#include <CudaCollisionDetection.h>
◆ grid
const void* sofa::gpu::cuda::CudaCollisionDetection::GPUTest::grid |
◆ gridbbmax
Vec3f sofa::gpu::cuda::CudaCollisionDetection::GPUTest::gridbbmax |
◆ gridbbmin
Vec3f sofa::gpu::cuda::CudaCollisionDetection::GPUTest::gridbbmin |
◆ gridinvdp
Vec3f sofa::gpu::cuda::CudaCollisionDetection::GPUTest::gridinvdp |
◆ gridnx
int sofa::gpu::cuda::CudaCollisionDetection::GPUTest::gridnx |
◆ gridny
int sofa::gpu::cuda::CudaCollisionDetection::GPUTest::gridny |
◆ gridnz
int sofa::gpu::cuda::CudaCollisionDetection::GPUTest::gridnz |
◆ gridp0
Vec3f sofa::gpu::cuda::CudaCollisionDetection::GPUTest::gridp0 |
◆ margin
float sofa::gpu::cuda::CudaCollisionDetection::GPUTest::margin |
◆ nbPoints
int sofa::gpu::cuda::CudaCollisionDetection::GPUTest::nbPoints |
◆ points
const void* sofa::gpu::cuda::CudaCollisionDetection::GPUTest::points |
◆ radius
const void* sofa::gpu::cuda::CudaCollisionDetection::GPUTest::radius |
◆ result
void* sofa::gpu::cuda::CudaCollisionDetection::GPUTest::result |
◆ result1
void* sofa::gpu::cuda::CudaCollisionDetection::GPUTest::result1 |
◆ result2
void* sofa::gpu::cuda::CudaCollisionDetection::GPUTest::result2 |
◆ rotation
Mat3x3f sofa::gpu::cuda::CudaCollisionDetection::GPUTest::rotation |
◆ translation
Vec3f sofa::gpu::cuda::CudaCollisionDetection::GPUTest::translation |