| BaseCollisionElementIterator(Index index=0) | sofa::core::BaseCollisionElementIterator | inline |
| BaseCollisionElementIterator(Index index, VIterator it, VIterator itend) | sofa::core::BaseCollisionElementIterator | inline |
| BaseCollisionElementIterator(VIterator it, VIterator itend) | sofa::core::BaseCollisionElementIterator | inline |
| canCollideWith(const TCollisionElementIterator< Model > &elem) const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
| direction() const | sofa::component::collision::geometry::Ray | |
| draw(const core::visual::VisualParams *vparams) | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
| emptyVector | sofa::core::BaseCollisionElementIterator | protectedstatic |
| getCollisionModel() const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
| getContactDistance() const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
| getContactFriction() const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
| getContactStiffness() const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
| getExternalChildren() const | sofa::core::TCollisionElementIterator< RayCollisionModel > | |
| getIndex() const | sofa::core::BaseCollisionElementIterator | inline |
| getInternalChildren() const | sofa::core::TCollisionElementIterator< RayCollisionModel > | |
| getVIterator() const | sofa::core::BaseCollisionElementIterator | inline |
| getVIteratorEnd() const | sofa::core::BaseCollisionElementIterator | inline |
| index | sofa::core::BaseCollisionElementIterator | protected |
| Index typedef | sofa::core::BaseCollisionElementIterator | |
| isActive(core::CollisionModel *cm=nullptr) const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
| isLeaf() const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
| it | sofa::core::BaseCollisionElementIterator | protected |
| itend | sofa::core::BaseCollisionElementIterator | protected |
| l() const | sofa::component::collision::geometry::Ray | |
| model | sofa::core::TCollisionElementIterator< RayCollisionModel > | |
| Model typedef | sofa::core::TCollisionElementIterator< RayCollisionModel > | |
| next() | sofa::core::BaseCollisionElementIterator | inline |
| operator!=(const TCollisionElementIterator< Model2 > &i) const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
| operator+(int n) const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
| operator++() | sofa::core::BaseCollisionElementIterator | inline |
| operator++(int) | sofa::core::BaseCollisionElementIterator | inline |
| operator+=(int n) | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
| operator==(const TCollisionElementIterator< Model2 > &i) const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
| origin() const | sofa::component::collision::geometry::Ray | |
| Ray(RayCollisionModel *model, int index) | sofa::component::collision::geometry::Ray | inline |
| Ray(const core::CollisionElementIterator &i) | sofa::component::collision::geometry::Ray | inlineexplicit |
| setDirection(const type::Vec3 &newDirection) | sofa::component::collision::geometry::Ray | inline |
| setL(SReal newL) | sofa::component::collision::geometry::Ray | inline |
| setOrigin(const type::Vec3 &newOrigin) | sofa::component::collision::geometry::Ray | |
| TCollisionElementIterator(Model *model=nullptr, Index index=0) | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
| TCollisionElementIterator(Model *model, Index index, VIterator it, VIterator itend) | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
| TCollisionElementIterator(Model *model, VIterator it, VIterator itend) | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
| valid() const | sofa::core::TCollisionElementIterator< RayCollisionModel > | inline |
| VIterator typedef | sofa::core::TCollisionElementIterator< RayCollisionModel > | |