_MANUAL_INSTANTIATION # include "itkQuaternionRigidTransform.hxx" #endif #endif /* itkQuaternionRigidTransform_h */