/*========================================================================= Program: Visualization Toolkit Module: vtkQuadraticEdge.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkQuadraticEdge * @brief cell represents a parabolic, isoparametric edge * * vtkQuadraticEdge is a concrete implementation of vtkNonLinearCell to * represent a one-dimensional, 3-nodes, isoparametric parabolic line. The * interpolation is the standard finite element, quadratic isoparametric * shape function. The cell includes a mid-edge node. The ordering of the * three points defining the cell is point ids (0,1,2) where id #2 is the * midedge node. * * @sa * vtkQuadraticTriangle vtkQuadraticTetra vtkQuadraticWedge * vtkQuadraticQuad vtkQuadraticHexahedron vtkQuadraticPyramid */ #ifndef vtkQuadraticEdge_h #define vtkQuadraticEdge_h #include "vtkCommonDataModelModule.h" // For export macro #include "vtkNonLinearCell.h" class vtkLine; class vtkDoubleArray; class VTKCOMMONDATAMODEL_EXPORT vtkQuadraticEdge : public vtkNonLinearCell { public: static vtkQuadraticEdge* New(); vtkTypeMacro(vtkQuadraticEdge, vtkNonLinearCell); void PrintSelf(ostream& os, vtkIndent indent) override; /** * Implement the vtkCell API. See the vtkCell API for descriptions * of these methods. */ int GetCellType() override { return VTK_QUADRATIC_EDGE; } int GetCellDimension() override { return 1; } int GetNumberOfEdges() override { return 0; } int GetNumberOfFaces() override { return 0; } vtkCell* GetEdge(int) override { return nullptr; } vtkCell* GetFace(int) override { return nullptr; } int CellBoundary(int subId, const double pcoords[3], vtkIdList* pts) override; void Contour(double value, vtkDataArray* cellScalars, vtkIncrementalPointLocator* locator, vtkCellArray* verts, vtkCellArray* lines, vtkCellArray* polys, vtkPointData* inPd, vtkPointData* outPd, vtkCellData* inCd, vtkIdType cellId, vtkCellData* outCd) override; int EvaluatePosition(const double x[3], double closestPoint[3], int& subId, double pcoords[3], double& dist2, double weights[]) override; void EvaluateLocation(int& subId, const double pcoords[3], double x[3], double* weights) override; int Triangulate(int index, vtkIdList* ptIds, vtkPoints* pts) override; void Derivatives( int subId, const double pcoords[3], const double* values, int dim, double* derivs) override; double* GetParametricCoords() override; /** * Clip this edge using scalar value provided. Like contouring, except * that it cuts the edge to produce linear line segments. */ void Clip(double value, vtkDataArray* cellScalars, vtkIncrementalPointLocator* locator, vtkCellArray* lines, vtkPointData* inPd, vtkPointData* outPd, vtkCellData* inCd, vtkIdType cellId, vtkCellData* outCd, int insideOut) override; /** * Line-edge intersection. Intersection has to occur within [0,1] parametric * coordinates and with specified tolerance. */ int IntersectWithLine(const double p1[3], const double p2[3], double tol, double& t, double x[3], double pcoords[3], int& subId) override; /** * Return the center of the quadratic tetra in parametric coordinates. */ int GetParametricCenter(double pcoords[3]) override; static void InterpolationFunctions(const double pcoords[3], double weights[3]); static void InterpolationDerivs(const double pcoords[3], double derivs[3]); ///@{ /** * Compute the interpolation functions/derivatives * (aka shape functions/derivatives) */ void InterpolateFunctions(const double pcoords[3], double weights[3]) override { vtkQuadraticEdge::InterpolationFunctions(pcoords, weights); } void InterpolateDerivs(const double pcoords[3], double derivs[3]) override { vtkQuadraticEdge::InterpolationDerivs(pcoords, derivs); } ///@} protected: vtkQuadraticEdge(); ~vtkQuadraticEdge() override; vtkLine* Line; vtkDoubleArray* Scalars; // used to avoid New/Delete in contouring/clipping private: vtkQuadraticEdge(const vtkQuadraticEdge&) = delete; void operator=(const vtkQuadraticEdge&) = delete; }; //---------------------------------------------------------------------------- inline int vtkQuadraticEdge::GetParametricCenter(double pcoords[3]) { pcoords[0] = 0.5; pcoords[1] = pcoords[2] = 0.; return 0; } #endif