#include <SceneLoaderFactory.h>
◆ registry
◆ ~SceneLoaderFactory()
      
        
          | sofa::simulation::SceneLoaderFactory::~SceneLoaderFactory | ( |  | ) |  | 
      
 
 
◆ addEntry()
◆ extensions()
      
        
          | std::vector< std::string > sofa::simulation::SceneLoaderFactory::extensions | ( |  | ) |  | 
      
 
Get the list of supported extension. It returns a vector of string but it is RVO optimized so the overhead is reduced. 
 
 
◆ getEntries()
◆ getEntryFileExtension()
      
        
          | SceneLoader * sofa::simulation::SceneLoaderFactory::getEntryFileExtension | ( | std::string | extension | ) |  | 
      
 
Get an entry given a file extension. 
 
 
◆ getEntryFileName()
      
        
          | SceneLoader * sofa::simulation::SceneLoaderFactory::getEntryFileName | ( | std::string | filename | ) |  | 
      
 
Get an entry given a file name. 
Get an entry given a file extension. 
 
 
◆ getExporterEntryFileExtension()
      
        
          | SceneLoader * sofa::simulation::SceneLoaderFactory::getExporterEntryFileExtension | ( | std::string | extension | ) |  | 
      
 
Get an exporter entry given a file extension. 
 
 
◆ getExporterEntryFileName()
      
        
          | SceneLoader * sofa::simulation::SceneLoaderFactory::getExporterEntryFileName | ( | std::string | filename | ) |  | 
      
 
Get an exporter entry given a file name. 
 
 
◆ getInstance()
Get the ObjectFactory singleton instance.