#include <CudaTetrahedralVisualModel.h>
|  | 
| template<class T > | 
| static bool | canCreate (T *&obj, core::objectmodel::BaseContext *context, core::objectmodel::BaseObjectDescription *arg) | 
|  | 
◆ OglTetrahedralModel()
template<class TCoord , class TDeriv , class TReal > 
      
 
 
◆ ~OglTetrahedralModel()
template<class TCoord , class TDeriv , class TReal > 
 
 
◆ addBBox()
template<class TCoord , class TDeriv , class TReal > 
 
 
◆ canCreate()
template<class TCoord , class TDeriv , class TReal > 
template<class T > 
  
  | 
        
          | static bool volumetricrendering::OglTetrahedralModel< gpu::cuda::CudaVectorTypes< TCoord, TDeriv, TReal > >::canCreate | ( | T *& | obj, |  
          |  |  | core::objectmodel::BaseContext * | context, |  
          |  |  | core::objectmodel::BaseObjectDescription * | arg |  
          |  | ) |  |  |  | inlinestatic | 
 
Pre-construction check method called by ObjectFactory. Check that DataTypes matches the MechanicalState. 
 
 
◆ doUpdateVisual()
template<class TCoord , class TDeriv , class TReal > 
 
 
◆ drawTransparent()
template<class TCoord , class TDeriv , class TReal > 
 
 
◆ handleTopologyChange()
template<class TCoord , class TDeriv , class TReal > 
 
 
◆ init()
template<class TCoord , class TDeriv , class TReal > 
 
 
◆ SOFA_CLASS()
template<class TCoord , class TDeriv , class TReal > 
      
        
          | volumetricrendering::OglTetrahedralModel< gpu::cuda::CudaVectorTypes< TCoord, TDeriv, TReal > >::SOFA_CLASS | ( | SOFA_TEMPLATE(OglTetrahedralModel< gpu::cuda::CudaVectorTypes< TCoord, TDeriv, TReal > >, SOFA_TEMPLATE3(gpu::cuda::CudaVectorTypes, TCoord, TDeriv, TReal)) | , | 
        
          |  |  | core::visual::VisualModel |  | 
        
          |  | ) |  |  | 
      
 
 
◆ updateTopology()
template<class TCoord , class TDeriv , class TReal >