bcell | sofaeulerianfluid::Grid3D | |
clamp_in_x(int x) | sofaeulerianfluid::Grid3D | inline |
clamp_in_y(int y) | sofaeulerianfluid::Grid3D | inline |
clamp_in_z(int z) | sofaeulerianfluid::Grid3D | inline |
clamp_x(int x) | sofaeulerianfluid::Grid3D | inline |
clamp_y(int y) | sofaeulerianfluid::Grid3D | inline |
clamp_z(int z) | sofaeulerianfluid::Grid3D | inline |
clear(int _nx, int _ny, int _nz) | sofaeulerianfluid::Grid3D | |
fdata | sofaeulerianfluid::Grid3D | |
FMM_BORDER enum value | sofaeulerianfluid::Grid3D | |
FMM_FAR enum value | sofaeulerianfluid::Grid3D | |
FMM_FRONT0 enum value | sofaeulerianfluid::Grid3D | |
fmm_heap | sofaeulerianfluid::Grid3D | |
fmm_heap_size | sofaeulerianfluid::Grid3D | |
FMM_KNOWN enum value | sofaeulerianfluid::Grid3D | |
fmm_pop() | sofaeulerianfluid::Grid3D | |
fmm_push(int index) | sofaeulerianfluid::Grid3D | |
fmm_status | sofaeulerianfluid::Grid3D | |
fmm_swap(int entry1, int entry2) | sofaeulerianfluid::Grid3D | inline |
get(int x, int y, int z, Cell *base) const | sofaeulerianfluid::Grid3D | inline |
get(int x, int y, int z, const Cell *base) const | sofaeulerianfluid::Grid3D | inline |
get(int x, int y, int z) | sofaeulerianfluid::Grid3D | inline |
get(int x, int y, int z) const | sofaeulerianfluid::Grid3D | inline |
get(const vec3 &p) | sofaeulerianfluid::Grid3D | inline |
get(const vec3 &p) const | sofaeulerianfluid::Grid3D | inline |
getlevelset(int x, int y, int z) | sofaeulerianfluid::Grid3D | inline |
getlevelset(vec3 p) | sofaeulerianfluid::Grid3D | inline |
getpressure(int x, int y, int z) | sofaeulerianfluid::Grid3D | inline |
getpressure(vec3 p) | sofaeulerianfluid::Grid3D | inline |
gravity | sofaeulerianfluid::Grid3D | |
Grid3D() | sofaeulerianfluid::Grid3D | |
impulse(Cell *base, real fx, real fy, real fz, real i) | sofaeulerianfluid::Grid3D | inline |
impulse(vec3 p, real i) | sofaeulerianfluid::Grid3D | inline |
impulse(const vec3 &p, const vec3 &i) | sofaeulerianfluid::Grid3D | inline |
index(int x, int y, int z) const | sofaeulerianfluid::Grid3D | inline |
index(const vec3 &p) const | sofaeulerianfluid::Grid3D | inline |
interp(const Cell *base, real fx, real fy, real fz) const | sofaeulerianfluid::Grid3D | inline |
interp(vec3 p) const | sofaeulerianfluid::Grid3D | inline |
interp(vec3 p) const | sofaeulerianfluid::Grid3D | inline |
lerp(T a, T b, real f) | sofaeulerianfluid::Grid3D | inlinestatic |
levelset | sofaeulerianfluid::Grid3D | |
max_pressure | sofaeulerianfluid::Grid3D | |
ncell | sofaeulerianfluid::Grid3D | |
nx | sofaeulerianfluid::Grid3D | |
nxny | sofaeulerianfluid::Grid3D | |
ny | sofaeulerianfluid::Grid3D | |
nz | sofaeulerianfluid::Grid3D | |
obstacles | sofaeulerianfluid::Grid3D | static |
PART_EMPTY enum value | sofaeulerianfluid::Grid3D | |
PART_FULL enum value | sofaeulerianfluid::Grid3D | |
PART_WALL enum value | sofaeulerianfluid::Grid3D | |
pressure | sofaeulerianfluid::Grid3D | |
real typedef | sofaeulerianfluid::Grid3D | |
seed(real height) | sofaeulerianfluid::Grid3D | |
seed(real height, vec3 normal) | sofaeulerianfluid::Grid3D | |
seed(vec3 p0, vec3 p1, vec3 velocity=vec3(0, 0, 0)) | sofaeulerianfluid::Grid3D | |
Status enum name | sofaeulerianfluid::Grid3D | |
step(Grid3D *prev, Grid3D *temp, real dt=0.04, real diff=0.00001) | sofaeulerianfluid::Grid3D | |
step_advect(const Grid3D *prev, Grid3D *temp, real dt, real diff) | sofaeulerianfluid::Grid3D | |
step_color(const Grid3D *prev, Grid3D *temp, real dt, real diff) | sofaeulerianfluid::Grid3D | |
step_diffuse(const Grid3D *prev, Grid3D *temp, real dt, real diff) | sofaeulerianfluid::Grid3D | |
step_forces(const Grid3D *prev, Grid3D *temp, real dt, real diff, real scale=1.0) | sofaeulerianfluid::Grid3D | |
step_init(const Grid3D *prev, Grid3D *temp, real dt, real diff) | sofaeulerianfluid::Grid3D | |
step_levelset(Grid3D *prev, Grid3D *temp, real dt, real diff) | sofaeulerianfluid::Grid3D | |
step_project(const Grid3D *prev, Grid3D *temp, real dt, real diff) | sofaeulerianfluid::Grid3D | |
step_surface(const Grid3D *prev, Grid3D *temp, real dt, real diff) | sofaeulerianfluid::Grid3D | |
t | sofaeulerianfluid::Grid3D | |
tend | sofaeulerianfluid::Grid3D | |
vec3 typedef | sofaeulerianfluid::Grid3D | |
~Grid3D() | sofaeulerianfluid::Grid3D | |