/*========================================================================= Program: Visualization Toolkit Module: vtkScalarTree.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkScalarTree * @brief organize data according to scalar values (used to accelerate contouring operations) * * * vtkScalarTree is an abstract class that defines the API to concrete * scalar tree subclasses. A scalar tree is a data structure that organizes * data according to its scalar value. This allows rapid access to data for * those algorithms that access the data based on scalar value. For example, * isocontouring operates on cells based on the scalar (isocontour) value. * * To use subclasses of this class, you must specify a dataset to operate on, * and then specify a scalar value in the InitTraversal() method. Then * calls to GetNextCell() return cells whose scalar data contains the * scalar value specified. (This describes serial traversal.) * * Methods supporting parallel traversal (such as threading) are also * supported. Basically thread-safe batches of cells (which are a * portion of the whole dataset) are available for processing using a * parallel For() operation. First request the number of batches, and * then for each batch, retrieve the array of cell ids in that batch. These * batches contain cell ids that are likely to contain the isosurface. * * @sa * vtkSimpleScalarTree vtkSpanSpace */ #ifndef vtkScalarTree_h #define vtkScalarTree_h #include "vtkCommonExecutionModelModule.h" // For export macro #include "vtkObject.h" class vtkCell; class vtkDataArray; class vtkDataSet; class vtkIdList; class vtkTimeStamp; class VTKCOMMONEXECUTIONMODEL_EXPORT vtkScalarTree : public vtkObject { public: vtkTypeMacro(vtkScalarTree,vtkObject); void PrintSelf(ostream& os, vtkIndent indent) override; //@{ /** * Build the tree from the points/cells and scalars defining this * dataset. */ virtual void SetDataSet(vtkDataSet*); vtkGetObjectMacro(DataSet,vtkDataSet); //@} //@{ /** * Build the tree from the points/cells and scalars defining the * dataset and scalars provided. Typically the scalars come from * the vtkDataSet specified, but sometimes a separate vtkDataArray * is provided to specify the scalars. If the scalar array is * explicitly set, then it takes precedence over the scalars held * in the vtkDataSet. */ virtual void SetScalars(vtkDataArray*); vtkGetObjectMacro(Scalars,vtkDataArray); //@} /** * Construct the scalar tree from the dataset provided. Checks build times * and modified time from input and reconstructs the tree if necessary. */ virtual void BuildTree() = 0; /** * Initialize locator. Frees memory and resets object as appropriate. */ virtual void Initialize() = 0; /** * Begin to traverse the cells based on a scalar value. Returned cells * will have scalar values that span the scalar value specified. Note * that changing the scalarValue does not cause the scalar tree to be * modified, and hence it does not rebuild. */ virtual void InitTraversal(double scalarValue) = 0; /** * Return the next cell that may contain scalar value specified to * initialize traversal. The value nullptr is returned if the list is * exhausted. Make sure that InitTraversal() has been invoked first or * you'll get erratic behavior. */ virtual vtkCell *GetNextCell(vtkIdType &cellId, vtkIdList* &ptIds, vtkDataArray *cellScalars) = 0; /** * Return the current scalar value over which tree traversal is proceeding. * This is the scalar value provided in InitTraversal(). */ double GetScalarValue() {return this->ScalarValue;} // The following methods supports parallel (threaded) applications. Basically // batches of cells (which are a portion of the whole dataset) are available for // processing in a parallel For() operation. /** * Get the number of cell batches available for processing. Note * that this methods should be called after InitTraversal(). This is * because the number of batches available is typically a function * of the isocontour value. Note that the cells found in * [0...(NumberOfCellBatches-1)] will contain all the cells * potentially containing the isocontour. */ virtual vtkIdType GetNumberOfCellBatches() = 0; /** * Return the array of cell ids in the specified batch. The method * also returns the number of cell ids in the array. Make sure to * call InitTraversal() beforehand. */ virtual const vtkIdType* GetCellBatch(vtkIdType batchNum, vtkIdType& numCells) = 0; protected: vtkScalarTree(); ~vtkScalarTree() override; vtkDataSet *DataSet; //the dataset over which the scalar tree is built vtkDataArray *Scalars; //the scalars of the DataSet double ScalarValue; //current scalar value for traversal vtkTimeStamp BuildTime; //time at which tree was built private: vtkScalarTree(const vtkScalarTree&) = delete; void operator=(const vtkScalarTree&) = delete; }; #endif