Changes

Summary

  1. Use the SDL renderer output size in the OSAthensRenderer for creating the Athens surface instead on of the windows extent. This is required for HiDPI support in OS X. (details)
  2. I added a missing category and comment. (details)
Commit e5e66684a969fbbbb8c51d7ddc9efa728d0ee3fa by roniesalg
Use the SDL renderer output size in the OSAthensRenderer for creating the Athens surface instead on of the windows extent. This is required for HiDPI support in OS X.
The file was modifiedsrc/OSWindow-Core/OSWindowAthensRenderer.class.st (diff)
The file was modifiedsrc/OSWindow-SDL2/SDL_Renderer.class.st (diff)
The file was modifiedsrc/OSWindow-SDL2/OSSDL2AthensRenderer.class.st (diff)
Commit bd6bce956344095e8529eb01806e2d696b3b19eb by roniesalg
I added a missing category and comment.
The file was modifiedsrc/OSWindow-Core/OSWindowAthensRenderer.class.st (diff)