#include <CudaCollisionDetection.h>
◆ grid
      
        
          | const void* sofa::gpu::cuda::CudaCollisionDetection::GPUTest::grid | 
      
 
 
◆ gridbbmax
      
        
          | Vec3f sofa::gpu::cuda::CudaCollisionDetection::GPUTest::gridbbmax | 
      
 
 
◆ gridbbmin
      
        
          | Vec3f sofa::gpu::cuda::CudaCollisionDetection::GPUTest::gridbbmin | 
      
 
 
◆ gridinvdp
      
        
          | Vec3f sofa::gpu::cuda::CudaCollisionDetection::GPUTest::gridinvdp | 
      
 
 
◆ gridnx
      
        
          | int sofa::gpu::cuda::CudaCollisionDetection::GPUTest::gridnx | 
      
 
 
◆ gridny
      
        
          | int sofa::gpu::cuda::CudaCollisionDetection::GPUTest::gridny | 
      
 
 
◆ gridnz
      
        
          | int sofa::gpu::cuda::CudaCollisionDetection::GPUTest::gridnz | 
      
 
 
◆ gridp0
      
        
          | Vec3f sofa::gpu::cuda::CudaCollisionDetection::GPUTest::gridp0 | 
      
 
 
◆ margin
      
        
          | float sofa::gpu::cuda::CudaCollisionDetection::GPUTest::margin | 
      
 
 
◆ nbPoints
      
        
          | int sofa::gpu::cuda::CudaCollisionDetection::GPUTest::nbPoints | 
      
 
 
◆ points
      
        
          | const void* sofa::gpu::cuda::CudaCollisionDetection::GPUTest::points | 
      
 
 
◆ radius
      
        
          | const void* sofa::gpu::cuda::CudaCollisionDetection::GPUTest::radius | 
      
 
 
◆ result
      
        
          | void* sofa::gpu::cuda::CudaCollisionDetection::GPUTest::result | 
      
 
 
◆ result1
      
        
          | void* sofa::gpu::cuda::CudaCollisionDetection::GPUTest::result1 | 
      
 
 
◆ result2
      
        
          | void* sofa::gpu::cuda::CudaCollisionDetection::GPUTest::result2 | 
      
 
 
◆ rotation
      
        
          | Mat3x3f sofa::gpu::cuda::CudaCollisionDetection::GPUTest::rotation | 
      
 
 
◆ translation
      
        
          | Vec3f sofa::gpu::cuda::CudaCollisionDetection::GPUTest::translation |