#include <SceneCheckRegistry.h>
| Public Member Functions | |
| bool | addToRegistry (const SceneCheck::SPtr &sceneCheck) | 
| void | removeFromRegistry (const SceneCheck::SPtr &sceneCheck) | 
| void | clearRegistry () | 
| const type::vector< SceneCheck::SPtr > & | getRegisteredSceneChecks () const | 
| bool sofa::simulation::SceneCheckRegistry::addToRegistry | ( | const SceneCheck::SPtr & | sceneCheck | ) | 
| void sofa::simulation::SceneCheckRegistry::clearRegistry | ( | ) | 
| const type::vector< SceneCheck::SPtr > & sofa::simulation::SceneCheckRegistry::getRegisteredSceneChecks | ( | ) | const | 
| void sofa::simulation::SceneCheckRegistry::removeFromRegistry | ( | const SceneCheck::SPtr & | sceneCheck | ) |