/*========================================================================= Program: Visualization Toolkit Module: vtkOpenGL.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #ifndef vtkOpenGL_h #define vtkOpenGL_h #include "vtkRenderingOpenGLConfigure.h" // For VTK_USE_COCOA #if !defined(VTK_LEGACY_SILENT) #ifdef _MSC_VER #pragma message( \ "vtkOpenGL.h is deprecated. vtk_glew.h should be used if you require OpenGL headers.") #else #warning "vtkOpenGL.h is deprecated. vtk_glew.h should be used if you require OpenGL headers." #endif #endif // Must be included before `gl.h` due to glew. #include "vtkOpenGLError.h" // To prevent gl.h to include glext.h provided by the system #define GL_GLEXT_LEGACY #if defined(__APPLE__) #include #if TARGET_IPHONE_SIMULATOR || TARGET_OS_IPHONE #include // Include OpenGL API. #elif TARGET_OS_MAC #include // Include OpenGL API. #endif #else #include "vtkWindows.h" // Needed to include OpenGL header on Windows. #include // Include OpenGL API. #endif #endif // VTK-HeaderTest-Exclude: vtkOpenGL.h