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| | Axis (SReal len=1.0_sreal) |
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| | Axis (const type::Vec3 &len) |
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| | Axis (const type::Vec3 ¢er, const Quaternion &orient, const type::Vec3 &length) |
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| | Axis (const type::Vec3 ¢er, const double orient[4][4], const type::Vec3 &length) |
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| | Axis (const double *mat, const type::Vec3 &length) |
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| | Axis (const type::Vec3 ¢er, const Quaternion &orient, SReal length=1.0_sreal) |
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| | Axis (const type::Vec3 ¢er, const double orient[4][4], SReal length=1.0_sreal) |
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| | Axis (const double *mat, SReal length=1.0_sreal) |
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| | ~Axis () |
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| void | update (const type::Vec3 ¢er, const Quaternion &orient=Quaternion()) |
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| void | update (const type::Vec3 ¢er, const double orient[4][4]) |
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| void | update (const double *mat) |
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| void | draw (const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red()) |
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| static void | draw (const type::Vec3 ¢er, const Quaternion &orient, const type::Vec3 &length, const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red()) |
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| static void | draw (const type::Vec3 ¢er, const double orient[4][4], const type::Vec3 &length, const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red()) |
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| static void | draw (const double *mat, const type::Vec3 &length, const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red()) |
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| static void | draw (const type::Vec3 ¢er, const Quaternion &orient, SReal length=1.0_sreal, const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red()) |
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| static void | draw (const type::Vec3 ¢er, const double orient[4][4], SReal length=1.0_sreal, const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red()) |
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| static void | draw (const double *mat, SReal length=1.0_sreal, const type::RGBAColor &colorX=type::RGBAColor::red(), const type::RGBAColor &colorY=type::RGBAColor::green(), const type::RGBAColor &colorZ=type::RGBAColor::red()) |
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| static void | draw (const type::Vec3 ¢er, const type::Vec3 &ext, const double &radius) |
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| static void | draw (const type::Vec3 ¢er, const type::Vec3 &ext, const double &r1, const double &r2) |
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| static void | clear () |
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