/*========================================================================= * * Copyright NumFOCUS * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * https://www.apache.org/licenses/LICENSE-2.0.txt * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *=========================================================================*/ #ifndef itkScaleSkewVersor3DTransform_h #define itkScaleSkewVersor3DTransform_h #include #include "itkVersorRigid3DTransform.h" namespace itk { /** \class ScaleSkewVersor3DTransform * \brief ScaleSkewVersor3DTransform of a vector space (e.g. space coordinates) * * This transform applies a versor rotation and translation & scale/skew * to the space * * The parameters for this transform can be set either using individual Set * methods or in serialized form using SetParameters() and SetFixedParameters(). * * The serialization of the optimizable parameters is an array of 15 elements. * The first 3 elements are the components of the versor representation * of 3D rotation. The next 3 parameters defines the translation in each * dimension. The next 3 parameters defines scaling in each dimension. * The last 6 parameters defines the skew. * * The serialization of the fixed parameters is an array of 3 elements defining * the center of rotation. * *The transform can be described as: * \f$ (\textbf{R}_v + \textbf{S} + \textbf{K})\textbf{x} \f$ * where \f$\textbf{R}_v\f$ is the rotation matrix given the versor, * \f$S=\left( \begin{array}{ccc}s_0-1 & 0 & 0 \\ 0 & s_1-1 & 0 \\ 0 & 0 & s_2-1 \end{array} \right) \f$ * , and * \f$K=\left( \begin{array}{ccc}0 & k_0 & k_1 \\ k_2 & 0 & k_3 \\ k_4 & k_5 & 0 \end{array} \right)\ \f$. * * \ingroup ITKTransform */ template class ITK_TEMPLATE_EXPORT ScaleSkewVersor3DTransform : public VersorRigid3DTransform { public: ITK_DISALLOW_COPY_AND_MOVE(ScaleSkewVersor3DTransform); /** Standard class type aliases. */ using Self = ScaleSkewVersor3DTransform; using Superclass = VersorRigid3DTransform; using Pointer = SmartPointer; using ConstPointer = SmartPointer; /** New macro for creation of through a Smart Pointer. */ itkNewMacro(Self); /** \see LightObject::GetNameOfClass() */ itkOverrideGetNameOfClassMacro(ScaleSkewVersor3DTransform); /** Dimension of parameters. */ static constexpr unsigned int InputSpaceDimension = 3; static constexpr unsigned int OutputSpaceDimension = 3; static constexpr unsigned int ParametersDimension = 15; /** Parameters Type */ using typename Superclass::ParametersType; using typename Superclass::FixedParametersType; using typename Superclass::JacobianType; using typename Superclass::JacobianPositionType; using typename Superclass::InverseJacobianPositionType; using typename Superclass::ScalarType; using typename Superclass::InputPointType; using typename Superclass::OutputPointType; using typename Superclass::InputVectorType; using typename Superclass::OutputVectorType; using typename Superclass::InputVnlVectorType; using typename Superclass::OutputVnlVectorType; using typename Superclass::InputCovariantVectorType; using typename Superclass::OutputCovariantVectorType; using typename Superclass::MatrixType; using typename Superclass::InverseMatrixType; using typename Superclass::CenterType; using typename Superclass::OffsetType; using typename Superclass::TranslationType; using typename Superclass::VersorType; using typename Superclass::AxisType; using typename Superclass::AngleType; /** Scale & Skew Vector Type. */ using ScaleVectorType = Vector; using SkewVectorType = Vector; using ScaleVectorValueType = typename ScaleVectorType::ValueType; using SkewVectorValueType = typename SkewVectorType::ValueType; using TranslationValueType = typename TranslationType::ValueType; using typename Superclass::AxisValueType; using typename Superclass::ParametersValueType; /** Directly set the matrix of the transform. * * Orthogonality testing is bypassed in this case. * * \sa MatrixOffsetTransformBase::SetMatrix() */ void SetMatrix(const MatrixType & matrix) override; void SetMatrix(const MatrixType & matrix, const TParametersValueType tolerance) override; /** Set the transformation from a container of parameters * This is typically used by optimizers. * There are 15 parameters: * 0-2 versor * 3-5 translation * 6-8 Scale * 9-14 Skew ** */ void SetParameters(const ParametersType & parameters) override; const ParametersType & GetParameters() const override; void SetScale(const ScaleVectorType & scale); itkGetConstReferenceMacro(Scale, ScaleVectorType); void SetSkew(const SkewVectorType & skew); itkGetConstReferenceMacro(Skew, SkewVectorType); void SetIdentity() override; /** This method computes the Jacobian matrix of the transformation. * given point or vector, returning the transformed point or * vector. The rank of the Jacobian will also indicate if the * transform is invertible at this point. */ void ComputeJacobianWithRespectToParameters(const InputPointType & p, JacobianType & jacobian) const override; protected: ScaleSkewVersor3DTransform(); ScaleSkewVersor3DTransform(const MatrixType & matrix, const OutputVectorType & offset); ScaleSkewVersor3DTransform(unsigned int parametersDimension); ~ScaleSkewVersor3DTransform() override = default; void PrintSelf(std::ostream & os, Indent indent) const override; void SetVarScale(const ScaleVectorType & scale) { m_Scale = scale; } void SetVarSkew(const SkewVectorType & skew) { m_Skew = skew; } /** Compute the components of the rotation matrix in the superclass. */ void ComputeMatrix() override; void ComputeMatrixParameters() override; private: /** Vector containing the scale. */ ScaleVectorType m_Scale{}; /** Vector containing the skew */ SkewVectorType m_Skew{}; }; // class ScaleSkewVersor3DTransform } // namespace itk #ifndef ITK_MANUAL_INSTANTIATION # include "itkScaleSkewVersor3DTransform.hxx" #endif #endif /* __ScaleSkewVersor3DTransform_h */