#include <ComponentMouseInteraction.h>

Public Attributes | |
| simulation::NodeSPtr | nodeRayPick |
| sofa::core::behavior::BaseMechanicalState::SPtr | mouseInSofa |
| sofa::gui::component::performer::BaseMouseInteractor::SPtr | mouseInteractor |
Public Member Functions | |
| ComponentMouseInteraction () | |
| virtual | ~ComponentMouseInteraction () |
| virtual void | createInteractionComponents (sofa::simulation::Node *parent, sofa::simulation::Node *current)=0 |
| void | attach (simulation::Node *parentNode) |
| void | detach () |
| void | reset () |
| virtual bool | isCompatible (core::objectmodel::BaseContext *) const =0 |
Static Public Member Functions | |
| template<class RealObject > | |
| static RealObject * | create (RealObject *, core::objectmodel::BaseContext *) |
| sofa::core::behavior::BaseMechanicalState::SPtr sofa::gui::component::performer::ComponentMouseInteraction::mouseInSofa |
| sofa::gui::component::performer::BaseMouseInteractor::SPtr sofa::gui::component::performer::ComponentMouseInteraction::mouseInteractor |
| simulation::NodeSPtr sofa::gui::component::performer::ComponentMouseInteraction::nodeRayPick |
| sofa::gui::component::performer::ComponentMouseInteraction::ComponentMouseInteraction | ( | ) |
|
virtual |
| void sofa::gui::component::performer::ComponentMouseInteraction::attach | ( | simulation::Node * | parentNode | ) |
|
inlinestatic |
|
pure virtual |
| void sofa::gui::component::performer::ComponentMouseInteraction::detach | ( | ) |
|
pure virtual |
| void sofa::gui::component::performer::ComponentMouseInteraction::reset | ( | void | ) |