/*========================================================================= * * Copyright NumFOCUS * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * https://www.apache.org/licenses/LICENSE-2.0.txt * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *=========================================================================*/ #ifndef itkVarianceImageFunction_hxx #define itkVarianceImageFunction_hxx #include "itkConstNeighborhoodIterator.h" namespace itk { template VarianceImageFunction::VarianceImageFunction() { m_NeighborhoodRadius = 1; } template void VarianceImageFunction::PrintSelf(std::ostream & os, Indent indent) const { this->Superclass::PrintSelf(os, indent); os << indent << "NeighborhoodRadius: " << m_NeighborhoodRadius << std::endl; } template auto VarianceImageFunction::EvaluateAtIndex(const IndexType & index) const -> RealType { RealType sum; RealType sumOfSquares; RealType var; sum = RealType{}; sumOfSquares = RealType{}; if (!this->GetInputImage()) { return (NumericTraits::max()); } if (!this->IsInsideBuffer(index)) { return (NumericTraits::max()); } // Create an N-d neighborhood kernel, using a zeroflux boundary condition typename InputImageType::SizeType kernelSize; kernelSize.Fill(m_NeighborhoodRadius); ConstNeighborhoodIterator it( kernelSize, this->GetInputImage(), this->GetInputImage()->GetBufferedRegion()); // Set the iterator at the desired location it.SetLocation(index); // Walk the neighborhood const unsigned int size = it.Size(); for (unsigned int i = 0; i < size; ++i) { const auto value = static_cast(it.GetPixel(i)); sum += value; sumOfSquares += value * value; } const auto num = static_cast(size); var = (sumOfSquares - (sum * sum / num)) / (num - 1.0); return (var); } } // end namespace itk #endif