/*========================================================================= * * Copyright NumFOCUS * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * https://www.apache.org/licenses/LICENSE-2.0.txt * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *=========================================================================*/ #ifndef itkSurfaceSpatialObjectPoint_h #define itkSurfaceSpatialObjectPoint_h #include "itkSpatialObjectPoint.h" #include "itkCovariantVector.h" namespace itk { /** * \class SurfaceSpatialObjectPoint * \brief Point used for a Surface definition * * This class contains all the functions necessary to define a point * that can be used to build surfaces. * A surface point has a position and only one normal * * \sa SpatialObjectPoint * \ingroup ITKSpatialObjects */ template class ITK_TEMPLATE_EXPORT SurfaceSpatialObjectPoint : public SpatialObjectPoint { public: using Self = SurfaceSpatialObjectPoint; using Superclass = SpatialObjectPoint; using PointType = Point; using CovariantVectorType = CovariantVector; /** Constructor */ SurfaceSpatialObjectPoint(); /** Copy Constructor */ SurfaceSpatialObjectPoint(const SurfaceSpatialObjectPoint & other); /** Destructor */ ~SurfaceSpatialObjectPoint() override = default; /** Get the normal in object space. */ const CovariantVectorType & GetNormalInObjectSpace() const; /** Get the normal in world space. */ const CovariantVectorType GetNormalInWorldSpace() const; /** Set the normal in object space. */ void SetNormalInObjectSpace(const CovariantVectorType & normal); /** Set the normal in world space. */ void SetNormalInWorldSpace(const CovariantVectorType & normal); /** Copy one SurfaceSpatialObjectPoint to another. */ Self & operator=(const SurfaceSpatialObjectPoint & rhs); protected: CovariantVectorType m_NormalInObjectSpace{}; /** Method to print the object. */ void PrintSelf(std::ostream & os, Indent indent) const override; }; } // end of namespace itk #ifndef ITK_MANUAL_INSTANTIATION # include "itkSurfaceSpatialObjectPoint.hxx" #endif #endif // itkSurfaceSpatialObjectPoint_h