Copy a given MultiVector (generally spread across the MechanicalStates) to a BaseVector Only the independent DOFs are used. Francois Faure, 2013
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| GetVectorVisitor (const sofa::core::ExecParams *params, Vector *vec, core::ConstVecId src) |
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| ~GetVectorVisitor () override |
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Result | processNodeTopDown (simulation::Node *) override |
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const char * | getClassName () const override |
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void | setIndependentOnly (bool) |
| If true, process the independent nodes only. More...
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| Visitor (const sofa::core::ExecParams *params) |
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virtual | ~Visitor () |
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const sofa::core::ExecParams * | execParams () const |
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virtual void | processNodeBottomUp (simulation::Node *) |
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virtual bool | childOrderReversed (simulation::Node *) |
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virtual bool | treeTraversal (TreeTraversalRepetition &repeat) |
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virtual const char * | getCategoryName () const |
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virtual std::string | getInfos () const |
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bool | testTags (sofa::core::objectmodel::BaseObject *obj) |
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virtual void | execute (sofa::core::objectmodel::BaseContext *node, bool precomputedOrder=false) |
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virtual ctime_t | begin (simulation::Node *node, sofa::core::objectmodel::BaseObject *obj, const std::string &typeInfo=std::string("type")) |
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virtual void | end (simulation::Node *node, sofa::core::objectmodel::BaseObject *obj, ctime_t t0) |
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virtual ctime_t | begin (simulation::Visitor::VisitorContext *node, sofa::core::objectmodel::BaseObject *obj, const std::string &typeInfo=std::string("type")) |
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virtual void | end (simulation::Visitor::VisitorContext *node, sofa::core::objectmodel::BaseObject *obj, ctime_t t0) |
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virtual bool | isThreadSafe () const |
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Visitor & | setTags (const TagSet &t) |
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Visitor & | addTag (Tag t) |
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Visitor & | removeTag (Tag t) |
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void | for_each (VisitorType *visitor, VContext *ctx, const Container &list, void(VisitorType::*task)(VContext *, PointedType *), const std::string &typeInfo) |
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Visitor::Result | for_each (VisitorType *visitor, VContext *ctx, const Container &list, Visitor::Result(VisitorType::*task)(VContext *, PointedType *), const std::string &typeInfo) |
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TagSet | subsetsToManage |
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bool | canAccessSleepingNode |
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void | debug_write_state_before (sofa::core::objectmodel::BaseObject *obj) |
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void | debug_write_state_after (sofa::core::objectmodel::BaseObject *obj) |
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void | runVisitorTask (VisitorType *visitor, VContext *ctx, void(VisitorType::*task)(VContext *, ObjectType *), ObjectType *ptr, const std::string &typeInfo=std::string("type")) |
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Result | runVisitorTask (VisitorType *visitor, VContext *ctx, Result(VisitorType::*task)(VContext *, ObjectType *), ObjectType *ptr, const std::string &typeInfo=std::string("type")) |
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void | for_each (Visit *visitor, VContext *ctx, const Container &list, void(Visit::*task)(VContext *, PointedType *), const std::string &typeInfo=std::string("type")) |
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Visitor::Result | for_each (Visit *visitor, VContext *ctx, const Container &list, Visitor::Result(Visit::*task)(VContext *, PointedType *), const std::string &typeInfo=std::string("type")) |
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