/*========================================================================= Program: Visualization Toolkit Module: vtkStructuredNeighbor.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkStructuredNeighbor * @brief An internal, light-weight class used to store neighbor information. */ #ifndef vtkStructuredNeighbor_h #define vtkStructuredNeighbor_h #include "vtkFiltersGeometryModule.h" // For export macro #include "vtkObject.h" class VTKFILTERSGEOMETRY_EXPORT vtkStructuredNeighbor { public: // An enum that defines the neighboring orientation which is stored in a // 3-tuple vtkStructuredNeighbor::Orientation. In each dimension, there // is a high and low end, the orientation tuple defines how to grow ghost // layers along each dimension. enum NeighborOrientation { SUBSET_LO = -2, // The grid is a subset of the neighboring grid and the // ghost layers are pointing away from the low end LO = -1, // The grid partially overlap with its neighbor on the // low end, thus, ghost layers are pointing away from // the low end ONE_TO_ONE = 0, // grids abut 1-to-1 in both HI and LO, the // cardinality of both grids is the same in the // corresponding dimension. HI = 1, // The grid partially overlaps with its neighbor on the // high end, thus, ghost layers are pointing away from // the high end SUBSET_HI = 2, // The grid is a subset of the neighboring grid and the // ghost layers are pointing away from the high end SUBSET_BOTH = 3, // The grid is a subset of the neighboring grid and the // ghost layers grow from both low and high ends. SUPERSET = 4, // grid is a superset of the neighboring grid in the // given direction. UNDEFINED = 5 // the neighboring relationship is undefined, e.g., if // we are checking 2D data, the neighbor orientation // in the 3rd dimension is undefined. }; // Class Member Variables made public for easier access int NeighborID; // The registered ID of the neighboring grid int OverlapExtent[6]; // The extent at which the grids overlap int SendExtent[6]; // The extent that we send to this neighbor int RcvExtent[6]; // The extent that we receive from this neighbor int Orientation[3]; // Defines how we are neighboring with this grid, see // NeighborOrientation enum above. /** * Default Constructor */ vtkStructuredNeighbor(); /** * Custom constructor. Constructs a neighbor with the prescribed neighbor * grid/block ID and overlap. */ vtkStructuredNeighbor(const int NeiID, int overlap[6]); /** * Custom constructor. Constructs a neighbor with the prescribed neigbhor * grid/block ID, overlap extent, and orientation */ vtkStructuredNeighbor(const int NeiID, int overlap[6], int orient[3]); /** * Copy constructor */ vtkStructuredNeighbor(const vtkStructuredNeighbor& N) { *this = N; } /** * Default destructor */ virtual ~vtkStructuredNeighbor(); ///@{ /** * Overload assignment operator */ vtkStructuredNeighbor& operator=(const vtkStructuredNeighbor& N) { if (this != &N) { this->Orientation[0] = N.Orientation[0]; this->Orientation[1] = N.Orientation[1]; this->Orientation[2] = N.Orientation[2]; this->NeighborID = N.NeighborID; for (int i = 0; i < 6; ++i) { this->SendExtent[i] = N.SendExtent[i]; this->RcvExtent[i] = N.RcvExtent[i]; this->OverlapExtent[i] = N.OverlapExtent[i]; } // END for } // END if return *this; } ///@} ///@{ /** * Computes the SendExtent and the RcvExtent for this neighbor. The method * assumes that the overlap extent and orientation are already computed. * Using this information, the method grows the overlap extent to form the * Send and Rcv Extents for this neighbor instance. */ virtual void ComputeSendAndReceiveExtent(int gridRealExtent[6], int gridGhostedExtent[6], int neiRealExtent[6], int WholeExtent[6], const int N); ///@} }; #endif /* vtkStructuredNeighbor_h */ // VTK-HeaderTest-Exclude: vtkStructuredNeighbor.h