Summary
- Remove global cursor usages (details)
- Blindy replace ActiveHand => self activeHand in morphs (details)
- Safely delete and show morphs when they are not in the world (details)
- More ActiveHand => self activeHand (details)
- More ActiveHand => morph activeHand - cleanup tests that hardcoded (details)
- Fix strange dependency between rectangle and world. (details)
- Replace ActiveHand users outside of morphic by (still not good) self (details)
- No more references to ActiveHand (details)
- Handle Morphs that access the hand before being installed in a world (details)
- Obtain hand from world argument (details)
- Replace ActiveEvent => morph activeHand lastEvent (details)
- Remove global ActiveEvent (details)
- Set an owner to menus. Otherwise they don't have a world to access. (details)
- Make spotter take keyboard focus after open and not before (details)
- Fix broken tests -> no focus is taken if morph is not installed in the (details)
- Revert takeKeyboardFocus changes in morph. Keyboard focus should we (details)
- GLMPopper should make sure it is shown before taking focus. (details)
- GLMScrollPaneBrick should not initialize listeners to global state (details)
- GLMPopper focus should be on the internal text morph, not the popper (details)
- Restore cursor change, cursor change does not take effect if it does not (details)
- Set hand as active hand in morph instead of global (details)
- Fix tests: - define #privateOwner: in SpMockMenu - make (details)
Summary
- Remove global cursor usages (details)
- Blindy replace ActiveHand => self activeHand in morphs (details)
- Safely delete and show morphs when they are not in the world (details)
- More ActiveHand => self activeHand (details)
- More ActiveHand => morph activeHand - cleanup tests that hardcoded (details)
- Fix strange dependency between rectangle and world. (details)
- Replace ActiveHand users outside of morphic by (still not good) self (details)
- No more references to ActiveHand (details)
- Handle Morphs that access the hand before being installed in a world (details)
- Obtain hand from world argument (details)
- Replace ActiveEvent => morph activeHand lastEvent (details)
- Remove global ActiveEvent (details)
- Set an owner to menus. Otherwise they don't have a world to access. (details)
- Make spotter take keyboard focus after open and not before (details)
- Fix broken tests -> no focus is taken if morph is not installed in the (details)
- Revert takeKeyboardFocus changes in morph. Keyboard focus should we (details)
- GLMPopper should make sure it is shown before taking focus. (details)
- GLMScrollPaneBrick should not initialize listeners to global state (details)
- GLMPopper focus should be on the internal text morph, not the popper (details)
- Restore cursor change, cursor change does not take effect if it does not (details)
- Set hand as active hand in morph instead of global (details)
- Fix tests: - define #privateOwner: in SpMockMenu - make (details)