(* TEST include systhreads; hassysthreads; not-target-windows; (* Broken on Windows (missing join?), needs to be fixed *) { bytecode; }{ native; } *) open Printf (* Threads and sockets *) let serve_connection s = let buf = Bytes.make 1024 '>' in let n = Unix.read s buf 2 (Bytes.length buf - 2) in ignore (Unix.write s buf 0 (n + 2)); Unix.close s let server sock = while true do let (s, _) = Unix.accept sock in ignore(Thread.create serve_connection s) done let client1_done = Event.new_channel () let wait_for_turn id = if id = 2 then Event.receive client1_done |> Event.sync |> ignore let signal_turn id = if id = 1 then Event.send client1_done 2 |> Event.sync let client (id, addr) = let msg = "Client #" ^ Int.to_string id ^ "\n" in let sock = Unix.socket (Unix.domain_of_sockaddr addr) Unix.SOCK_STREAM 0 in Unix.connect sock addr; let buf = Bytes.make 1024 ' ' in ignore (Unix.write_substring sock msg 0 (String.length msg)); let n = Unix.read sock buf 0 (Bytes.length buf) in wait_for_turn id; print_bytes (Bytes.sub buf 0 n); flush stdout; signal_turn id let _ = let addr = Unix.ADDR_INET(Unix.inet_addr_loopback, 0) in let sock = Unix.socket (Unix.domain_of_sockaddr addr) Unix.SOCK_STREAM 0 in Unix.setsockopt sock Unix.SO_REUSEADDR true; Unix.bind sock addr; let addr = Unix.getsockname sock in Unix.listen sock 5; ignore (Thread.create server sock); let c = Thread.create client (2, addr) in client (1, addr); Thread.join c