/*========================================================================= Program: Visualization Toolkit Module: vtkUnstructuredGridBaseAlgorithm.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkUnstructuredGridBaseAlgorithm * @brief Superclass for algorithms that * produce only vtkUnstructureGridBase subclasses as output * * vtkUnstructuredGridBaseAlgorithm is a convenience class to make writing * algorithms easier. There are some assumptions and defaults made by this * class you should be aware of. This class defaults such that your filter * will have one input port and one output port. If that is not the case * simply change it with SetNumberOfInputPorts etc. See this classes * constructor for the default. This class also provides a FillInputPortInfo * method that by default says that all inputs will be UnstructuredGridBase. If * that isn't the case then please override this method in your subclass. */ #ifndef vtkUnstructuredGridBaseAlgorithm_h #define vtkUnstructuredGridBaseAlgorithm_h #include "vtkCommonExecutionModelModule.h" // For export macro #include "vtkAlgorithm.h" class vtkDataSet; class vtkUnstructuredGridBase; class VTKCOMMONEXECUTIONMODEL_EXPORT vtkUnstructuredGridBaseAlgorithm : public vtkAlgorithm { public: static vtkUnstructuredGridBaseAlgorithm *New(); vtkTypeMacro(vtkUnstructuredGridBaseAlgorithm, vtkAlgorithm) void PrintSelf(ostream& os, vtkIndent indent) override; //@{ /** * Get the output data object for a port on this algorithm. */ vtkUnstructuredGridBase* GetOutput(); vtkUnstructuredGridBase* GetOutput(int); virtual void SetOutput(vtkDataObject* d); //@} /** * see vtkAlgorithm for details */ int ProcessRequest(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override; //@{ /** * Assign a data object as input. Note that this method does not * establish a pipeline connection. Use SetInputConnection() to * setup a pipeline connection. */ void SetInputData(vtkDataObject *); void SetInputData(int, vtkDataObject*); //@} //@{ /** * Assign a data object as input. Note that this method does not * establish a pipeline connection. Use SetInputConnection() to * setup a pipeline connection. */ void AddInputData(vtkDataObject *); void AddInputData(int, vtkDataObject*); //@} protected: vtkUnstructuredGridBaseAlgorithm(); ~vtkUnstructuredGridBaseAlgorithm() override; // convenience method virtual int RequestInformation(vtkInformation* request, vtkInformationVector** inputVector, vtkInformationVector* outputVector); /** * This is called by the superclass. * This is the method you should override. */ virtual int RequestData(vtkInformation* request, vtkInformationVector** inputVector, vtkInformationVector* outputVector); /** * This is called by the superclass. * This is the method you should override. */ virtual int RequestDataObject(vtkInformation* request, vtkInformationVector** inputVector, vtkInformationVector* outputVector); /** * This is called by the superclass. * This is the method you should override. */ virtual int RequestUpdateExtent(vtkInformation*, vtkInformationVector**, vtkInformationVector*); // see algorithm for more info int FillOutputPortInformation(int port, vtkInformation* info) override; int FillInputPortInformation(int port, vtkInformation* info) override; private: vtkUnstructuredGridBaseAlgorithm(const vtkUnstructuredGridBaseAlgorithm&) = delete; void operator=(const vtkUnstructuredGridBaseAlgorithm&) = delete; }; #endif