#include <ImplicitSurfaceMapping.h>
For each cube, store the vertex indices on each 3 first edges, and the data value. More...
For each cube, store the vertex indices on each 3 first edges, and the data value.
Public Attributes | |
int | p [3] |
OutReal | data |
Friends | |
std::istream & | operator>> (std::istream &in, CubeData &c) |
std::ostream & | operator<< (std::ostream &out, const CubeData &c) |
OutReal sofa::component::mapping::ImplicitSurfaceMapping< In, Out >::CubeData::data |
int sofa::component::mapping::ImplicitSurfaceMapping< In, Out >::CubeData::p[3] |
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friend |
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friend |