/*========================================================================= Program: Visualization Toolkit Module: vtkObjectFactoryCollection.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkObjectFactoryCollection * @brief maintain a list of object factories * * vtkObjectFactoryCollection is an object that creates and manipulates * ordered lists of objects of type vtkObjectFactory. * * @sa * vtkCollection vtkObjectFactory */ #ifndef vtkObjectFactoryCollection_h #define vtkObjectFactoryCollection_h #include "vtkCollection.h" #include "vtkCommonCoreModule.h" // For export macro #include "vtkObjectFactory.h" // Needed for inline methods class VTKCOMMONCORE_EXPORT vtkObjectFactoryCollection : public vtkCollection { public: vtkTypeMacro(vtkObjectFactoryCollection, vtkCollection); static vtkObjectFactoryCollection* New(); void PrintSelf(ostream& os, vtkIndent indent) override; /** * Add an ObjectFactory the bottom of the list. */ void AddItem(vtkObjectFactory* t) { this->vtkCollection::AddItem(t); } /** * Get the next ObjectFactory in the list. Return nullptr when the end of the * list is reached. */ vtkObjectFactory* GetNextItem() { return static_cast(this->GetNextItemAsObject()); } /** * Reentrant safe way to get an object in a collection. Just pass the * same cookie back and forth. */ vtkObjectFactory* GetNextObjectFactory(vtkCollectionSimpleIterator& cookie) { return static_cast(this->GetNextItemAsObject(cookie)); } protected: vtkObjectFactoryCollection() = default; ~vtkObjectFactoryCollection() override = default; private: // hide the standard AddItem from the user and the compiler. void AddItem(vtkObject* o) { this->vtkCollection::AddItem(o); } private: vtkObjectFactoryCollection(const vtkObjectFactoryCollection&) = delete; void operator=(const vtkObjectFactoryCollection&) = delete; }; #endif