#include <CudaDistanceGridContactMapper.h>
Mapper for CudaRigidDistanceGridCollisionModel. More...
Mapper for CudaRigidDistanceGridCollisionModel.
Public Member Functions | |
int | addPoint (const Coord &P, int index, Real &r) |
void | setPoints2 (sofacuda::GPUDetectionOutputVector *outputs) |
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void | setCollisionModel (MCollisionModel *model) |
void | cleanup () |
MMechanicalState * | createMapping (const char *name="contactPoints") |
void | resize (Size size) |
Index | addPoint (const Coord &P, Index index, Real &) |
void | update () |
void | updateXfree () |
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virtual | ~BaseContactMapper () |
virtual Index | addPointB (const Coord &P, Index elementId, Real &r, const sofa::type::Vec3 &) |
Index | addPointB (const Coord &P, Index elementId, Real &r) |
Additional Inherited Members | |
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MCollisionModel * | model |
simulation::NodeSPtr | child |
MMapping::SPtr | mapping |
MMechanicalState::SPtr | outmodel |
Size | nbp |
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static BaseContactMapper< DataTypes > * | Create (core::CollisionModel *model, const std::string &name=std::string("PenalityContactForceField")) |
static ContactMapper< TCollisionModel, DataTypes > * | create (ContactMapper< TCollisionModel, DataTypes > *, core::CollisionModel *arg) |
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RigidContactMapper () | |
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inline |
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inline |