#include <CarvingManager.h>

The CarvingManager class will perform topological resection on a triangle surface (could be on top of tetrahedron topology) The tool performing the carving need to be represented by a collision model
| Public Attributes | |
| SingleLink< CarvingManager, core::CollisionModel, BaseLink::FLAG_STOREPATH|BaseLink::FLAG_STRONGLINK > | l_toolModel | 
| Tool model path.  More... | |
| SingleLink< CarvingManager, core::collision::NarrowPhaseDetection, BaseLink::FLAG_STOREPATH|BaseLink::FLAG_STRONGLINK > | l_detectionNP | 
| Data< std::string > | d_surfaceModelPath | 
| TriangleSetModel or SphereCollisionModel<sofa::defaulttype::Vec3Types> path.  More... | |
| Data< SReal > | d_carvingDistance | 
| Collision distance at which carving will start. Equal to contactDistance by default.  More... | |
| Data< bool > | d_active | 
| key to press to activate this object until the key is released  More... | |
| Data< char > | d_keyEvent | 
| key to activate this object until the key is pressed again  More... | |
| Data< char > | d_keySwitchEvent | 
| Activate carving with middle mouse button.  More... | |
| Data< bool > | d_mouseEvent | 
| Activate carving with omni button.  More... | |
| Data< bool > | d_omniEvent | 
| Activate carving with string Event, the activator name has to be inside the script event. Will look for 'pressed' or 'release' keyword. For example: 'button1_pressed'.  More... | |
| Data< std::string > | d_activatorName | 
| Protected Attributes | |
| std::vector< core::CollisionModel * > | m_surfaceCollisionModels | 
| Public Member Functions | |
| SOFA_CLASS (CarvingManager, sofa::core::behavior::BaseController) | |
| void | init () override | 
| Sofa API init method of the component.  More... | |
| void | handleEvent (sofa::core::objectmodel::Event *event) override | 
| Method to handle various event like keyboard or omni.  More... | |
| virtual void | doCarve () | 
| Impl method that will compute the intersection and check if some element have to be removed.  More... | |
| Protected Member Functions | |
| CarvingManager () | |
| Default constructor.  More... | |
| ~CarvingManager () override | |
| Default destructor.  More... | |
| Data< std::string > sofacarving::CarvingManager::d_activatorName | 
| Data< bool > sofacarving::CarvingManager::d_active | 
key to press to activate this object until the key is released
| Data< SReal > sofacarving::CarvingManager::d_carvingDistance | 
Collision distance at which carving will start. Equal to contactDistance by default.
Activate this object. Note that this can be dynamically controlled by using a key
| Data< char > sofacarving::CarvingManager::d_keyEvent | 
key to activate this object until the key is pressed again
| Data< char > sofacarving::CarvingManager::d_keySwitchEvent | 
Activate carving with middle mouse button.
| Data< bool > sofacarving::CarvingManager::d_mouseEvent | 
Activate carving with omni button.
| Data< bool > sofacarving::CarvingManager::d_omniEvent | 
Activate carving with string Event, the activator name has to be inside the script event. Will look for 'pressed' or 'release' keyword. For example: 'button1_pressed'.
| Data< std::string > sofacarving::CarvingManager::d_surfaceModelPath | 
TriangleSetModel or SphereCollisionModel<sofa::defaulttype::Vec3Types> path.
| SingleLink<CarvingManager, core::collision::NarrowPhaseDetection, BaseLink::FLAG_STOREPATH | BaseLink::FLAG_STRONGLINK> sofacarving::CarvingManager::l_detectionNP | 
| SingleLink<CarvingManager, core::CollisionModel, BaseLink::FLAG_STOREPATH | BaseLink::FLAG_STRONGLINK> sofacarving::CarvingManager::l_toolModel | 
Tool model path.
| 
 | protected | 
| 
 | protected | 
Default constructor.
| 
 | inlineoverrideprotected | 
Default destructor.
| 
 | virtual | 
Impl method that will compute the intersection and check if some element have to be removed.
| 
 | override | 
Method to handle various event like keyboard or omni.
| 
 | override | 
Sofa API init method of the component.
| sofacarving::CarvingManager::SOFA_CLASS | ( | CarvingManager | , | 
| sofa::core::behavior::BaseController | |||
| ) |