/*========================================================================= Program: Visualization Toolkit Module: vtkPolyDataPointSampler.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkPolyDataPointSampler * @brief generate points from vtkPolyData * * vtkPolyDataPointSampler generates points from input vtkPolyData. The * filter has two modes of operation: random point generation, or regular * point generation. In random generation mode, points are generated in each * polygonal entity using a random approach. In regular generation mode, the * points are placed approximately a specified distance apart. Optionally, * the points attributes can be interpolated from the generating vertices, * edges, and polygons. * * In regular point generation mode, this filter functions as follows. First, * it regurgitates all input points, then it samples all lines, plus edges * associated with the input polygons and triangle strips to produce edge * points. Finally, the interiors of polygons and triangle strips are * subsampled to produce points. All of these operations can be enabled or * disabled separately. Note that this algorithm only approximately generates * points the specified distance apart. Generally the point density is finer * than requested. * * In random point generation mode, this filter functions as follows. First, * it randomly regurgitates all input points (if enabled), then it randomly * samples all lines, plus edges associated with the input polygons and * triangle strips to produce edge points (if enabled). Finally, the * interiors of polygons and triangle strips are randomly subsampled to * produce points. All of these operations can be enabled or disabled * separately. Note that this algorithm only approximately generates points * the specified distance apart. Generally the point density is finer than * requested. Also note that the result is not truly random due to the * constraints of the mesh construction. * * @warning * Although this algorithm processes general polygons. it does so by performing * a fan triangulation. This may produce poor results, especially for concave * polygons. For better results, use a triangle filter to pre-tesselate * polygons. * * @warning * In random point generation mode, producing random edges and vertex points * from polygons and triangle strips is less random than is typically * desirable. You may wish to disable vertex and edge point generation for a * result that is closer to random. * * @warning * Point generation can be useful in a variety of applications. For example, * generating seed points for glyphing or streamline generation. Another * useful application is generating points for implicit modeling. In many * cases implicit models can be more efficiently generated from points than * from polygons or other primitives. * * @warning * When sampling polygons of five sides or more, the polygon is triangulated. * This can result in variations in point density near tesselation boudaries. * * @sa * vtkTriangleFilter vtkImplicitModeller */ #ifndef vtkPolyDataPointSampler_h #define vtkPolyDataPointSampler_h #include "vtkEdgeTable.h" // for sampling edges #include "vtkFiltersModelingModule.h" // For export macro #include "vtkNew.h" // for data members #include "vtkPolyDataAlgorithm.h" class VTKFILTERSMODELING_EXPORT vtkPolyDataPointSampler : public vtkPolyDataAlgorithm { public: /** * Instantiate this class. */ static vtkPolyDataPointSampler* New(); ///@{ /** * Standard macros for type information and printing. */ vtkTypeMacro(vtkPolyDataPointSampler, vtkPolyDataAlgorithm); void PrintSelf(ostream& os, vtkIndent indent) override; ///@} ///@{ /** * Set/Get the approximate distance between points. This is an absolute * distance measure. The default is 0.01. */ vtkSetClampMacro(Distance, double, 0.0, VTK_FLOAT_MAX); vtkGetMacro(Distance, double); ///@} /** * Specify how points are to be generated. */ enum { REGULAR_GENERATION, RANDOM_GENERATION }; ///@{ /** * Specify/retrieve the type of point generation: either regular point * generation or random point generation. By default, regular point * generation is used. */ vtkSetClampMacro(PointGenerationMode, int, REGULAR_GENERATION, RANDOM_GENERATION); vtkGetMacro(PointGenerationMode, int); void SetPointGenerationModeToRegular() { this->SetPointGenerationMode(REGULAR_GENERATION); } void SetPointGenerationModeToRandom() { this->SetPointGenerationMode(RANDOM_GENERATION); } ///@} ///@{ /** * Specify/retrieve a boolean flag indicating whether cell vertex points should * be output. */ vtkGetMacro(GenerateVertexPoints, bool); vtkSetMacro(GenerateVertexPoints, bool); vtkBooleanMacro(GenerateVertexPoints, bool); ///@} ///@{ /** * Specify/retrieve a boolean flag indicating whether cell edges should * be sampled to produce output points. The default is true. */ vtkGetMacro(GenerateEdgePoints, bool); vtkSetMacro(GenerateEdgePoints, bool); vtkBooleanMacro(GenerateEdgePoints, bool); ///@} ///@{ /** * Specify/retrieve a boolean flag indicating whether cell interiors should * be sampled to produce output points. The default is true. */ vtkGetMacro(GenerateInteriorPoints, bool); vtkSetMacro(GenerateInteriorPoints, bool); vtkBooleanMacro(GenerateInteriorPoints, bool); ///@} ///@{ /** * Specify/retrieve a boolean flag indicating whether cell vertices should * be generated. Cell vertices are useful if you actually want to display * the points (that is, for each point generated, a vertex is generated). * Recall that VTK only renders vertices and not points. The default is * true. */ vtkGetMacro(GenerateVertices, bool); vtkSetMacro(GenerateVertices, bool); vtkBooleanMacro(GenerateVertices, bool); ///@} ///@{ /** * Specify/retrieve a boolean flag indicating whether point data should be * interpolated onto the newly generated points. If enabled, points * generated from existing vertices will carry the vertex point data; * points generated from edges will interpolate point data along each edge; * and interior point data (inside triangles, polygons cells) will be * interpolated from the cell vertices. By default this is off. */ vtkGetMacro(InterpolatePointData, bool); vtkSetMacro(InterpolatePointData, bool); vtkBooleanMacro(InterpolatePointData, bool); ///@} protected: vtkPolyDataPointSampler(); ~vtkPolyDataPointSampler() override = default; int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override; double Distance; int PointGenerationMode; bool GenerateVertexPoints; bool GenerateEdgePoints; bool GenerateInteriorPoints; bool GenerateVertices; bool InterpolatePointData; private: vtkPolyDataPointSampler(const vtkPolyDataPointSampler&) = delete; void operator=(const vtkPolyDataPointSampler&) = delete; }; #endif