Changes
Summary
- Cleaning World renderer. - Move duplicated code into a superclass (details)
- Hide renderer details: - Replace #canvas: nil by #invalidate to avoid (details)
- Remove non-unused canvas "setters" (details)
- Hide the canvas from the world morph. It's a rendering/windowing matter, (details)
- Correctly delegate OS window rendering to OS renderer (details)
- Cleanup. OSWorldRenderer cannot simply and publicly expose a #canvas, as (details)
- Remove experimental OSWindow-Spec1 integration (details)
- Remove obsolete OSWindow-Spec1 unused adapter (details)
- Remove non-called, very-possibly obsolete method. (details)
- Move deferUpdates: to superclass (details)
- Reformat (details)
- Removed non-used and useless method (details)
- Implement null method (details)
- - Cleaning left-overs. - classifying methods - adding a couple of class (details)
Summary
- Cleaning World renderer. - Move duplicated code into a superclass (details)
- Hide renderer details: - Replace #canvas: nil by #invalidate to avoid (details)
- Remove non-unused canvas "setters" (details)
- Hide the canvas from the world morph. It's a rendering/windowing matter, (details)
- Correctly delegate OS window rendering to OS renderer (details)
- Cleanup. OSWorldRenderer cannot simply and publicly expose a #canvas, as (details)
- Remove experimental OSWindow-Spec1 integration (details)
- Remove obsolete OSWindow-Spec1 unused adapter (details)
- Remove non-called, very-possibly obsolete method. (details)
- Move deferUpdates: to superclass (details)
- Reformat (details)
- Removed non-used and useless method (details)
- Implement null method (details)
- - Cleaning left-overs. - classifying methods - adding a couple of class (details)